Sync SDL3 wiki -> header

This commit is contained in:
SDL Wiki Bot 2024-05-27 14:58:03 +00:00
parent 14667cc0a3
commit 54fcacae31

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@ -139,7 +139,8 @@ typedef Uint32 SDL_TimerID;
* the one passed in, the periodic alarm continues, otherwise a new alarm is
* scheduled. If the callback returns 0, the periodic alarm is cancelled.
*
* \param userdata an arbitrary pointer provided by the app through SDL_AddTimer, for its own use.
* \param userdata an arbitrary pointer provided by the app through
* SDL_AddTimer, for its own use.
* \param timerID the current timer being processed
* \param interval the current callback time interval.
* \returns the new callback time interval, or 0 to disable further runs of
@ -165,7 +166,8 @@ typedef Uint32 (SDLCALL *SDL_TimerCallback)(void *userdata, SDL_TimerID timerID,
* timer interval. If the value returned from the callback is 0, the timer is
* canceled.
*
* The callback is run on a separate thread, and for short timeouts can potentially be called before this function returns.
* The callback is run on a separate thread, and for short timeouts can
* potentially be called before this function returns.
*
* Timers take into account the amount of time it took to execute the
* callback. For example, if the callback took 250 ms to execute and returned
@ -200,7 +202,8 @@ extern SDL_DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, SDL_TimerC
* the one passed in, the periodic alarm continues, otherwise a new alarm is
* scheduled. If the callback returns 0, the periodic alarm is cancelled.
*
* \param userdata an arbitrary pointer provided by the app through SDL_AddTimer, for its own use.
* \param userdata an arbitrary pointer provided by the app through
* SDL_AddTimer, for its own use.
* \param timerID the current timer being processed
* \param interval the current callback time interval.
* \returns the new callback time interval, or 0 to disable further runs of
@ -222,11 +225,12 @@ typedef Uint64 (SDLCALL *SDL_NSTimerCallback)(void *userdata, SDL_TimerID timerI
* If you use this function, you must pass `SDL_INIT_TIMER` to SDL_Init().
*
* The callback function is passed the current timer interval and the user
* supplied parameter from the SDL_AddTimerNS() call and should return the next
* timer interval. If the value returned from the callback is 0, the timer is
* canceled.
* supplied parameter from the SDL_AddTimerNS() call and should return the
* next timer interval. If the value returned from the callback is 0, the
* timer is canceled.
*
* The callback is run on a separate thread, and for short timeouts can potentially be called before this function returns.
* The callback is run on a separate thread, and for short timeouts can
* potentially be called before this function returns.
*
* Timers take into account the amount of time it took to execute the
* callback. For example, if the callback took 250 ns to execute and returned