Removed the temporary memory symbols from the public API

This commit is contained in:
Sam Lantinga 2024-07-26 21:10:47 -07:00
parent 0f2fc2fbaa
commit 538adc52d2
3 changed files with 0 additions and 9 deletions

View file

@ -11,7 +11,6 @@ SDL3_0.0.0 {
SDL_AddTimer;
SDL_AddTimerNS;
SDL_AddVulkanRenderSemaphores;
SDL_AllocateTemporaryMemory;
SDL_AtomicAdd;
SDL_AtomicCompareAndSwap;
SDL_AtomicCompareAndSwapPointer;
@ -32,7 +31,6 @@ SDL3_0.0.0 {
SDL_BlitSurfaceUncheckedScaled;
SDL_BroadcastCondition;
SDL_CaptureMouse;
SDL_ClaimTemporaryMemory;
SDL_CleanupTLS;
SDL_ClearAudioStream;
SDL_ClearClipboardData;
@ -130,7 +128,6 @@ SDL3_0.0.0 {
SDL_FlushEvent;
SDL_FlushEvents;
SDL_FlushRenderer;
SDL_FreeTemporaryMemory;
SDL_GDKSuspendComplete;
SDL_GL_CreateContext;
SDL_GL_DestroyContext;