Fixed memory leak cleaning up mouse and keyboard instances

Fixes https://github.com/libsdl-org/SDL/issues/9487
This commit is contained in:
Sam Lantinga 2024-05-07 09:13:50 -07:00
parent 53a45a4437
commit 537c62f4c1
9 changed files with 34 additions and 26 deletions

View file

@ -619,7 +619,7 @@ static int SDL_EVDEV_init_keyboard(SDL_evdevlist_item *item, int udev_class)
static void SDL_EVDEV_destroy_keyboard(SDL_evdevlist_item *item)
{
SDL_RemoveKeyboard((SDL_KeyboardID)item->fd);
SDL_RemoveKeyboard((SDL_KeyboardID)item->fd, SDL_TRUE);
}
static int SDL_EVDEV_init_mouse(SDL_evdevlist_item *item, int udev_class)
@ -656,7 +656,7 @@ static int SDL_EVDEV_init_mouse(SDL_evdevlist_item *item, int udev_class)
static void SDL_EVDEV_destroy_mouse(SDL_evdevlist_item *item)
{
SDL_RemoveMouse((SDL_MouseID)item->fd);
SDL_RemoveMouse((SDL_MouseID)item->fd, SDL_TRUE);
}
static int SDL_EVDEV_init_touchscreen(SDL_evdevlist_item *item, int udev_class)