filesystem: SDL_GetPrefPath() now follows the SDL_GetStringRule.

Reference Issue #10229.
This commit is contained in:
Ryan C. Gordon 2024-07-15 20:21:22 -04:00
parent 2321726ff1
commit 52bf7ff42d
20 changed files with 35 additions and 26 deletions

View file

@ -413,7 +413,7 @@ SDL_DYNAPI_PROC(const char*,SDL_GetPixelFormatName,(SDL_PixelFormat a),(a),retur
SDL_DYNAPI_PROC(const char*,SDL_GetPlatform,(void),(),return)
SDL_DYNAPI_PROC(void*,SDL_GetPointerProperty,(SDL_PropertiesID a, const char *b, void *c),(a,b,c),return)
SDL_DYNAPI_PROC(SDL_PowerState,SDL_GetPowerInfo,(int *a, int *b),(a,b),return)
SDL_DYNAPI_PROC(char*,SDL_GetPrefPath,(const char *a, const char *b),(a,b),return)
SDL_DYNAPI_PROC(const char*,SDL_GetPrefPath,(const char *a, const char *b),(a,b),return)
SDL_DYNAPI_PROC(SDL_Locale*,SDL_GetPreferredLocales,(void),(),return)
SDL_DYNAPI_PROC(SDL_DisplayID,SDL_GetPrimaryDisplay,(void),(),return)
SDL_DYNAPI_PROC(const char*,SDL_GetPrimarySelectionText,(void),(),return)