diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index 17e5a6cbe2..ae1cdf0f2c 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -2265,12 +2265,12 @@ extern SDL_DECLSPEC SDL_GPUDevice * SDLCALL SDL_CreateGPUDevice( * feature depthClamp. If disabled, there is no depth clamp support and * enable_depth_clip in SDL_GPURasterizerState must always be set to true. * Defaults to true. - * - `SDL_PROP_GPU_DEVICE_CREATE_VULKAN_DRAWINDIRECTFIRST_BOOLEAN`: Enable device - * feature drawIndirectFirstInstance. If disabled, the argument + * - `SDL_PROP_GPU_DEVICE_CREATE_VULKAN_DRAWINDIRECTFIRST_BOOLEAN`: Enable + * device feature drawIndirectFirstInstance. If disabled, the argument * first_instance of SDL_GPUIndirectDrawCommand must be set to zero. * Defaults to true. - * - `SDL_PROP_GPU_DEVICE_CREATE_VULKAN_SAMPLERANISOTROPY_BOOLEAN`: Enable device - * feature samplerAnisotropy. If disabled, enable_anisotropy of + * - `SDL_PROP_GPU_DEVICE_CREATE_VULKAN_SAMPLERANISOTROPY_BOOLEAN`: Enable + * device feature samplerAnisotropy. If disabled, enable_anisotropy of * SDL_GPUSamplerCreateInfo must be set to false. Defaults to true. * * \param props the properties to use.