Added SDL_JoystickGetAxisInitialState() to get a joystick axis' initial value.

This is useful for controller mapping programs to determine an axis' zero state
This commit is contained in:
Sam Lantinga 2017-01-04 10:28:07 -08:00
parent 99e10ef506
commit 4938c5054e
6 changed files with 45 additions and 3 deletions

View file

@ -624,3 +624,4 @@
#define SDL_HasNEON SDL_HasNEON_REAL
#define SDL_GameControllerNumMappings SDL_GameControllerNumMappings_REAL
#define SDL_GameControllerMappingForIndex SDL_GameControllerMappingForIndex_REAL
#define SDL_JoystickGetAxisInitialState SDL_JoystickGetAxisInitialState_REAL