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Added SDL_AddVulkanRenderSemaphores() for external synchronization with SDL rendering
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504d8c2fc0
commit
48471f7dbd
7 changed files with 129 additions and 5 deletions
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@ -343,6 +343,14 @@ typedef struct
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VkSemaphore *renderingFinishedSemaphores;
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uint32_t currentSwapchainImageIndex;
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VkPipelineStageFlags *waitDestStageMasks;
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VkSemaphore *waitRenderSemaphores;
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uint32_t waitRenderSemaphoreCount;
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uint32_t waitRenderSemaphoreMax;
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VkSemaphore *signalRenderSemaphores;
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uint32_t signalRenderSemaphoreCount;
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uint32_t signalRenderSemaphoreMax;
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/* Cached renderer properties */
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VULKAN_TextureData *textureRenderTarget;
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SDL_bool cliprectDirty;
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@ -454,6 +462,18 @@ static void VULKAN_DestroyAll(SDL_Renderer *renderer)
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return;
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}
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if (rendererData->waitDestStageMasks) {
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SDL_free(rendererData->waitDestStageMasks);
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rendererData->waitDestStageMasks = NULL;
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}
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if (rendererData->waitRenderSemaphores) {
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SDL_free(rendererData->waitRenderSemaphores);
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rendererData->waitRenderSemaphores = NULL;
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}
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if (rendererData->signalRenderSemaphores) {
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SDL_free(rendererData->signalRenderSemaphores);
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rendererData->signalRenderSemaphores = NULL;
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}
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if (rendererData->surfaceFormats != NULL) {
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SDL_free(rendererData->surfaceFormats);
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rendererData->surfaceFormats = NULL;
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@ -1009,6 +1029,12 @@ static VkResult VULKAN_IssueBatch(VULKAN_RenderData *rendererData)
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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submitInfo.commandBufferCount = 1;
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submitInfo.pCommandBuffers = &rendererData->currentCommandBuffer;
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if (rendererData->waitRenderSemaphoreCount > 0) {
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submitInfo.waitSemaphoreCount = rendererData->waitRenderSemaphoreCount;
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submitInfo.pWaitSemaphores = rendererData->waitRenderSemaphores;
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submitInfo.pWaitDstStageMask = rendererData->waitDestStageMasks;
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rendererData->waitRenderSemaphoreCount = 0;
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}
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result = vkQueueSubmit(rendererData->graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
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VULKAN_WaitForGPU(rendererData);
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@ -2351,6 +2377,9 @@ static VkResult VULKAN_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
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VULKAN_AcquireNextSwapchainImage(renderer);
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SDL_PropertiesID props = SDL_GetRendererProperties(renderer);
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SDL_SetNumberProperty(props, SDL_PROP_RENDERER_VULKAN_SWAPCHAIN_IMAGE_COUNT_NUMBER, rendererData->swapchainImageCount);
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return result;
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}
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@ -3833,6 +3862,48 @@ static SDL_Surface* VULKAN_RenderReadPixels(SDL_Renderer *renderer, const SDL_Re
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return output;
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}
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static int VULKAN_AddVulkanRenderSemaphores(SDL_Renderer *renderer, Uint32 wait_stage_mask, Sint64 wait_semaphore, Sint64 signal_semaphore)
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{
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VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->driverdata;
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if (wait_semaphore) {
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if (rendererData->waitRenderSemaphoreCount == rendererData->waitRenderSemaphoreMax) {
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/* Allocate an additional one at the end for the normal present wait */
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VkPipelineStageFlags *waitDestStageMasks = (VkPipelineStageFlags *)SDL_realloc(rendererData->waitDestStageMasks, (rendererData->waitRenderSemaphoreMax + 2) * sizeof(*waitDestStageMasks));
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if (!waitDestStageMasks) {
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return -1;
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}
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rendererData->waitDestStageMasks = waitDestStageMasks;
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VkSemaphore *semaphores = (VkSemaphore *)SDL_realloc(rendererData->waitRenderSemaphores, (rendererData->waitRenderSemaphoreMax + 2) * sizeof(*semaphores));
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if (!semaphores) {
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return -1;
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}
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rendererData->waitRenderSemaphores = semaphores;
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++rendererData->waitRenderSemaphoreMax;
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}
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rendererData->waitDestStageMasks[rendererData->waitRenderSemaphoreCount] = wait_stage_mask;
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rendererData->waitRenderSemaphores[rendererData->waitRenderSemaphoreCount] = (VkSemaphore)wait_semaphore;
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++rendererData->waitRenderSemaphoreCount;
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}
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if (signal_semaphore) {
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if (rendererData->signalRenderSemaphoreCount == rendererData->signalRenderSemaphoreMax) {
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/* Allocate an additional one at the end for the normal present signal */
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VkSemaphore *semaphores = (VkSemaphore *)SDL_realloc(rendererData->signalRenderSemaphores, (rendererData->signalRenderSemaphoreMax + 2) * sizeof(*semaphores));
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if (!semaphores) {
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return -1;
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}
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rendererData->signalRenderSemaphores = semaphores;
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++rendererData->signalRenderSemaphoreMax;
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}
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rendererData->signalRenderSemaphores[rendererData->signalRenderSemaphoreCount] = (VkSemaphore)signal_semaphore;
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++rendererData->signalRenderSemaphoreCount;
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}
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return 0;
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}
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static int VULKAN_RenderPresent(SDL_Renderer *renderer)
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{
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VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->driverdata;
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@ -3863,13 +3934,29 @@ static int VULKAN_RenderPresent(SDL_Renderer *renderer)
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VkPipelineStageFlags waitDestStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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VkSubmitInfo submitInfo = { 0 };
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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submitInfo.waitSemaphoreCount = 1;
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submitInfo.pWaitSemaphores = &rendererData->imageAvailableSemaphores[rendererData->currentCommandBufferIndex];
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submitInfo.pWaitDstStageMask = &waitDestStageMask;
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if (rendererData->waitRenderSemaphoreCount > 0) {
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submitInfo.waitSemaphoreCount = rendererData->waitRenderSemaphoreCount + 1;
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rendererData->waitRenderSemaphores[rendererData->waitRenderSemaphoreCount] = rendererData->imageAvailableSemaphores[rendererData->currentCommandBufferIndex];
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rendererData->waitDestStageMasks[rendererData->waitRenderSemaphoreCount] = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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submitInfo.pWaitSemaphores = rendererData->waitRenderSemaphores;
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submitInfo.pWaitDstStageMask = rendererData->waitDestStageMasks;
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rendererData->waitRenderSemaphoreCount = 0;
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} else {
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submitInfo.waitSemaphoreCount = 1;
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submitInfo.pWaitSemaphores = &rendererData->imageAvailableSemaphores[rendererData->currentCommandBufferIndex];
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submitInfo.pWaitDstStageMask = &waitDestStageMask;
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}
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submitInfo.commandBufferCount = 1;
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submitInfo.pCommandBuffers = &rendererData->currentCommandBuffer;
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submitInfo.signalSemaphoreCount = 1;
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submitInfo.pSignalSemaphores = &rendererData->renderingFinishedSemaphores[rendererData->currentCommandBufferIndex];
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if (rendererData->signalRenderSemaphoreCount > 0) {
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submitInfo.signalSemaphoreCount = rendererData->signalRenderSemaphoreCount + 1;
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rendererData->signalRenderSemaphores[rendererData->signalRenderSemaphoreCount] = rendererData->renderingFinishedSemaphores[rendererData->currentCommandBufferIndex];
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submitInfo.pSignalSemaphores = rendererData->signalRenderSemaphores;
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rendererData->signalRenderSemaphoreCount = 0;
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} else {
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submitInfo.signalSemaphoreCount = 1;
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submitInfo.pSignalSemaphores = &rendererData->renderingFinishedSemaphores[rendererData->currentCommandBufferIndex];
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}
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result = vkQueueSubmit(rendererData->graphicsQueue, 1, &submitInfo, rendererData->fences[rendererData->currentCommandBufferIndex]);
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if (result != VK_SUCCESS) {
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SDL_LogError(SDL_LOG_CATEGORY_RENDER, "vkQueueSubmit(): %s\n", SDL_Vulkan_GetResultString(result));
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@ -3973,6 +4060,7 @@ SDL_Renderer *VULKAN_CreateRenderer(SDL_Window *window, SDL_PropertiesID create_
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renderer->InvalidateCachedState = VULKAN_InvalidateCachedState;
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renderer->RunCommandQueue = VULKAN_RunCommandQueue;
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renderer->RenderReadPixels = VULKAN_RenderReadPixels;
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renderer->AddVulkanRenderSemaphores = VULKAN_AddVulkanRenderSemaphores;
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renderer->RenderPresent = VULKAN_RenderPresent;
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renderer->DestroyTexture = VULKAN_DestroyTexture;
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renderer->DestroyRenderer = VULKAN_DestroyRenderer;
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