From 46ffa82f4ecadbf0e7c56589af004ccfbcdba7cc Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Mon, 2 Sep 2024 17:00:39 -0700 Subject: [PATCH] Added SDL_ALPHA_OPAQUE_FLOAT and SDL_ALPHA_TRANSPARENT_FLOAT Fixes https://github.com/libsdl-org/SDL/issues/10684 --- include/SDL3/SDL_pixels.h | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) diff --git a/include/SDL3/SDL_pixels.h b/include/SDL3/SDL_pixels.h index 3825dd585..22813ff5a 100644 --- a/include/SDL3/SDL_pixels.h +++ b/include/SDL3/SDL_pixels.h @@ -47,6 +47,15 @@ extern "C" { */ #define SDL_ALPHA_OPAQUE 255 +/** + * A fully opaque floating point alpha value. + * + * \since This macro is available since SDL 3.0.0. + * + * \sa SDL_ALPHA_TRANSPARENT_FLOAT + */ +#define SDL_ALPHA_OPAQUE_FLOAT 1.0f + /** * A fully transparent 8-bit alpha value. * @@ -56,6 +65,15 @@ extern "C" { */ #define SDL_ALPHA_TRANSPARENT 0 +/** + * A fully transparent floating point alpha value. + * + * \since This macro is available since SDL 3.0.0. + * + * \sa SDL_ALPHA_OPAQUE_FLOAT + */ +#define SDL_ALPHA_TRANSPARENT_FLOAT 0.0f + /** Pixel type. */ typedef enum SDL_PixelType {