Automatically assign player indexes to game controllers, and allow changing the player index for game controllers and joysticks.
Added the functions SDL_JoystickFromPlayerIndex(), SDL_JoystickSetPlayerIndex(), SDL_GameControllerFromPlayerIndex(), and SDL_GameControllerSetPlayerIndex()
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26 changed files with 405 additions and 67 deletions
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@ -276,6 +276,11 @@ BSD_JoystickGetDevicePlayerIndex(int device_index)
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return -1;
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}
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static void
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BSD_JoystickSetDevicePlayerIndex(int device_index, int player_index)
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{
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}
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/* Function to perform the mapping from device index to the instance id for this index */
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static SDL_JoystickID
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BSD_JoystickGetDeviceInstanceID(int device_index)
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@ -764,6 +769,7 @@ SDL_JoystickDriver SDL_BSD_JoystickDriver =
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BSD_JoystickDetect,
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BSD_JoystickGetDeviceName,
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BSD_JoystickGetDevicePlayerIndex,
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BSD_JoystickSetDevicePlayerIndex,
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BSD_JoystickGetDeviceGUID,
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BSD_JoystickGetDeviceInstanceID,
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BSD_JoystickOpen,
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