Automatically assign player indexes to game controllers, and allow changing the player index for game controllers and joysticks.

Added the functions SDL_JoystickFromPlayerIndex(), SDL_JoystickSetPlayerIndex(), SDL_GameControllerFromPlayerIndex(), and SDL_GameControllerSetPlayerIndex()
This commit is contained in:
Sam Lantinga 2019-12-20 20:12:03 -08:00
parent f050309ee9
commit 46e1377d49
26 changed files with 405 additions and 67 deletions

View file

@ -276,6 +276,11 @@ BSD_JoystickGetDevicePlayerIndex(int device_index)
return -1;
}
static void
BSD_JoystickSetDevicePlayerIndex(int device_index, int player_index)
{
}
/* Function to perform the mapping from device index to the instance id for this index */
static SDL_JoystickID
BSD_JoystickGetDeviceInstanceID(int device_index)
@ -764,6 +769,7 @@ SDL_JoystickDriver SDL_BSD_JoystickDriver =
BSD_JoystickDetect,
BSD_JoystickGetDeviceName,
BSD_JoystickGetDevicePlayerIndex,
BSD_JoystickSetDevicePlayerIndex,
BSD_JoystickGetDeviceGUID,
BSD_JoystickGetDeviceInstanceID,
BSD_JoystickOpen,