Change default texture scale mode per renderer

* SDL_SetDefaultTextureScaleMode(SDL_Renderer *renderer, SDL_ScaleMode scale_mode)
* SDL_GetDefaultTextureScaleMode(SDL_Renderer *renderer, SDL_ScaleMode *scale_mode)
This commit is contained in:
Arkadiusz Lach 2025-01-25 01:36:57 +01:00 committed by Sam Lantinga
parent b0d2a4f355
commit 44bca81fdd
3 changed files with 64 additions and 1 deletions

View file

@ -264,6 +264,9 @@ struct SDL_Renderer
// The method of drawing lines
SDL_RenderLineMethod line_method;
// Default scale mode for textures created with this renderer
SDL_ScaleMode scale_mode;
// The list of textures
SDL_Texture *textures;
SDL_Texture *target;