error: SDL's allocators now call SDL_OutOfMemory on error.
This means the allocator's caller doesn't need to use SDL_OutOfMemory directly if the allocation fails. This applies to the usual allocators: SDL_malloc, SDL_calloc, SDL_realloc (all of these regardless of if the app supplied a custom allocator or we're using system malloc() or an internal copy of dlmalloc under the hood), SDL_aligned_alloc, SDL_small_alloc, SDL_strdup, SDL_asprintf, SDL_wcsdup... probably others. If it returns something you can pass to SDL_free, it should work. The caller might still need to use SDL_OutOfMemory if something that wasn't SDL allocated the memory: operator new in C++ code, Objective-C's alloc message, win32 GlobalAlloc, etc. Fixes #8642.
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parent
70b65d4170
commit
447b508a77
197 changed files with 313 additions and 742 deletions
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@ -60,7 +60,7 @@ int SDL_SetTLS(SDL_TLSID id, const void *value, void(SDLCALL *destructor)(void *
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newlimit = (id + TLS_ALLOC_CHUNKSIZE);
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new_storage = (SDL_TLSData *)SDL_realloc(storage, sizeof(*storage) + (newlimit - 1) * sizeof(storage->array[0]));
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if (!new_storage) {
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return SDL_OutOfMemory();
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return -1;
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}
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storage = new_storage;
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storage->limit = newlimit;
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@ -186,10 +186,7 @@ int SDL_Generic_SetTLSData(SDL_TLSData *data)
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}
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SDL_UnlockMutex(SDL_generic_TLS_mutex);
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if (!entry) {
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return SDL_OutOfMemory();
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}
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return 0;
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return entry ? 0 : -1;
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}
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/* Non-thread-safe global error variable */
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@ -331,7 +328,6 @@ SDL_Thread *SDL_CreateThreadWithStackSize(int(SDLCALL *fn)(void *),
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/* Allocate memory for the thread info structure */
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thread = (SDL_Thread *)SDL_calloc(1, sizeof(*thread));
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if (!thread) {
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SDL_OutOfMemory();
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return NULL;
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}
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thread->status = -1;
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@ -341,7 +337,6 @@ SDL_Thread *SDL_CreateThreadWithStackSize(int(SDLCALL *fn)(void *),
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if (name) {
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thread->name = SDL_strdup(name);
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if (!thread->name) {
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SDL_OutOfMemory();
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SDL_free(thread);
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return NULL;
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}
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