error: SDL's allocators now call SDL_OutOfMemory on error.

This means the allocator's caller doesn't need to use SDL_OutOfMemory directly
if the allocation fails.

This applies to the usual allocators: SDL_malloc, SDL_calloc, SDL_realloc
(all of these regardless of if the app supplied a custom allocator or we're
using system malloc() or an internal copy of dlmalloc under the hood),
SDL_aligned_alloc, SDL_small_alloc, SDL_strdup, SDL_asprintf, SDL_wcsdup...
probably others. If it returns something you can pass to SDL_free, it should
work.

The caller might still need to use SDL_OutOfMemory if something that wasn't
SDL allocated the memory: operator new in C++ code, Objective-C's alloc
message, win32 GlobalAlloc, etc.

Fixes #8642.
This commit is contained in:
Ryan C. Gordon 2023-11-30 00:14:27 -05:00
parent 70b65d4170
commit 447b508a77
No known key found for this signature in database
GPG key ID: FA148B892AB48044
197 changed files with 313 additions and 742 deletions

View file

@ -170,7 +170,7 @@ int SDL_EVDEV_Init(void)
if (!_this) {
_this = (SDL_EVDEV_PrivateData *)SDL_calloc(1, sizeof(*_this));
if (!_this) {
return SDL_OutOfMemory();
return -1;
}
#ifdef SDL_USE_LIBUDEV
@ -644,7 +644,7 @@ static int SDL_EVDEV_init_touchscreen(SDL_evdevlist_item *item, int udev_class)
item->touchscreen_data = SDL_calloc(1, sizeof(*item->touchscreen_data));
if (!item->touchscreen_data) {
return SDL_OutOfMemory();
return -1;
}
ret = ioctl(item->fd, EVIOCGNAME(sizeof(name)), name);
@ -656,7 +656,7 @@ static int SDL_EVDEV_init_touchscreen(SDL_evdevlist_item *item, int udev_class)
item->touchscreen_data->name = SDL_strdup(name);
if (!item->touchscreen_data->name) {
SDL_free(item->touchscreen_data);
return SDL_OutOfMemory();
return -1;
}
ret = ioctl(item->fd, EVIOCGABS(ABS_MT_SLOT), &abs_info);
@ -712,7 +712,7 @@ static int SDL_EVDEV_init_touchscreen(SDL_evdevlist_item *item, int udev_class)
if (!item->touchscreen_data->slots) {
SDL_free(item->touchscreen_data->name);
SDL_free(item->touchscreen_data);
return SDL_OutOfMemory();
return -1;
}
for (i = 0; i < item->touchscreen_data->max_slots; i++) {
@ -883,7 +883,7 @@ static int SDL_EVDEV_device_added(const char *dev_path, int udev_class)
item = (SDL_evdevlist_item *)SDL_calloc(1, sizeof(SDL_evdevlist_item));
if (!item) {
return SDL_OutOfMemory();
return -1;
}
item->fd = open(dev_path, O_RDONLY | O_NONBLOCK | O_CLOEXEC);
@ -896,7 +896,7 @@ static int SDL_EVDEV_device_added(const char *dev_path, int udev_class)
if (!item->path) {
close(item->fd);
SDL_free(item);
return SDL_OutOfMemory();
return -1;
}
item->udev_class = udev_class;