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error: SDL's allocators now call SDL_OutOfMemory on error.
This means the allocator's caller doesn't need to use SDL_OutOfMemory directly if the allocation fails. This applies to the usual allocators: SDL_malloc, SDL_calloc, SDL_realloc (all of these regardless of if the app supplied a custom allocator or we're using system malloc() or an internal copy of dlmalloc under the hood), SDL_aligned_alloc, SDL_small_alloc, SDL_strdup, SDL_asprintf, SDL_wcsdup... probably others. If it returns something you can pass to SDL_free, it should work. The caller might still need to use SDL_OutOfMemory if something that wasn't SDL allocated the memory: operator new in C++ code, Objective-C's alloc message, win32 GlobalAlloc, etc. Fixes #8642.
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parent
70b65d4170
commit
447b508a77
197 changed files with 313 additions and 742 deletions
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@ -170,7 +170,7 @@ int SDL_EVDEV_Init(void)
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if (!_this) {
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_this = (SDL_EVDEV_PrivateData *)SDL_calloc(1, sizeof(*_this));
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if (!_this) {
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return SDL_OutOfMemory();
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return -1;
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}
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#ifdef SDL_USE_LIBUDEV
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@ -644,7 +644,7 @@ static int SDL_EVDEV_init_touchscreen(SDL_evdevlist_item *item, int udev_class)
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item->touchscreen_data = SDL_calloc(1, sizeof(*item->touchscreen_data));
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if (!item->touchscreen_data) {
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return SDL_OutOfMemory();
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return -1;
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}
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ret = ioctl(item->fd, EVIOCGNAME(sizeof(name)), name);
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@ -656,7 +656,7 @@ static int SDL_EVDEV_init_touchscreen(SDL_evdevlist_item *item, int udev_class)
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item->touchscreen_data->name = SDL_strdup(name);
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if (!item->touchscreen_data->name) {
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SDL_free(item->touchscreen_data);
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return SDL_OutOfMemory();
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return -1;
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}
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ret = ioctl(item->fd, EVIOCGABS(ABS_MT_SLOT), &abs_info);
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@ -712,7 +712,7 @@ static int SDL_EVDEV_init_touchscreen(SDL_evdevlist_item *item, int udev_class)
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if (!item->touchscreen_data->slots) {
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SDL_free(item->touchscreen_data->name);
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SDL_free(item->touchscreen_data);
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return SDL_OutOfMemory();
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return -1;
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}
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for (i = 0; i < item->touchscreen_data->max_slots; i++) {
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@ -883,7 +883,7 @@ static int SDL_EVDEV_device_added(const char *dev_path, int udev_class)
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item = (SDL_evdevlist_item *)SDL_calloc(1, sizeof(SDL_evdevlist_item));
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if (!item) {
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return SDL_OutOfMemory();
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return -1;
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}
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item->fd = open(dev_path, O_RDONLY | O_NONBLOCK | O_CLOEXEC);
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@ -896,7 +896,7 @@ static int SDL_EVDEV_device_added(const char *dev_path, int udev_class)
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if (!item->path) {
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close(item->fd);
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SDL_free(item);
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return SDL_OutOfMemory();
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return -1;
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}
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item->udev_class = udev_class;
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