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invert cursor_visible to hide_cursor
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parent
d553372682
commit
441e7e488f
3 changed files with 4 additions and 4 deletions
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@ -229,7 +229,7 @@ static void SDLCALL SDL_MouseRelativeCursorVisibleChanged(void *userdata, const
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{
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SDL_Mouse *mouse = (SDL_Mouse *)userdata;
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mouse->relative_mode_cursor_visible = SDL_GetStringBoolean(hint, false);
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mouse->relative_mode_hide_cursor = !(SDL_GetStringBoolean(hint, false));
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SDL_SetCursor(NULL); // Update cursor visibility
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}
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@ -1635,7 +1635,7 @@ bool SDL_SetCursor(SDL_Cursor *cursor)
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}
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}
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if (cursor && (!mouse->focus || (mouse->cursor_visible && (!mouse->relative_mode || mouse->relative_mode_cursor_visible)))) {
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if (cursor && (!mouse->focus || (mouse->cursor_visible && (!mouse->relative_mode || !mouse->relative_mode_hide_cursor)))) {
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if (mouse->ShowCursor) {
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mouse->ShowCursor(cursor);
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}
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@ -114,7 +114,7 @@ typedef struct
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bool has_position;
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bool relative_mode;
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bool relative_mode_warp_motion;
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bool relative_mode_cursor_visible;
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bool relative_mode_hide_cursor;
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bool relative_mode_center;
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bool warp_emulation_hint;
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bool warp_emulation_active;
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@ -1118,7 +1118,7 @@ void Wayland_SeatUpdateCursor(SDL_WaylandSeat *seat)
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if (pointer_focus) {
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const bool has_relative_focus = Wayland_SeatHasRelativePointerFocus(seat);
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if (!seat->display->relative_mode_enabled || !has_relative_focus || mouse->relative_mode_cursor_visible) {
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if (!seat->display->relative_mode_enabled || !has_relative_focus || !mouse->relative_mode_hide_cursor) {
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const SDL_HitTestResult rc = pointer_focus->hit_test_result;
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if ((seat->display->relative_mode_enabled && has_relative_focus) ||
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