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Changed main callback return values to an enumeration
Fixes https://github.com/libsdl-org/SDL/issues/10515
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24 changed files with 180 additions and 207 deletions
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@ -66,6 +66,25 @@ typedef Uint32 SDL_InitFlags;
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#define SDL_INIT_SENSOR 0x00008000u /**< `SDL_INIT_SENSOR` implies `SDL_INIT_EVENTS` */
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#define SDL_INIT_CAMERA 0x00010000u /**< `SDL_INIT_CAMERA` implies `SDL_INIT_EVENTS` */
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/**
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* Return values for optional main callbacks.
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*
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* See https://wiki.libsdl.org/SDL3/README/main-functions#main-callbacks-in-sdl3 for details.
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*
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* \since This enum is available since SDL 3.0.0.
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*/
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typedef enum SDL_AppResult
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{
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SDL_APP_CONTINUE, /** Value that requests that the app continue from the main callbacks. If SDL_AppInit, SDL_AppEvent, or SDL_AppIterate returns this value, the program will continue to run. */
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SDL_APP_SUCCESS, /** Value that requests termination with success from the main callbacks. If SDL_AppInit, SDL_AppEvent, or SDL_AppIterate returns this value, the program will terminate and report success to the operating system. What that success looks like is platform-dependent. On Unix, for example, the process error code will be zero. */
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SDL_APP_FAILURE /** Value that requests termination with error from the main callbacks. If SDL_AppInit, SDL_AppEvent, or SDL_AppIterate returns this value, the program will terminate and report failure to the operating system. What that failure looks like is platform-dependent. On Unix, for example, the process error code will be non-zero. */
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} SDL_AppResult;
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typedef SDL_AppResult (SDLCALL *SDL_AppInit_func)(void **appstate, int argc, char *argv[]);
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typedef SDL_AppResult (SDLCALL *SDL_AppIterate_func)(void *appstate);
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typedef SDL_AppResult (SDLCALL *SDL_AppEvent_func)(void *appstate, const SDL_Event *event);
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typedef void (SDLCALL *SDL_AppQuit_func)(void *appstate);
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/**
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* Initialize the SDL library.
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*
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