From 418acf629500af19153892f183acee5778cb0c99 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Fri, 28 Mar 2025 20:52:14 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_render.h | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h index 63dbfa50be..0b6e7fbb34 100644 --- a/include/SDL3/SDL_render.h +++ b/include/SDL3/SDL_render.h @@ -2356,8 +2356,10 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderGeometryRaw(SDL_Renderer *renderer, * Set the texture addressing mode used in SDL_RenderGeometry(). * * \param renderer the rendering context. - * \param u_mode the SDL_TextureAddressMode to use for horizontal texture coordinates in SDL_RenderGeometry(). - * \param v_mode the SDL_TextureAddressMode to use for vertical texture coordinates in SDL_RenderGeometry(). + * \param u_mode the SDL_TextureAddressMode to use for horizontal texture + * coordinates in SDL_RenderGeometry(). + * \param v_mode the SDL_TextureAddressMode to use for vertical texture + * coordinates in SDL_RenderGeometry(). * \returns true on success or false on failure; call SDL_GetError() for more * information. * @@ -2373,8 +2375,12 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderTextureAddressMode(SDL_Renderer *r * Get the texture addressing mode used in SDL_RenderGeometry(). * * \param renderer the rendering context. - * \param u_mode a pointer filled in with the SDL_TextureAddressMode to use for horizontal texture coordinates in SDL_RenderGeometry(), may be NULL. - * \param v_mode a pointer filled in with the SDL_TextureAddressMode to use for vertical texture coordinates in SDL_RenderGeometry(), may be NULL. + * \param u_mode a pointer filled in with the SDL_TextureAddressMode to use + * for horizontal texture coordinates in SDL_RenderGeometry(), + * may be NULL. + * \param v_mode a pointer filled in with the SDL_TextureAddressMode to use + * for vertical texture coordinates in SDL_RenderGeometry(), may + * be NULL. * \returns true on success or false on failure; call SDL_GetError() for more * information. *