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Sync SDL3 wiki -> header
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@ -73,13 +73,16 @@ typedef Uint32 SDL_InitFlags;
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* https://wiki.libsdl.org/SDL3/README/main-functions#main-callbacks-in-sdl3
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* https://wiki.libsdl.org/SDL3/README/main-functions#main-callbacks-in-sdl3
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* for details.
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* for details.
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*
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*
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* Returning SDL_APP_SUCCESS or SDL_APP_FAILURE from SDL_AppInit, SDL_AppEvent, or SDL_AppIterate
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* Returning SDL_APP_SUCCESS or SDL_APP_FAILURE from SDL_AppInit,
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* will terminate the program and report success/failure to the operating system. What that means
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* SDL_AppEvent, or SDL_AppIterate will terminate the program and report
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* is platform-dependent. On Unix, for example, on success, the process error code will be zero,
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* success/failure to the operating system. What that means is
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* and on failure it will be 1. This interface doesn't allow you to return specific exit codes,
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* platform-dependent. On Unix, for example, on success, the process error
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* just whether there was an error generally or not.
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* code will be zero, and on failure it will be 1. This interface doesn't
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* allow you to return specific exit codes, just whether there was an error
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* generally or not.
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*
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*
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* Returning SDL_APP_CONTINUE from these functions will let the app continue to run.
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* Returning SDL_APP_CONTINUE from these functions will let the app continue
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* to run.
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*
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*
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* \since This enum is available since SDL 3.0.0.
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* \since This enum is available since SDL 3.0.0.
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*/
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*/
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