DirectX 12 Renderer (#5761)

* DirectX 12 Renderer (27 squashed commits)

* Add missing SDL_hidapi.h of merge of SDL.vcxproj.filters

* Fixed OpenWatcom build failure

* Dynapi fix

Co-authored-by: Ryan C. Gordon <icculus@icculus.org>
This commit is contained in:
chalonverse 2022-06-06 17:42:30 -07:00 committed by GitHub
parent 63e12cf601
commit 4082821822
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GPG key ID: 4AEE18F83AFDEB23
22 changed files with 10154 additions and 8 deletions

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@ -96,6 +96,9 @@ static const SDL_RenderDriver *render_drivers[] = {
#if SDL_VIDEO_RENDER_D3D11
&D3D11_RenderDriver,
#endif
#if SDL_VIDEO_RENDER_D3D12
&D3D12_RenderDriver,
#endif
#if SDL_VIDEO_RENDER_METAL
&METAL_RenderDriver,
#endif