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audio: Added SDL_AudioDeviceStreamPaused.
We had the other two wrapper functions to pause and resume, and forgot query.
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6 changed files with 33 additions and 1 deletions
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@ -1255,3 +1255,4 @@
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#define SDL_GetTrayMenuParentEntry SDL_GetTrayMenuParentEntry_REAL
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#define SDL_GetTrayMenuParentTray SDL_GetTrayMenuParentTray_REAL
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#define SDL_GetThreadState SDL_GetThreadState_REAL
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#define SDL_AudioStreamDevicePaused SDL_AudioStreamDevicePaused_REAL
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