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Add SDL_SaveFile and SDL_SaveFile_IO functions
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#define SDL_RenderDebugText SDL_RenderDebugText_REAL
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#define SDL_GetSandbox SDL_GetSandbox_REAL
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#define SDL_CancelGPUCommandBuffer SDL_CancelGPUCommandBuffer_REAL
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#define SDL_SaveFile_IO SDL_SaveFile_IO_REAL
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#define SDL_SaveFile SDL_SaveFile_REAL
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