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Reapply "Changed 'freesrc' parameter from int to SDL_bool" to SDL_wave.c
Commitbea99d4
was partially reverted by905c4ff
"audio: First shot at the SDL3 audio subsystem redesign!"
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2ba03b4db0
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3a752ce650
3 changed files with 17 additions and 14 deletions
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@ -947,7 +947,7 @@ SDL_DYNAPI_PROC(int,SDL_SetAudioStreamGetCallback,(SDL_AudioStream *a, SDL_Audio
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SDL_DYNAPI_PROC(int,SDL_SetAudioStreamPutCallback,(SDL_AudioStream *a, SDL_AudioStreamRequestCallback b, void *c),(a,b,c),return)
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SDL_DYNAPI_PROC(void,SDL_DestroyAudioStream,(SDL_AudioStream *a),(a),)
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SDL_DYNAPI_PROC(SDL_AudioStream*,SDL_CreateAndBindAudioStream,(SDL_AudioDeviceID a, const SDL_AudioSpec *b),(a,b),return)
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SDL_DYNAPI_PROC(int,SDL_LoadWAV_RW,(SDL_RWops *a, int b, SDL_AudioSpec *c, Uint8 **d, Uint32 *e),(a,b,c,d,e),return)
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SDL_DYNAPI_PROC(int,SDL_LoadWAV_RW,(SDL_RWops *a, SDL_bool b, SDL_AudioSpec *c, Uint8 **d, Uint32 *e),(a,b,c,d,e),return)
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SDL_DYNAPI_PROC(int,SDL_MixAudioFormat,(Uint8 *a, const Uint8 *b, SDL_AudioFormat c, Uint32 d, int e),(a,b,c,d,e),return)
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SDL_DYNAPI_PROC(int,SDL_ConvertAudioSamples,(const SDL_AudioSpec *a, const Uint8 *b, int c, const SDL_AudioSpec *d, Uint8 **e, int *f),(a,b,c,d,e,f),return)
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SDL_DYNAPI_PROC(int,SDL_GetSilenceValueForFormat,(SDL_AudioFormat a),(a),return)
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