audio: Refer to audio devices to "playback" and "recording".
Fixes #9619.
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66 changed files with 939 additions and 924 deletions
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@ -36,8 +36,8 @@ typedef struct SDL_IMMDevice_callbacks
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int SDL_IMMDevice_Init(const SDL_IMMDevice_callbacks *callbacks);
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void SDL_IMMDevice_Quit(void);
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int SDL_IMMDevice_Get(SDL_AudioDevice *device, IMMDevice **immdevice, SDL_bool iscapture);
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void SDL_IMMDevice_EnumerateEndpoints(SDL_AudioDevice **default_output, SDL_AudioDevice **default_capture);
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int SDL_IMMDevice_Get(SDL_AudioDevice *device, IMMDevice **immdevice, SDL_bool recording);
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void SDL_IMMDevice_EnumerateEndpoints(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording);
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LPGUID SDL_IMMDevice_GetDirectSoundGUID(SDL_AudioDevice *device);
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LPCWSTR SDL_IMMDevice_GetDevID(SDL_AudioDevice *device);
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void SDL_IMMDevice_FreeDeviceHandle(SDL_AudioDevice *device);
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