audio: Refer to audio devices to "playback" and "recording".

Fixes #9619.
This commit is contained in:
Ryan C. Gordon 2024-06-14 17:57:14 -04:00
parent 031dc0743f
commit 38f0214e8a
66 changed files with 939 additions and 924 deletions

View file

@ -36,8 +36,8 @@ typedef struct SDL_IMMDevice_callbacks
int SDL_IMMDevice_Init(const SDL_IMMDevice_callbacks *callbacks);
void SDL_IMMDevice_Quit(void);
int SDL_IMMDevice_Get(SDL_AudioDevice *device, IMMDevice **immdevice, SDL_bool iscapture);
void SDL_IMMDevice_EnumerateEndpoints(SDL_AudioDevice **default_output, SDL_AudioDevice **default_capture);
int SDL_IMMDevice_Get(SDL_AudioDevice *device, IMMDevice **immdevice, SDL_bool recording);
void SDL_IMMDevice_EnumerateEndpoints(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording);
LPGUID SDL_IMMDevice_GetDirectSoundGUID(SDL_AudioDevice *device);
LPCWSTR SDL_IMMDevice_GetDevID(SDL_AudioDevice *device);
void SDL_IMMDevice_FreeDeviceHandle(SDL_AudioDevice *device);