Added the hint SDL_HINT_MOUSE_RELATIVE_WARP_MOTION

This hint controls whether mouse warping generates motion events in relative mode, and defaults off.

Fixes https://github.com/libsdl-org/SDL/issues/6034
Fixes https://github.com/libsdl-org/SDL/issues/5741
This commit is contained in:
Sam Lantinga 2022-08-11 13:58:39 -07:00
parent c2db429f93
commit 3861c557da
5 changed files with 50 additions and 16 deletions

View file

@ -1064,6 +1064,17 @@ extern "C" {
*/
#define SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE "SDL_MOUSE_RELATIVE_SPEED_SCALE"
/**
* \brief A variable controlling whether a motion event should be generated for mouse warping in relative mode.
*
* This variable can be set to the following values:
* "0" - Warping the mouse will not generate a motion event in relative mode
* "1" - Warping the mouse will generate a motion event in relative mode
*
* By default warping the mouse will not generate motion events in relative mode. This avoids the application having to filter out large relative motion due to warping.
*/
#define SDL_HINT_MOUSE_RELATIVE_WARP_MOTION "SDL_MOUSE_RELATIVE_WARP_MOTION"
/**
* \brief A variable controlling whether mouse events should generate synthetic touch events
*