Fix remaining typos (#7921)
* Fix remaining typos Found via `codespell -q 3 -S *.hex,*.pdf,./src/libm,./src/hidapi,./src/stdlib/SDL_malloc.c,./src/video/x11/edid.h -L caf,currenty,datas,einstance,fo,hda,lod,mata,parm,parms,pevent,pevents,pixelx,requestor,ser,statics,te,texturers,thid,uscaled,windowz`
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55 changed files with 85 additions and 85 deletions
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@ -1027,7 +1027,7 @@ static int PSP_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, v
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Uint8 *gpumem = NULL;
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StartDrawing(renderer);
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/* note that before the renderer interface change, this would do extrememly small
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/* note that before the renderer interface change, this would do extremely small
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batches with sceGuGetMemory()--a few vertices at a time--and it's not clear that
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this won't fail if you try to push 100,000 draw calls in a single batch.
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I don't know what the limits on PSP hardware are. It might be useful to have
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