Fix remaining typos (#7921)

* Fix remaining typos

Found via `codespell -q 3 -S *.hex,*.pdf,./src/libm,./src/hidapi,./src/stdlib/SDL_malloc.c,./src/video/x11/edid.h -L caf,currenty,datas,einstance,fo,hda,lod,mata,parm,parms,pevent,pevents,pixelx,requestor,ser,statics,te,texturers,thid,uscaled,windowz`
This commit is contained in:
luzpaz 2023-07-03 15:46:47 -04:00 committed by GitHub
parent 65e1d568ef
commit 37e567994d
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
55 changed files with 85 additions and 85 deletions

View file

@ -1027,7 +1027,7 @@ static int PSP_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, v
Uint8 *gpumem = NULL;
StartDrawing(renderer);
/* note that before the renderer interface change, this would do extrememly small
/* note that before the renderer interface change, this would do extremely small
batches with sceGuGetMemory()--a few vertices at a time--and it's not clear that
this won't fail if you try to push 100,000 draw calls in a single batch.
I don't know what the limits on PSP hardware are. It might be useful to have