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Fixed typedef redefinition errors when including both SDL_vulkan.h and vulkan.h
You should always include vulkan/vulkan.h first, then include SDL_vulkan.h
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6 changed files with 40 additions and 36 deletions
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@ -1,23 +1,23 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 2017, Mark Callow.
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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Simple DirectMedia Layer
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Copyright (C) 2017, Mark Callow
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_vulkan.h
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@ -36,8 +36,11 @@
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extern "C" {
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#endif
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/* Avoid including vulkan.h */
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#ifndef VULKAN_H_
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/* Avoid including vulkan.h, don't define VkInstance if it's already included */
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#ifdef VULKAN_H_
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#define NO_SDL_VULKAN_TYPEDEFS
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#endif
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#ifndef NO_SDL_VULKAN_TYPEDEFS
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#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
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#if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
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@ -49,7 +52,7 @@ extern "C" {
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VK_DEFINE_HANDLE(VkInstance)
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VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
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#endif /* !VULKAN_H_ */
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#endif /* !NO_SDL_VULKAN_TYPEDEFS */
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typedef VkInstance SDL_vulkanInstance;
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typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */
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