Sync SDL wiki -> header

This commit is contained in:
SDL Wiki Bot 2022-09-27 16:57:17 +00:00
parent 2c518747b9
commit 36e7670143
2 changed files with 9 additions and 5 deletions

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@ -896,14 +896,16 @@ extern DECLSPEC float SDLCALL SDL_GameControllerGetSensorDataRate(SDL_GameContro
extern DECLSPEC int SDLCALL SDL_GameControllerGetSensorData(SDL_GameController *gamecontroller, SDL_SensorType type, float *data, int num_values);
/**
* Get the current state of a game controller sensor with the timestamp of the last update.
* Get the current state of a game controller sensor with the timestamp of the
* last update.
*
* The number of values and interpretation of the data is sensor dependent.
* See SDL_sensor.h for the details for each type of sensor.
*
* \param gamecontroller The controller to query
* \param type The type of sensor to query
* \param timestamp A pointer filled with the timestamp in microseconds of the current sensor reading if available, or 0 if not
* \param timestamp A pointer filled with the timestamp in microseconds of the
* current sensor reading if available, or 0 if not
* \param data A pointer filled with the current sensor state
* \param num_values The number of values to write to data
* \return 0 or -1 if an error occurred.