SDL API renaming: internal functions

This commit is contained in:
Sam Lantinga 2022-12-27 15:05:51 -08:00
parent 25336d053a
commit 36d4395c97
92 changed files with 1164 additions and 1164 deletions

View file

@ -292,7 +292,7 @@ static void SDLCALL SDL_JoystickAllowBackgroundEventsChanged(void *userdata, con
}
}
int SDL_JoystickInit(void)
int SDL_InitJoysticks(void)
{
int i, status;
@ -311,7 +311,7 @@ int SDL_JoystickInit(void)
SDL_joysticks_initialized = SDL_TRUE;
SDL_GamepadInitMappings();
SDL_InitGamepadMappings();
/* See if we should allow joystick events while in the background */
SDL_AddHintCallback(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS,
@ -326,7 +326,7 @@ int SDL_JoystickInit(void)
SDL_UnlockJoysticks();
if (status < 0) {
SDL_JoystickQuit();
SDL_QuitJoysticks();
}
return status;
@ -561,7 +561,7 @@ SDL_Joystick *SDL_OpenJoystick(int device_index)
/* send initial battery event */
initial_power_level = joystick->epowerlevel;
joystick->epowerlevel = SDL_JOYSTICK_POWER_UNKNOWN;
SDL_PrivateJoystickBatteryLevel(joystick, initial_power_level);
SDL_SendJoystickBatteryLevel(joystick, initial_power_level);
driver->Update(joystick);
@ -648,7 +648,7 @@ int SDL_SetJoystickVirtualAxis(SDL_Joystick *joystick, int axis, Sint16 value)
CHECK_JOYSTICK_MAGIC(joystick, -1);
#if SDL_JOYSTICK_VIRTUAL
retval = SDL_JoystickSetVirtualAxisInner(joystick, axis, value);
retval = SDL_SetJoystickVirtualAxisInner(joystick, axis, value);
#else
retval = SDL_SetError("SDL not built with virtual-joystick support");
#endif
@ -667,7 +667,7 @@ int SDL_SetJoystickVirtualButton(SDL_Joystick *joystick, int button, Uint8 value
CHECK_JOYSTICK_MAGIC(joystick, -1);
#if SDL_JOYSTICK_VIRTUAL
retval = SDL_JoystickSetVirtualButtonInner(joystick, button, value);
retval = SDL_SetJoystickVirtualButtonInner(joystick, button, value);
#else
retval = SDL_SetError("SDL not built with virtual-joystick support");
#endif
@ -686,7 +686,7 @@ int SDL_SetJoystickVirtualHat(SDL_Joystick *joystick, int hat, Uint8 value)
CHECK_JOYSTICK_MAGIC(joystick, -1);
#if SDL_JOYSTICK_VIRTUAL
retval = SDL_JoystickSetVirtualHatInner(joystick, hat, value);
retval = SDL_SetJoystickVirtualHatInner(joystick, hat, value);
#else
retval = SDL_SetError("SDL not built with virtual-joystick support");
#endif
@ -699,7 +699,7 @@ int SDL_SetJoystickVirtualHat(SDL_Joystick *joystick, int hat, Uint8 value)
/*
* Checks to make sure the joystick is valid.
*/
SDL_bool SDL_PrivateJoystickValid(SDL_Joystick *joystick)
SDL_bool SDL_IsJoystickValid(SDL_Joystick *joystick)
{
SDL_AssertJoysticksLocked();
return (joystick && joystick->magic == &joystick_magic);
@ -1238,7 +1238,7 @@ void SDL_CloseJoystick(SDL_Joystick *joystick)
SDL_UnlockJoysticks();
}
void SDL_JoystickQuit(void)
void SDL_QuitJoysticks(void)
{
int i;
@ -1270,7 +1270,7 @@ void SDL_JoystickQuit(void)
SDL_DelHintCallback(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS,
SDL_JoystickAllowBackgroundEventsChanged, NULL);
SDL_GamepadQuitMappings();
SDL_QuitGamepadMappings();
SDL_joysticks_quitting = SDL_FALSE;
SDL_joysticks_initialized = SDL_FALSE;
@ -1452,23 +1452,23 @@ void SDL_PrivateJoystickForceRecentering(SDL_Joystick *joystick)
/* Tell the app that everything is centered/unpressed... */
for (i = 0; i < joystick->naxes; i++) {
if (joystick->axes[i].has_initial_value) {
SDL_PrivateJoystickAxis(timestamp, joystick, i, joystick->axes[i].zero);
SDL_SendJoystickAxis(timestamp, joystick, i, joystick->axes[i].zero);
}
}
for (i = 0; i < joystick->nbuttons; i++) {
SDL_PrivateJoystickButton(timestamp, joystick, i, SDL_RELEASED);
SDL_SendJoystickButton(timestamp, joystick, i, SDL_RELEASED);
}
for (i = 0; i < joystick->nhats; i++) {
SDL_PrivateJoystickHat(timestamp, joystick, i, SDL_HAT_CENTERED);
SDL_SendJoystickHat(timestamp, joystick, i, SDL_HAT_CENTERED);
}
for (i = 0; i < joystick->ntouchpads; i++) {
SDL_JoystickTouchpadInfo *touchpad = &joystick->touchpads[i];
for (j = 0; j < touchpad->nfingers; ++j) {
SDL_PrivateJoystickTouchpad(timestamp, joystick, i, j, SDL_RELEASED, 0.0f, 0.0f, 0.0f);
SDL_SendJoystickTouchpad(timestamp, joystick, i, j, SDL_RELEASED, 0.0f, 0.0f, 0.0f);
}
}
}
@ -1515,7 +1515,7 @@ void SDL_PrivateJoystickRemoved(SDL_JoystickID device_instance)
}
}
int SDL_PrivateJoystickAxis(Uint64 timestamp, SDL_Joystick *joystick, Uint8 axis, Sint16 value)
int SDL_SendJoystickAxis(Uint64 timestamp, SDL_Joystick *joystick, Uint8 axis, Sint16 value)
{
int posted;
SDL_JoystickAxisInfo *info;
@ -1548,7 +1548,7 @@ int SDL_PrivateJoystickAxis(Uint64 timestamp, SDL_Joystick *joystick, Uint8 axis
}
info->sent_initial_value = SDL_TRUE;
info->sending_initial_value = SDL_TRUE;
SDL_PrivateJoystickAxis(timestamp, joystick, axis, info->initial_value);
SDL_SendJoystickAxis(timestamp, joystick, axis, info->initial_value);
info->sending_initial_value = SDL_FALSE;
}
@ -1582,7 +1582,7 @@ int SDL_PrivateJoystickAxis(Uint64 timestamp, SDL_Joystick *joystick, Uint8 axis
return posted;
}
int SDL_PrivateJoystickHat(Uint64 timestamp, SDL_Joystick *joystick, Uint8 hat, Uint8 value)
int SDL_SendJoystickHat(Uint64 timestamp, SDL_Joystick *joystick, Uint8 hat, Uint8 value)
{
int posted;
@ -1624,7 +1624,7 @@ int SDL_PrivateJoystickHat(Uint64 timestamp, SDL_Joystick *joystick, Uint8 hat,
return posted;
}
int SDL_PrivateJoystickButton(Uint64 timestamp, SDL_Joystick *joystick, Uint8 button, Uint8 state)
int SDL_SendJoystickButton(Uint64 timestamp, SDL_Joystick *joystick, Uint8 button, Uint8 state)
{
int posted;
#if !SDL_EVENTS_DISABLED
@ -2879,7 +2879,7 @@ SDL_JoystickGUID SDL_GetJoystickGUIDFromString(const char *pchGUID)
}
/* update the power level for this joystick */
void SDL_PrivateJoystickBatteryLevel(SDL_Joystick *joystick, SDL_JoystickPowerLevel ePowerLevel)
void SDL_SendJoystickBatteryLevel(SDL_Joystick *joystick, SDL_JoystickPowerLevel ePowerLevel)
{
SDL_AssertJoysticksLocked();
@ -2915,7 +2915,7 @@ SDL_JoystickPowerLevel SDL_GetJoystickPowerLevel(SDL_Joystick *joystick)
return retval;
}
int SDL_PrivateJoystickTouchpad(Uint64 timestamp, SDL_Joystick *joystick, int touchpad, int finger, Uint8 state, float x, float y, float pressure)
int SDL_SendJoystickTouchpad(Uint64 timestamp, SDL_Joystick *joystick, int touchpad, int finger, Uint8 state, float x, float y, float pressure)
{
SDL_JoystickTouchpadInfo *touchpad_info;
SDL_JoystickTouchpadFingerInfo *finger_info;
@ -3006,7 +3006,7 @@ int SDL_PrivateJoystickTouchpad(Uint64 timestamp, SDL_Joystick *joystick, int to
return posted;
}
int SDL_PrivateJoystickSensor(Uint64 timestamp, SDL_Joystick *joystick, SDL_SensorType type, Uint64 sensor_timestamp, const float *data, int num_values)
int SDL_SendJoystickSensor(Uint64 timestamp, SDL_Joystick *joystick, SDL_SensorType type, Uint64 sensor_timestamp, const float *data, int num_values)
{
int i;
int posted = 0;