Cleaned up various type conversion issues

This makes sure SDL_PixelFormatEnum flows through the internal code correctly, as well as fixing a number of other minor issues.
This commit is contained in:
Sam Lantinga 2024-03-07 05:20:20 -08:00
parent f53bdc9531
commit 33eaddc565
85 changed files with 391 additions and 369 deletions

View file

@ -27,10 +27,10 @@
#include <emscripten/threading.h>
int Emscripten_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, Uint32 *format, void **pixels, int *pitch)
int Emscripten_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch)
{
SDL_Surface *surface;
const Uint32 surface_format = SDL_PIXELFORMAT_XBGR8888;
const SDL_PixelFormatEnum surface_format = SDL_PIXELFORMAT_XBGR8888;
int w, h;
/* Free the old framebuffer surface */