SDL_COLORSPACE_JPEG is the default YUV colorspace

This commit is contained in:
Sam Lantinga 2024-02-04 00:11:46 -08:00
parent 5b8e5f8b9f
commit 327b976bc4
4 changed files with 12 additions and 5 deletions

View file

@ -458,8 +458,7 @@ extern DECLSPEC SDL_Texture *SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer *
* - `SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER`: an SDL_ColorSpace value
* describing the texture colorspace, defaults to SDL_COLORSPACE_SCRGB for
* floating point textures, SDL_COLORSPACE_HDR10 for 10-bit textures,
* SDL_COLORSPACE_SRGB for other RGB textures and
* SDL_COLORSPACE_BT601_LIMITED for YUV textures.
* SDL_COLORSPACE_SRGB for other RGB textures and SDL_COLORSPACE_JPEG for YUV textures.
* - `SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER`: one of the enumerated values in
* SDL_PixelFormatEnum, defaults to the best RGBA format for the renderer
* - `SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER`: one of the enumerated values in