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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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parent
ceccf24519
commit
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208 changed files with 1293 additions and 1138 deletions
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@ -12,15 +12,15 @@
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/* Simple program: draw as many random objects on the screen as possible */
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#include <stdlib.h>
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#include <time.h>
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#include <SDL3/SDL_test_common.h>
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#include <SDL3/SDL_main.h>
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#ifdef __EMSCRIPTEN__
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#ifdef SDL_PLATFORM_EMSCRIPTEN
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#include <emscripten/emscripten.h>
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#endif
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#include <SDL3/SDL_test_common.h>
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#include <SDL3/SDL_main.h>
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#include <stdlib.h>
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#include <time.h>
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#define SWAP(typ, a, b) \
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do { \
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@ -273,7 +273,7 @@ static void loop(void *arg)
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SDL_RenderPresent(renderer);
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}
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#ifdef __EMSCRIPTEN__
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#ifdef SDL_PLATFORM_EMSCRIPTEN
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if (*done) {
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emscripten_cancel_main_loop();
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}
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@ -368,7 +368,7 @@ int main(int argc, char *argv[])
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then = SDL_GetTicks();
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done = 0;
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#ifdef __EMSCRIPTEN__
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#ifdef SDL_PLATFORM_EMSCRIPTEN
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emscripten_set_main_loop_arg(loop, &done, 0, 1);
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#else
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while (!done) {
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