Define SDL_PLATFORM_* macros instead of underscored ones (#8875)

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Anonymous Maarten 2024-01-24 02:40:51 +01:00 committed by GitHub
parent ceccf24519
commit 31d133db40
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GPG key ID: B5690EEEBB952194
208 changed files with 1293 additions and 1138 deletions

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@ -12,15 +12,15 @@
/* Simple program: draw as many random objects on the screen as possible */
#include <stdlib.h>
#include <time.h>
#include <SDL3/SDL_test_common.h>
#include <SDL3/SDL_main.h>
#ifdef __EMSCRIPTEN__
#ifdef SDL_PLATFORM_EMSCRIPTEN
#include <emscripten/emscripten.h>
#endif
#include <SDL3/SDL_test_common.h>
#include <SDL3/SDL_main.h>
#include <stdlib.h>
#include <time.h>
#define SWAP(typ, a, b) \
do { \
@ -273,7 +273,7 @@ static void loop(void *arg)
SDL_RenderPresent(renderer);
}
#ifdef __EMSCRIPTEN__
#ifdef SDL_PLATFORM_EMSCRIPTEN
if (*done) {
emscripten_cancel_main_loop();
}
@ -368,7 +368,7 @@ int main(int argc, char *argv[])
then = SDL_GetTicks();
done = 0;
#ifdef __EMSCRIPTEN__
#ifdef SDL_PLATFORM_EMSCRIPTEN
emscripten_set_main_loop_arg(loop, &done, 0, 1);
#else
while (!done) {