Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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ceccf24519
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208 changed files with 1293 additions and 1138 deletions
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@ -20,20 +20,20 @@
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*/
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#include "SDL_internal.h"
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#if defined(__WIN32__) || defined(__GDK__)
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#if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)
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#include "core/windows/SDL_windows.h"
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#endif
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#include "SDL_assert_c.h"
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#include "video/SDL_sysvideo.h"
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#if defined(__WIN32__) || defined(__GDK__)
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#if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)
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#ifndef WS_OVERLAPPEDWINDOW
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#define WS_OVERLAPPEDWINDOW 0
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#endif
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#endif
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#ifdef __EMSCRIPTEN__
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#ifdef SDL_PLATFORM_EMSCRIPTEN
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#include <emscripten.h>
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/* older Emscriptens don't have this, but we need to for wasm64 compatibility. */
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#ifndef MAIN_THREAD_EM_ASM_PTR
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@ -86,7 +86,7 @@ static void SDL_AddAssertionToReport(SDL_AssertData *data)
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}
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}
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#if defined(__WIN32__) || defined(__GDK__)
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#if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)
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#define ENDLINE "\r\n"
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#else
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#define ENDLINE "\n"
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@ -246,7 +246,7 @@ static SDL_AssertState SDLCALL SDL_PromptAssertion(const SDL_AssertData *data, v
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state = (SDL_AssertState)selected;
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}
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} else {
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#ifdef __EMSCRIPTEN__
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#ifdef SDL_PLATFORM_EMSCRIPTEN
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/* This is nasty, but we can't block on a custom UI. */
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for (;;) {
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SDL_bool okay = SDL_TRUE;
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