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If a mapping specifies a crc, don't match for controllers that don't have that CRC
The CRC is used to distinguish between different controllers that have the same VID/PID, so if the CRC doesn't match, it's probably a different controller that we don't know about. Fixes https://github.com/libsdl-org/SDL/issues/9265
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6c11449cd4
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30e93b40c2
1 changed files with 18 additions and 34 deletions
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@ -858,16 +858,14 @@ static GamepadMapping_t *SDL_CreateMappingForWGIGamepad(SDL_JoystickGUID guid)
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/*
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* Helper function to scan the mappings database for a gamepad with the specified GUID
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*/
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static GamepadMapping_t *SDL_PrivateMatchGamepadMappingForGUID(SDL_JoystickGUID guid, SDL_bool match_crc, SDL_bool match_version)
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static GamepadMapping_t *SDL_PrivateMatchGamepadMappingForGUID(SDL_JoystickGUID guid, SDL_bool match_version)
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{
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GamepadMapping_t *mapping;
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GamepadMapping_t *mapping, *best_match = NULL;
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Uint16 crc = 0;
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SDL_AssertJoysticksLocked();
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if (match_crc) {
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SDL_GetJoystickGUIDInfo(guid, NULL, NULL, NULL, &crc);
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}
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SDL_GetJoystickGUIDInfo(guid, NULL, NULL, NULL, &crc);
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/* Clear the CRC from the GUID for matching, the mappings never include it in the GUID */
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SDL_SetJoystickGUIDCRC(&guid, 0);
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@ -889,20 +887,24 @@ static GamepadMapping_t *SDL_PrivateMatchGamepadMappingForGUID(SDL_JoystickGUID
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}
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if (SDL_memcmp(&guid, &mapping_guid, sizeof(guid)) == 0) {
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Uint16 mapping_crc = 0;
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if (match_crc) {
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const char *crc_string = SDL_strstr(mapping->mapping, SDL_GAMEPAD_CRC_FIELD);
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if (crc_string) {
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mapping_crc = (Uint16)SDL_strtol(crc_string + SDL_GAMEPAD_CRC_FIELD_SIZE, NULL, 16);
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const char *crc_string = SDL_strstr(mapping->mapping, SDL_GAMEPAD_CRC_FIELD);
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if (crc_string) {
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Uint16 mapping_crc = (Uint16)SDL_strtol(crc_string + SDL_GAMEPAD_CRC_FIELD_SIZE, NULL, 16);
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if (mapping_crc != crc) {
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/* This mapping specified a CRC and they don't match */
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continue;
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}
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}
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if (crc == mapping_crc) {
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/* An exact match, including CRC */
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return mapping;
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}
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if (!best_match) {
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best_match = mapping;
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}
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}
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}
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return NULL;
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return best_match;
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}
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/*
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@ -911,19 +913,8 @@ static GamepadMapping_t *SDL_PrivateMatchGamepadMappingForGUID(SDL_JoystickGUID
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static GamepadMapping_t *SDL_PrivateGetGamepadMappingForGUID(SDL_JoystickGUID guid, SDL_bool adding_mapping)
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{
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GamepadMapping_t *mapping;
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Uint16 vendor, product, crc;
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SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL, &crc);
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if (crc) {
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/* First check for exact CRC matching */
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mapping = SDL_PrivateMatchGamepadMappingForGUID(guid, SDL_TRUE, SDL_TRUE);
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if (mapping) {
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return mapping;
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}
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}
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/* Now check for a mapping without CRC */
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mapping = SDL_PrivateMatchGamepadMappingForGUID(guid, SDL_FALSE, SDL_TRUE);
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mapping = SDL_PrivateMatchGamepadMappingForGUID(guid, SDL_TRUE);
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if (mapping) {
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return mapping;
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}
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@ -937,14 +928,7 @@ static GamepadMapping_t *SDL_PrivateGetGamepadMappingForGUID(SDL_JoystickGUID gu
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if (SDL_JoystickGUIDUsesVersion(guid)) {
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/* Try again, ignoring the version */
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if (crc) {
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mapping = SDL_PrivateMatchGamepadMappingForGUID(guid, SDL_TRUE, SDL_FALSE);
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if (mapping) {
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return mapping;
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}
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}
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mapping = SDL_PrivateMatchGamepadMappingForGUID(guid, SDL_FALSE, SDL_FALSE);
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mapping = SDL_PrivateMatchGamepadMappingForGUID(guid, SDL_FALSE);
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if (mapping) {
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return mapping;
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}
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