If a mapping specifies a crc, don't match for controllers that don't have that CRC

The CRC is used to distinguish between different controllers that have the same VID/PID, so if the CRC doesn't match, it's probably a different controller that we don't know about.

Fixes https://github.com/libsdl-org/SDL/issues/9265
This commit is contained in:
Sam Lantinga 2024-03-14 13:26:56 -07:00
parent 6c11449cd4
commit 30e93b40c2

View file

@ -858,16 +858,14 @@ static GamepadMapping_t *SDL_CreateMappingForWGIGamepad(SDL_JoystickGUID guid)
/*
* Helper function to scan the mappings database for a gamepad with the specified GUID
*/
static GamepadMapping_t *SDL_PrivateMatchGamepadMappingForGUID(SDL_JoystickGUID guid, SDL_bool match_crc, SDL_bool match_version)
static GamepadMapping_t *SDL_PrivateMatchGamepadMappingForGUID(SDL_JoystickGUID guid, SDL_bool match_version)
{
GamepadMapping_t *mapping;
GamepadMapping_t *mapping, *best_match = NULL;
Uint16 crc = 0;
SDL_AssertJoysticksLocked();
if (match_crc) {
SDL_GetJoystickGUIDInfo(guid, NULL, NULL, NULL, &crc);
}
SDL_GetJoystickGUIDInfo(guid, NULL, NULL, NULL, &crc);
/* Clear the CRC from the GUID for matching, the mappings never include it in the GUID */
SDL_SetJoystickGUIDCRC(&guid, 0);
@ -889,20 +887,24 @@ static GamepadMapping_t *SDL_PrivateMatchGamepadMappingForGUID(SDL_JoystickGUID
}
if (SDL_memcmp(&guid, &mapping_guid, sizeof(guid)) == 0) {
Uint16 mapping_crc = 0;
if (match_crc) {
const char *crc_string = SDL_strstr(mapping->mapping, SDL_GAMEPAD_CRC_FIELD);
if (crc_string) {
mapping_crc = (Uint16)SDL_strtol(crc_string + SDL_GAMEPAD_CRC_FIELD_SIZE, NULL, 16);
const char *crc_string = SDL_strstr(mapping->mapping, SDL_GAMEPAD_CRC_FIELD);
if (crc_string) {
Uint16 mapping_crc = (Uint16)SDL_strtol(crc_string + SDL_GAMEPAD_CRC_FIELD_SIZE, NULL, 16);
if (mapping_crc != crc) {
/* This mapping specified a CRC and they don't match */
continue;
}
}
if (crc == mapping_crc) {
/* An exact match, including CRC */
return mapping;
}
if (!best_match) {
best_match = mapping;
}
}
}
return NULL;
return best_match;
}
/*
@ -911,19 +913,8 @@ static GamepadMapping_t *SDL_PrivateMatchGamepadMappingForGUID(SDL_JoystickGUID
static GamepadMapping_t *SDL_PrivateGetGamepadMappingForGUID(SDL_JoystickGUID guid, SDL_bool adding_mapping)
{
GamepadMapping_t *mapping;
Uint16 vendor, product, crc;
SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL, &crc);
if (crc) {
/* First check for exact CRC matching */
mapping = SDL_PrivateMatchGamepadMappingForGUID(guid, SDL_TRUE, SDL_TRUE);
if (mapping) {
return mapping;
}
}
/* Now check for a mapping without CRC */
mapping = SDL_PrivateMatchGamepadMappingForGUID(guid, SDL_FALSE, SDL_TRUE);
mapping = SDL_PrivateMatchGamepadMappingForGUID(guid, SDL_TRUE);
if (mapping) {
return mapping;
}
@ -937,14 +928,7 @@ static GamepadMapping_t *SDL_PrivateGetGamepadMappingForGUID(SDL_JoystickGUID gu
if (SDL_JoystickGUIDUsesVersion(guid)) {
/* Try again, ignoring the version */
if (crc) {
mapping = SDL_PrivateMatchGamepadMappingForGUID(guid, SDL_TRUE, SDL_FALSE);
if (mapping) {
return mapping;
}
}
mapping = SDL_PrivateMatchGamepadMappingForGUID(guid, SDL_FALSE, SDL_FALSE);
mapping = SDL_PrivateMatchGamepadMappingForGUID(guid, SDL_FALSE);
if (mapping) {
return mapping;
}