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Replace SDL_TRUE/FALSE with true/false in the coccinelle script
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1 changed files with 6 additions and 6 deletions
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@ -65,7 +65,7 @@ SDL_OpenAudioDevice(...)
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expression e;
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@@
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- SDL_PauseAudio(e)
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+ e == SDL_TRUE ? SDL_PauseAudioDevice(g_audio_id) : SDL_PlayAudioDevice(g_audio_id)
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+ e ? SDL_PauseAudioDevice(g_audio_id) : SDL_PlayAudioDevice(g_audio_id)
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@@
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@@
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@ -92,13 +92,13 @@ expression e1;
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@@
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(
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- SDL_EventState(e1, SDL_IGNORE)
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+ SDL_SetEventEnabled(e1, SDL_FALSE)
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+ SDL_SetEventEnabled(e1, false)
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- SDL_EventState(e1, SDL_DISABLE)
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+ SDL_SetEventEnabled(e1, SDL_FALSE)
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+ SDL_SetEventEnabled(e1, false)
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- SDL_EventState(e1, SDL_ENABLE)
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+ SDL_SetEventEnabled(e1, SDL_TRUE)
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+ SDL_SetEventEnabled(e1, true)
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- SDL_EventState(e1, SDL_QUERY)
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+ SDL_EventEnabled(e1)
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@ -3633,11 +3633,11 @@ typedef SDL_JoystickGUID, SDL_GUID;
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@@
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@@
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- SDL_PRESSED
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+ SDL_TRUE
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+ true
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@@
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@@
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- SDL_RELEASED
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+ SDL_FALSE
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+ false
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// This should be the last rule in the file, since it works on SDL3 functions and previous rules may have renamed old functions.
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@ bool_return_type @
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