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SDL_audio.h: Fixed a documentation typo (thanks, @JBetz!).
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@ -682,7 +682,7 @@ extern SDL_DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(SDL_AudioDevic
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/**
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* Determine if an audio device is physical (instead of logical).
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*
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* An SDL_AudioDeviceID that represents physical hardare is a physical device;
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* An SDL_AudioDeviceID that represents physical hardware is a physical device;
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* there is one for each piece of hardware that SDL can see. Logical devices
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* are created by calling SDL_OpenAudioDevice or SDL_OpenAudioDeviceStream,
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* and while each is associated with a physical device, there can be any
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