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Added SDL_GetGamepadPowerLevel() to get the power level directly from a gamepad
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6 changed files with 26 additions and 1 deletions
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@ -896,3 +896,4 @@
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/* New API symbols are added at the end */
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#define SDL_ClearClipboardData SDL_ClearClipboardData_REAL
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#define SDL_GetGamepadInstanceID SDL_GetGamepadInstanceID_REAL
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#define SDL_GetGamepadPowerLevel SDL_GetGamepadPowerLevel_REAL
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