mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-05-17 18:28:28 +00:00
Remove legacy SDL_Audio functions that acts on device id == 1
This commit is contained in:
parent
bb34441474
commit
2d7f8d7d51
10 changed files with 64 additions and 334 deletions
|
@ -64,7 +64,6 @@
|
|||
#define SDL_ClearError SDL_ClearError_REAL
|
||||
#define SDL_ClearHints SDL_ClearHints_REAL
|
||||
#define SDL_ClearQueuedAudio SDL_ClearQueuedAudio_REAL
|
||||
#define SDL_CloseAudio SDL_CloseAudio_REAL
|
||||
#define SDL_CloseAudioDevice SDL_CloseAudioDevice_REAL
|
||||
#define SDL_CloseGamepad SDL_CloseGamepad_REAL
|
||||
#define SDL_CloseJoystick SDL_CloseJoystick_REAL
|
||||
|
@ -176,7 +175,6 @@
|
|||
#define SDL_GetAudioDeviceSpec SDL_GetAudioDeviceSpec_REAL
|
||||
#define SDL_GetAudioDeviceStatus SDL_GetAudioDeviceStatus_REAL
|
||||
#define SDL_GetAudioDriver SDL_GetAudioDriver_REAL
|
||||
#define SDL_GetAudioStatus SDL_GetAudioStatus_REAL
|
||||
#define SDL_GetAudioStreamAvailable SDL_GetAudioStreamAvailable_REAL
|
||||
#define SDL_GetAudioStreamData SDL_GetAudioStreamData_REAL
|
||||
#define SDL_GetBasePath SDL_GetBasePath_REAL
|
||||
|
@ -474,7 +472,6 @@
|
|||
#define SDL_LoadFunction SDL_LoadFunction_REAL
|
||||
#define SDL_LoadObject SDL_LoadObject_REAL
|
||||
#define SDL_LoadWAV_RW SDL_LoadWAV_RW_REAL
|
||||
#define SDL_LockAudio SDL_LockAudio_REAL
|
||||
#define SDL_LockAudioDevice SDL_LockAudioDevice_REAL
|
||||
#define SDL_LockJoysticks SDL_LockJoysticks_REAL
|
||||
#define SDL_LockMutex SDL_LockMutex_REAL
|
||||
|
@ -506,7 +503,6 @@
|
|||
#define SDL_Metal_GetDrawableSize SDL_Metal_GetDrawableSize_REAL
|
||||
#define SDL_Metal_GetLayer SDL_Metal_GetLayer_REAL
|
||||
#define SDL_MinimizeWindow SDL_MinimizeWindow_REAL
|
||||
#define SDL_MixAudio SDL_MixAudio_REAL
|
||||
#define SDL_MixAudioFormat SDL_MixAudioFormat_REAL
|
||||
#define SDL_MouseIsHaptic SDL_MouseIsHaptic_REAL
|
||||
#define SDL_NumHaptics SDL_NumHaptics_REAL
|
||||
|
@ -517,13 +513,11 @@
|
|||
#define SDL_OnApplicationWillEnterForeground SDL_OnApplicationWillEnterForeground_REAL
|
||||
#define SDL_OnApplicationWillResignActive SDL_OnApplicationWillResignActive_REAL
|
||||
#define SDL_OnApplicationWillTerminate SDL_OnApplicationWillTerminate_REAL
|
||||
#define SDL_OpenAudio SDL_OpenAudio_REAL
|
||||
#define SDL_OpenAudioDevice SDL_OpenAudioDevice_REAL
|
||||
#define SDL_OpenGamepad SDL_OpenGamepad_REAL
|
||||
#define SDL_OpenJoystick SDL_OpenJoystick_REAL
|
||||
#define SDL_OpenSensor SDL_OpenSensor_REAL
|
||||
#define SDL_OpenURL SDL_OpenURL_REAL
|
||||
#define SDL_PauseAudio SDL_PauseAudio_REAL
|
||||
#define SDL_PauseAudioDevice SDL_PauseAudioDevice_REAL
|
||||
#define SDL_PeepEvents SDL_PeepEvents_REAL
|
||||
#define SDL_PollEvent SDL_PollEvent_REAL
|
||||
|
@ -691,7 +685,6 @@
|
|||
#define SDL_ThreadID SDL_ThreadID_REAL
|
||||
#define SDL_TryLockMutex SDL_TryLockMutex_REAL
|
||||
#define SDL_UnloadObject SDL_UnloadObject_REAL
|
||||
#define SDL_UnlockAudio SDL_UnlockAudio_REAL
|
||||
#define SDL_UnlockAudioDevice SDL_UnlockAudioDevice_REAL
|
||||
#define SDL_UnlockJoysticks SDL_UnlockJoysticks_REAL
|
||||
#define SDL_UnlockMutex SDL_UnlockMutex_REAL
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue