Added microsecond timestamp to sensor values for PS4 and PS5 controllers using the HIDAPI driver

This commit is contained in:
Sam Lantinga 2022-09-27 09:56:02 -07:00
parent d71df6448b
commit 2c518747b9
26 changed files with 204 additions and 63 deletions

View file

@ -863,3 +863,5 @@
++'_SDL_SetPrimarySelectionText'.'SDL2.dll'.'SDL_SetPrimarySelectionText'
++'_SDL_GetPrimarySelectionText'.'SDL2.dll'.'SDL_GetPrimarySelectionText'
++'_SDL_HasPrimarySelectionText'.'SDL2.dll'.'SDL_HasPrimarySelectionText'
++'_SDL_GameControllerGetSensorDataWithTimestamp'.'SDL2.dll'.'SDL_GameControllerGetSensorDataWithTimestamp'
++'_SDL_SensorGetDataWithTimestamp'.'SDL2.dll'.'SDL_SensorGetDataWithTimestamp'

View file

@ -889,3 +889,5 @@
#define SDL_SetPrimarySelectionText SDL_SetPrimarySelectionText_REAL
#define SDL_GetPrimarySelectionText SDL_GetPrimarySelectionText_REAL
#define SDL_HasPrimarySelectionText SDL_HasPrimarySelectionText_REAL
#define SDL_GameControllerGetSensorDataWithTimestamp SDL_GameControllerGetSensorDataWithTimestamp_REAL
#define SDL_SensorGetDataWithTimestamp SDL_SensorGetDataWithTimestamp_REAL

View file

@ -972,3 +972,5 @@ SDL_DYNAPI_PROC(void,SDL_GetJoystickGUIDInfo,(SDL_JoystickGUID a, Uint16 *b, Uin
SDL_DYNAPI_PROC(int,SDL_SetPrimarySelectionText,(const char *a),(a),return)
SDL_DYNAPI_PROC(char*,SDL_GetPrimarySelectionText,(void),(),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_HasPrimarySelectionText,(void),(),return)
SDL_DYNAPI_PROC(int,SDL_GameControllerGetSensorDataWithTimestamp,(SDL_GameController *a, SDL_SensorType b, Uint64 *c, float *d, int e),(a,b,c,d,e),return)
SDL_DYNAPI_PROC(int,SDL_SensorGetDataWithTimestamp,(SDL_Sensor *a, Uint64 *b, float *c, int d),(a,b,c,d),return)