mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-05-23 13:09:11 +00:00
Added support for custom shaders with the GPU renderer
Added an example of MSDF font rendering with the SDL 2D renderer
This commit is contained in:
parent
eb56c8af85
commit
2aee105b43
19 changed files with 1460 additions and 34 deletions
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@ -59,6 +59,7 @@
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#include <SDL3/SDL_rect.h>
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#include <SDL3/SDL_surface.h>
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#include <SDL3/SDL_video.h>
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#include <SDL3/SDL_gpu.h>
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#include <SDL3/SDL_begin_code.h>
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/* Set up for C function definitions, even when using C++ */
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@ -2709,6 +2710,117 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetDefaultTextureScaleMode(SDL_Renderer *re
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_GetDefaultTextureScaleMode(SDL_Renderer *renderer, SDL_ScaleMode *scale_mode);
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/**
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* GPU render state description.
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*
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* This structure should be initialized using SDL_INIT_INTERFACE().
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*
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* \since This struct is available since SDL 3.4.0.
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*
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* \sa SDL_CreateGPURenderState
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*/
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typedef struct SDL_GPURenderStateDesc
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{
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Uint32 version; /**< the version of this interface */
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SDL_GPUShader *fragment_shader; /**< The fragment shader to use when this render state is active */
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Sint32 num_sampler_bindings; /**< The number of additional fragment samplers to bind when this render state is active */
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const SDL_GPUTextureSamplerBinding *sampler_bindings; /** Additional fragment samplers to bind when this render state is active */
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Sint32 num_storage_textures; /**< The number of storage textures to bind when this render state is active */
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SDL_GPUTexture *const *storage_textures; /** Storage textures to bind when this render state is active */
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Sint32 num_storage_buffers; /**< The number of storage buffers to bind when this render state is active */
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SDL_GPUBuffer *const *storage_buffers; /** Storage buffers to bind when this render state is active */
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} SDL_GPURenderStateDesc;
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/* Check the size of SDL_GPURenderStateDesc
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*
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* If this assert fails, either the compiler is padding to an unexpected size,
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* or the interface has been updated and this should be updated to match and
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* the code using this interface should be updated to handle the old version.
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*/
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SDL_COMPILE_TIME_ASSERT(SDL_GPURenderStateDesc_SIZE,
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(sizeof(void *) == 4 && sizeof(SDL_GPURenderStateDesc) == 32) ||
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(sizeof(void *) == 8 && sizeof(SDL_GPURenderStateDesc) == 64));
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/**
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* A custom GPU render state.
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*
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* \since This struct is available since SDL 3.4.0.
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*
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* \sa SDL_CreateGPURenderState
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* \sa SDL_SetGPURenderStateFragmentUniformData
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* \sa SDL_SetRenderGPUState
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* \sa SDL_DestroyGPURenderState
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*/
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typedef struct SDL_GPURenderState SDL_GPURenderState;
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/**
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* Create custom GPU render state.
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*
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* \param renderer the renderer to use.
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* \param desc GPU render state description, initialized using SDL_INIT_INTERFACE().
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* \returns a custom GPU render state or NULL on failure; call SDL_GetError() for more information.
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*
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* \threadsafety This function should be called on the thread that created the renderer.
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*
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* \since This function is available since SDL 3.4.0.
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*
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* \sa SDL_SetGPURenderStateFragmentUniformData
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* \sa SDL_SetRenderGPUState
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* \sa SDL_DestroyGPURenderState
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*/
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extern SDL_DECLSPEC SDL_GPURenderState * SDLCALL SDL_CreateGPURenderState(SDL_Renderer *renderer, SDL_GPURenderStateDesc *desc);
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/**
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* Set fragment shader uniform variables in a custom GPU render state.
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*
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* The data is copied and will be pushed using SDL_PushGPUFragmentUniformData() during draw call execution.
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*
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* \param state the state to modify.
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* \param slot_index the fragment uniform slot to push data to.
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* \param data client data to write.
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* \param length the length of the data to write.
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* \returns true on success or false on failure; call SDL_GetError() for more
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* information.
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*
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* \threadsafety This function should be called on the thread that created the renderer.
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*
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* \since This function is available since SDL 3.4.0.
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_SetGPURenderStateFragmentUniformData(SDL_GPURenderState *state, Uint32 slot_index, const void *data, Uint32 length);
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/**
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* Set custom GPU render state.
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*
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* This function sets custom GPU render state for subsequent draw calls. This allows using custom shaders with the GPU renderer.
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*
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* \param renderer the renderer to use.
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* \param state the state to to use, or NULL to clear custom GPU render state.
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* \returns true on success or false on failure; call SDL_GetError() for more
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* information.
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*
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* \threadsafety This function should be called on the thread that created the renderer.
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*
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* \since This function is available since SDL 3.4.0.
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderGPUState(SDL_Renderer *renderer, SDL_GPURenderState *state);
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/**
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* Destroy custom GPU render state.
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*
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* \param state the state to destroy.
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*
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* \threadsafety This function should be called on the thread that created the renderer.
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*
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* \since This function is available since SDL 3.4.0.
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*
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* \sa SDL_CreateGPURenderState
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*/
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extern SDL_DECLSPEC void SDLCALL SDL_DestroyGPURenderState(SDL_GPURenderState *state);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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@ -1238,6 +1238,10 @@ SDL3_0.0.0 {
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SDL_RenderTexture9GridTiled;
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SDL_SetDefaultTextureScaleMode;
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SDL_GetDefaultTextureScaleMode;
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SDL_CreateGPURenderState;
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SDL_SetGPURenderStateFragmentUniformData;
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SDL_SetRenderGPUState;
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SDL_DestroyGPURenderState;
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# extra symbols go here (don't modify this line)
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local: *;
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};
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@ -1263,3 +1263,7 @@
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#define SDL_RenderTexture9GridTiled SDL_RenderTexture9GridTiled_REAL
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#define SDL_SetDefaultTextureScaleMode SDL_SetDefaultTextureScaleMode_REAL
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#define SDL_GetDefaultTextureScaleMode SDL_GetDefaultTextureScaleMode_REAL
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#define SDL_CreateGPURenderState SDL_CreateGPURenderState_REAL
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#define SDL_SetGPURenderStateFragmentUniformData SDL_SetGPURenderStateFragmentUniformData_REAL
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#define SDL_SetRenderGPUState SDL_SetRenderGPUState_REAL
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#define SDL_DestroyGPURenderState SDL_DestroyGPURenderState_REAL
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@ -1271,3 +1271,7 @@ SDL_DYNAPI_PROC(bool,SDL_SetRelativeMouseTransform,(SDL_MouseMotionTransformCall
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SDL_DYNAPI_PROC(bool,SDL_RenderTexture9GridTiled,(SDL_Renderer *a,SDL_Texture *b,const SDL_FRect *c,float d,float e,float f,float g,float h,const SDL_FRect *i,float j),(a,b,c,d,e,f,g,h,i,j),return)
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SDL_DYNAPI_PROC(bool,SDL_SetDefaultTextureScaleMode,(SDL_Renderer *a,SDL_ScaleMode b),(a,b),return)
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SDL_DYNAPI_PROC(bool,SDL_GetDefaultTextureScaleMode,(SDL_Renderer *a,SDL_ScaleMode *b),(a,b),return)
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SDL_DYNAPI_PROC(SDL_GPURenderState*,SDL_CreateGPURenderState,(SDL_Renderer *a,SDL_GPURenderStateDesc *b),(a,b),return)
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SDL_DYNAPI_PROC(bool,SDL_SetGPURenderStateFragmentUniformData,(SDL_GPURenderState *a,Uint32 b,const void *c,Uint32 d),(a,b,c,d),return)
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SDL_DYNAPI_PROC(bool,SDL_SetRenderGPUState,(SDL_Renderer *a,SDL_GPURenderState *b),(a,b),return)
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SDL_DYNAPI_PROC(void,SDL_DestroyGPURenderState,(SDL_GPURenderState *a),(a),)
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@ -346,6 +346,16 @@ static bool FlushRenderCommandsIfTextureNeeded(SDL_Texture *texture)
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return true;
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}
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static bool FlushRenderCommandsIfGPURenderStateNeeded(SDL_GPURenderState *state)
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{
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SDL_Renderer *renderer = state->renderer;
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if (state->last_command_generation == renderer->render_command_generation) {
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// the current command queue depends on this state, flush the queue now before it changes
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return FlushRenderCommands(renderer);
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}
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return true;
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}
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bool SDL_FlushRenderer(SDL_Renderer *renderer)
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{
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if (!FlushRenderCommands(renderer)) {
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@ -577,6 +587,10 @@ static SDL_RenderCommand *PrepQueueCmdDraw(SDL_Renderer *renderer, const SDL_Ren
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cmd->data.draw.texture_scale_mode = texture->scaleMode;
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}
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cmd->data.draw.texture_address_mode = SDL_TEXTURE_ADDRESS_CLAMP;
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cmd->data.draw.gpu_render_state = renderer->gpu_render_state;
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if (renderer->gpu_render_state) {
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renderer->gpu_render_state->last_command_generation = renderer->render_command_generation;
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}
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}
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}
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return cmd;
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@ -5824,3 +5838,142 @@ bool SDL_GetDefaultTextureScaleMode(SDL_Renderer *renderer, SDL_ScaleMode *scale
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}
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return true;
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}
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SDL_GPURenderState *SDL_CreateGPURenderState(SDL_Renderer *renderer, SDL_GPURenderStateDesc *desc)
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{
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CHECK_RENDERER_MAGIC(renderer, false);
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if (!desc) {
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SDL_InvalidParamError("desc");
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return NULL;
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}
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if (desc->version < sizeof(*desc)) {
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// Update this to handle older versions of this interface
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SDL_SetError("Invalid desc, should be initialized with SDL_INIT_INTERFACE()");
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return NULL;
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}
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if (!desc->fragment_shader) {
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SDL_SetError("desc->fragment_shader is required");
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return NULL;
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}
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SDL_GPUDevice *device = (SDL_GPUDevice *)SDL_GetPointerProperty(renderer->props, SDL_PROP_RENDERER_GPU_DEVICE_POINTER, NULL);
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if (!device) {
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SDL_SetError("Renderer isn't associated with a GPU device");
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return NULL;
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}
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SDL_GPURenderState *state = (SDL_GPURenderState *)SDL_calloc(1, sizeof(*state));
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if (!state) {
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return NULL;
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}
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state->renderer = renderer;
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state->fragment_shader = desc->fragment_shader;
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if (desc->num_sampler_bindings > 0) {
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state->sampler_bindings = (SDL_GPUTextureSamplerBinding *)SDL_calloc(desc->num_sampler_bindings, sizeof(*state->sampler_bindings));
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if (!state->sampler_bindings) {
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SDL_DestroyGPURenderState(state);
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return NULL;
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}
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SDL_memcpy(state->sampler_bindings, desc->sampler_bindings, desc->num_sampler_bindings * sizeof(*state->sampler_bindings));
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state->num_sampler_bindings = desc->num_sampler_bindings;
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}
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if (desc->num_storage_textures > 0) {
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state->storage_textures = (SDL_GPUTexture **)SDL_calloc(desc->num_storage_textures, sizeof(*state->storage_textures));
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if (!state->storage_textures) {
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SDL_DestroyGPURenderState(state);
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return NULL;
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}
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SDL_memcpy(state->storage_textures, desc->storage_textures, desc->num_storage_textures * sizeof(*state->storage_textures));
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state->num_storage_textures = desc->num_storage_textures;
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}
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if (desc->num_storage_buffers > 0) {
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state->storage_buffers = (SDL_GPUBuffer **)SDL_calloc(desc->num_storage_buffers, sizeof(*state->storage_buffers));
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if (!state->storage_buffers) {
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SDL_DestroyGPURenderState(state);
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return NULL;
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}
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SDL_memcpy(state->storage_buffers, desc->storage_buffers, desc->num_storage_buffers * sizeof(*state->storage_buffers));
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state->num_storage_buffers = desc->num_storage_buffers;
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}
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return state;
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}
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bool SDL_SetGPURenderStateFragmentUniformData(SDL_GPURenderState *state, Uint32 slot_index, const void *data, Uint32 length)
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{
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if (!state) {
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return SDL_InvalidParamError("state");
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}
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if (!FlushRenderCommandsIfGPURenderStateNeeded(state)) {
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return false;
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}
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for (int i = 0; i < state->num_uniform_buffers; i++) {
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SDL_GPURenderStateUniformBuffer *buffer = &state->uniform_buffers[i];
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if (buffer->slot_index == slot_index) {
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void *new_data = SDL_realloc(buffer->data, length);
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if (!new_data) {
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return false;
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}
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SDL_memcpy(new_data, data, length);
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buffer->data = new_data;
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buffer->length = length;
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return true;
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}
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}
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SDL_GPURenderStateUniformBuffer *buffers = (SDL_GPURenderStateUniformBuffer *)SDL_realloc(state->uniform_buffers, (state->num_uniform_buffers + 1) * sizeof(*state->uniform_buffers));
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if (!buffers) {
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return false;
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}
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SDL_GPURenderStateUniformBuffer *buffer = &buffers[state->num_uniform_buffers];
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buffer->slot_index = slot_index;
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buffer->length = length;
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buffer->data = SDL_malloc(length);
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if (!buffer->data) {
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SDL_free(buffers);
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return false;
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}
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SDL_memcpy(buffer->data, data, length);
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state->uniform_buffers = buffers;
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++state->num_uniform_buffers;
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return true;
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}
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bool SDL_SetRenderGPUState(SDL_Renderer *renderer, SDL_GPURenderState *state)
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{
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CHECK_RENDERER_MAGIC(renderer, false);
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renderer->gpu_render_state = state;
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return true;
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}
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void SDL_DestroyGPURenderState(SDL_GPURenderState *state)
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{
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if (!state) {
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return;
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}
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FlushRenderCommandsIfGPURenderStateNeeded(state);
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if (state->num_uniform_buffers > 0) {
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for (int i = 0; i < state->num_uniform_buffers; i++) {
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SDL_free(state->uniform_buffers[i].data);
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}
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SDL_free(state->uniform_buffers);
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}
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SDL_free(state->sampler_bindings);
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SDL_free(state->storage_textures);
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SDL_free(state->storage_buffers);
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SDL_free(state);
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}
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@ -118,6 +118,36 @@ struct SDL_Texture
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SDL_Texture *next;
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};
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// Define the GPU render state structure
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typedef struct SDL_GPURenderStateUniformBuffer
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{
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Uint32 slot_index;
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void *data;
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Uint32 length;
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} SDL_GPURenderStateUniformBuffer;
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// Define the GPU render state structure
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struct SDL_GPURenderState
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{
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SDL_Renderer *renderer;
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Uint32 last_command_generation; // last command queue generation this state was in.
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SDL_GPUShader *fragment_shader;
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int num_sampler_bindings;
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SDL_GPUTextureSamplerBinding *sampler_bindings;
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int num_storage_textures;
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SDL_GPUTexture **storage_textures;
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int num_storage_buffers;
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SDL_GPUBuffer **storage_buffers;
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int num_uniform_buffers;
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SDL_GPURenderStateUniformBuffer *uniform_buffers;
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};
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typedef enum
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{
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SDL_RENDERCMD_NO_OP,
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SDL_Texture *texture;
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SDL_ScaleMode texture_scale_mode;
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SDL_TextureAddressMode texture_address_mode;
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SDL_GPURenderState *gpu_render_state;
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} draw;
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struct
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{
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@ -282,6 +313,7 @@ struct SDL_Renderer
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SDL_FColor color; /**< Color for drawing operations values */
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SDL_BlendMode blendMode; /**< The drawing blend mode */
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SDL_TextureAddressMode texture_address_mode;
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SDL_GPURenderState *gpu_render_state;
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SDL_RenderCommand *render_commands;
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SDL_RenderCommand *render_commands_tail;
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@ -27,40 +27,10 @@
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#include "../SDL_sysrender.h"
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struct GPU_PipelineCacheKeyStruct
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{
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Uint64 blend_mode : 28;
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Uint64 frag_shader : 4;
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Uint64 vert_shader : 4;
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Uint64 attachment_format : 6;
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Uint64 primitive_type : 3;
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};
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typedef union GPU_PipelineCacheKeyConverter
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{
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struct GPU_PipelineCacheKeyStruct as_struct;
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Uint64 as_uint64;
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} GPU_PipelineCacheKeyConverter;
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SDL_COMPILE_TIME_ASSERT(GPU_PipelineCacheKeyConverter_Size, sizeof(GPU_PipelineCacheKeyConverter) <= sizeof(Uint64));
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static Uint32 SDLCALL HashPipelineCacheKey(void *userdata, const void *key)
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{
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const GPU_PipelineParameters *params = (const GPU_PipelineParameters *) key;
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GPU_PipelineCacheKeyConverter cvt;
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cvt.as_uint64 = 0;
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cvt.as_struct.blend_mode = params->blend_mode;
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cvt.as_struct.frag_shader = params->frag_shader;
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cvt.as_struct.vert_shader = params->vert_shader;
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cvt.as_struct.attachment_format = params->attachment_format;
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cvt.as_struct.primitive_type = params->primitive_type;
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// 64-bit uint hash function stolen from taisei (which stole it from somewhere else)
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Uint64 x = cvt.as_uint64;
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x = (x ^ (x >> 30)) * UINT64_C(0xbf58476d1ce4e5b9);
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x = (x ^ (x >> 27)) * UINT64_C(0x94d049bb133111eb);
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x = x ^ (x >> 31);
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return (Uint32)(x & 0xffffffff);
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return SDL_murmur3_32(params, sizeof(*params), 0);
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}
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static bool SDLCALL MatchPipelineCacheKey(void *userdata, const void *a, const void *b)
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@ -33,6 +33,7 @@ typedef struct GPU_PipelineParameters
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GPU_VertexShaderID vert_shader;
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SDL_GPUTextureFormat attachment_format;
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SDL_GPUPrimitiveType primitive_type;
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SDL_GPUShader *custom_frag_shader;
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} GPU_PipelineParameters;
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|
||||
typedef struct GPU_PipelineCache
|
||||
|
|
|
@ -541,6 +541,8 @@ static void Draw(
|
|||
}
|
||||
|
||||
SDL_GPURenderPass *pass = data->state.render_pass;
|
||||
SDL_GPURenderState *custom_state = cmd->data.draw.gpu_render_state;
|
||||
SDL_GPUShader *custom_frag_shader = custom_state ? custom_state->fragment_shader : NULL;
|
||||
GPU_VertexShaderID v_shader;
|
||||
GPU_FragmentShaderID f_shader;
|
||||
|
||||
|
@ -570,12 +572,18 @@ static void Draw(
|
|||
f_shader = FRAG_SHADER_COLOR;
|
||||
}
|
||||
|
||||
if (custom_frag_shader) {
|
||||
f_shader = FRAG_SHADER_TEXTURE_CUSTOM;
|
||||
data->shaders.frag_shaders[FRAG_SHADER_TEXTURE_CUSTOM] = custom_frag_shader;
|
||||
}
|
||||
|
||||
GPU_PipelineParameters pipe_params;
|
||||
SDL_zero(pipe_params);
|
||||
pipe_params.blend_mode = cmd->data.draw.blend;
|
||||
pipe_params.vert_shader = v_shader;
|
||||
pipe_params.frag_shader = f_shader;
|
||||
pipe_params.primitive_type = prim;
|
||||
pipe_params.custom_frag_shader = custom_frag_shader;
|
||||
|
||||
if (data->state.render_target) {
|
||||
pipe_params.attachment_format = ((GPU_TextureData *)data->state.render_target->internal)->format;
|
||||
|
@ -590,15 +598,34 @@ static void Draw(
|
|||
|
||||
SDL_BindGPUGraphicsPipeline(pass, pipe);
|
||||
|
||||
Uint32 sampler_slot = 0;
|
||||
if (cmd->data.draw.texture) {
|
||||
GPU_TextureData *tdata = (GPU_TextureData *)cmd->data.draw.texture->internal;
|
||||
SDL_GPUTextureSamplerBinding sampler_bind;
|
||||
SDL_zero(sampler_bind);
|
||||
sampler_bind.sampler = *SamplerPointer(data, cmd->data.draw.texture_address_mode, cmd->data.draw.texture_scale_mode);
|
||||
sampler_bind.texture = tdata->texture;
|
||||
SDL_BindGPUFragmentSamplers(pass, 0, &sampler_bind, 1);
|
||||
SDL_BindGPUFragmentSamplers(pass, sampler_slot++, &sampler_bind, 1);
|
||||
}
|
||||
if (custom_state) {
|
||||
if (custom_state->num_sampler_bindings > 0) {
|
||||
SDL_BindGPUFragmentSamplers(pass, sampler_slot, custom_state->sampler_bindings, custom_state->num_sampler_bindings);
|
||||
}
|
||||
if (custom_state->num_storage_textures > 0) {
|
||||
SDL_BindGPUFragmentStorageTextures(pass, 0, custom_state->storage_textures, custom_state->num_storage_textures);
|
||||
}
|
||||
if (custom_state->num_storage_buffers > 0) {
|
||||
SDL_BindGPUFragmentStorageBuffers(pass, 0, custom_state->storage_buffers, custom_state->num_storage_buffers);
|
||||
}
|
||||
if (custom_state->num_uniform_buffers > 0) {
|
||||
for (int i = 0; i < custom_state->num_uniform_buffers; i++) {
|
||||
SDL_GPURenderStateUniformBuffer *ub = &custom_state->uniform_buffers[i];
|
||||
SDL_PushGPUFragmentUniformData(data->state.command_buffer, ub->slot_index, ub->data, ub->length);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
PushFragmentUniforms(data, cmd);
|
||||
}
|
||||
PushFragmentUniforms(data, cmd);
|
||||
|
||||
SDL_GPUBufferBinding buffer_bind;
|
||||
SDL_zero(buffer_bind);
|
||||
|
|
|
@ -196,6 +196,9 @@ bool GPU_InitShaders(GPU_Shaders *shaders, SDL_GPUDevice *device)
|
|||
}
|
||||
|
||||
for (int i = 0; i < SDL_arraysize(frag_shader_sources); ++i) {
|
||||
if (i == FRAG_SHADER_TEXTURE_CUSTOM) {
|
||||
continue;
|
||||
}
|
||||
shaders->frag_shaders[i] = CompileShader(
|
||||
&frag_shader_sources[i], device, SDL_GPU_SHADERSTAGE_FRAGMENT);
|
||||
if (shaders->frag_shaders[i] == NULL) {
|
||||
|
@ -215,6 +218,9 @@ void GPU_ReleaseShaders(GPU_Shaders *shaders, SDL_GPUDevice *device)
|
|||
}
|
||||
|
||||
for (int i = 0; i < SDL_arraysize(shaders->frag_shaders); ++i) {
|
||||
if (i == FRAG_SHADER_TEXTURE_CUSTOM) {
|
||||
continue;
|
||||
}
|
||||
SDL_ReleaseGPUShader(device, shaders->frag_shaders[i]);
|
||||
shaders->frag_shaders[i] = NULL;
|
||||
}
|
||||
|
|
|
@ -44,6 +44,7 @@ typedef enum
|
|||
FRAG_SHADER_TEXTURE_RGBA,
|
||||
FRAG_SHADER_TEXTURE_RGB_PIXELART,
|
||||
FRAG_SHADER_TEXTURE_RGBA_PIXELART,
|
||||
FRAG_SHADER_TEXTURE_CUSTOM,
|
||||
|
||||
NUM_FRAG_SHADERS,
|
||||
} GPU_FragmentShaderID;
|
||||
|
|
|
@ -39,7 +39,7 @@ add_library(sdltests_utils OBJECT
|
|||
)
|
||||
target_link_libraries(sdltests_utils PRIVATE SDL3::Headers)
|
||||
|
||||
file(GLOB RESOURCE_FILES *.bmp *.wav *.hex moose.dat utf8.txt)
|
||||
file(GLOB RESOURCE_FILES *.bmp *.wav *.csv *.hex moose.dat utf8.txt)
|
||||
|
||||
option(SDLTEST_TRACKMEM "Run tests with --trackmem" OFF)
|
||||
|
||||
|
@ -348,6 +348,7 @@ add_sdl_test_executable(testgl SOURCES testgl.c)
|
|||
add_sdl_test_executable(testgles SOURCES testgles.c)
|
||||
add_sdl_test_executable(testgpu_simple_clear SOURCES testgpu_simple_clear.c)
|
||||
add_sdl_test_executable(testgpu_spinning_cube SOURCES testgpu_spinning_cube.c)
|
||||
add_sdl_test_executable(testgpurender_msdf MAIN_CALLBACKS NEEDS_RESOURCES TESTUTILS SOURCES testgpurender_msdf.c)
|
||||
if(ANDROID)
|
||||
target_link_libraries(testgles PRIVATE GLESv1_CM)
|
||||
elseif(IOS OR TVOS)
|
||||
|
|
BIN
test/msdf_font.bmp
Executable file
BIN
test/msdf_font.bmp
Executable file
Binary file not shown.
After Width: | Height: | Size: 192 KiB |
95
test/msdf_font.csv
Executable file
95
test/msdf_font.csv
Executable file
|
@ -0,0 +1,95 @@
|
|||
32,0.259765625,0,-0,0,-0,0,256,0,256
|
||||
33,0.26416015625,0.04259963723256735,-0.74801901743264665,0.22009567526743265,0.063391442155309036,167.5,44.5,174.5,76.5
|
||||
34,0.3984375,0.034401000396196514,-0.74801901743264665,0.36403649960380352,-0.41838351822503961,242.5,175.5,255.5,188.5
|
||||
35,0.64599609375,-0.0068815929576070169,-0.74801901743264665,0.65238940545760693,0.038034865293185421,0.5,111.5,26.5,142.5
|
||||
36,0.57177734375,0.033055325128763823,-0.79873217115689388,0.54018686237123603,0.08874801901743265,142.5,0.5,162.5,35.5
|
||||
37,0.82666015625,0.020303136762083947,-0.77337559429477021,0.80635701948791605,0.038034865293185421,175.5,44.5,206.5,76.5
|
||||
38,0.728515625,0.021001510499207562,-0.77337559429477021,0.75634223950079238,0.038034865293185421,214.5,44.5,243.5,76.5
|
||||
39,0.21923828125,0.033793550663629157,-0.74801901743264665,0.18593301183637084,-0.41838351822503961,89.5,232.5,95.5,245.5
|
||||
40,0.294921875,0.012882577258320127,-0.74801901743264665,0.29180492274167991,0.19017432646592711,62.5,0.5,73.5,37.5
|
||||
41,0.294921875,0.0031169522583201267,-0.74801901743264665,0.28203929774167991,0.19017432646592711,74.5,0.5,85.5,37.5
|
||||
42,0.55078125,0.0079258648227020154,-0.79873217115689388,0.54041397892729792,-0.26624405705229792,234.5,78.5,255.5,99.5
|
||||
43,0.57177734375,0.018668052322702015,-0.62123613312202852,0.55115616642729792,-0.063391442155309036,22.5,232.5,43.5,254.5
|
||||
44,0.2587890625,0.011122520676505546,-0.16481774960380352,0.21397513557349446,0.16481774960380349,118.5,232.5,126.5,245.5
|
||||
45,0.32177734375,0.0089933513272583213,-0.34231378763866882,0.31327227367274169,-0.19017432646592711,242.5,189.5,254.5,195.5
|
||||
46,0.2626953125,0.04259963723256735,-0.13946117274167988,0.22009567526743265,0.063391442155309036,138.5,232.5,145.5,240.5
|
||||
47,0.36669921875,-0.019747146146988907,-0.74801901743264665,0.38595808364698891,0.038034865293185421,95.5,143.5,111.5,174.5
|
||||
48,0.57177734375,0.019400474197702015,-0.77337559429477021,0.55188858830229792,0.038034865293185421,0.5,78.5,21.5,110.5
|
||||
49,0.57177734375,0.055885375396196514,-0.74801901743264665,0.38552087460380352,0.038034865293185421,137.5,143.5,150.5,174.5
|
||||
50,0.57177734375,0.016959067947702015,-0.77337559429477021,0.54944718205229792,0.038034865293185421,22.5,78.5,43.5,110.5
|
||||
51,0.57177734375,0.012564536697702015,-0.77337559429477021,0.54505265080229792,0.038034865293185421,44.5,78.5,65.5,110.5
|
||||
52,0.57177734375,-0.0044912589144215989,-0.74801901743264665,0.57871000891442159,0.038034865293185421,232.5,143.5,255.5,174.5
|
||||
53,0.57177734375,0.035740872003763823,-0.74801901743264665,0.54287240924623603,0.038034865293185421,235.5,111.5,255.5,142.5
|
||||
54,0.57177734375,0.023795005447702015,-0.77337559429477021,0.55628311955229792,0.038034865293185421,66.5,78.5,87.5,110.5
|
||||
55,0.57177734375,0.017203208572702015,-0.74801901743264665,0.54969132267729792,0.038034865293185421,82.5,175.5,103.5,206.5
|
||||
56,0.57177734375,0.018912192947702015,-0.77337559429477021,0.55140030705229792,0.038034865293185421,88.5,78.5,109.5,110.5
|
||||
57,0.57177734375,0.017935630447702015,-0.77337559429477021,0.55042374455229792,0.038034865293185421,110.5,78.5,131.5,110.5
|
||||
58,0.2626953125,0.04259963723256735,-0.59587955625990485,0.22009567526743265,0.063391442155309036,130.5,175.5,137.5,201.5
|
||||
59,0.2626953125,-0.0044854552545562608,-0.59587955625990485,0.22372373650455626,0.16481774960380349,104.5,175.5,113.5,205.5
|
||||
60,0.57177734375,0.018912192947702015,-0.64659270998415219,0.55140030705229792,-0.08874801901743265,0.5,232.5,21.5,254.5
|
||||
61,0.57177734375,0.018912192947702015,-0.51980982567353418,0.55140030705229792,-0.19017432646592711,96.5,232.5,117.5,245.5
|
||||
62,0.57177734375,0.018912192947702015,-0.64659270998415219,0.55140030705229792,-0.08874801901743265,44.5,232.5,65.5,254.5
|
||||
63,0.431640625,-0.018492394884112522,-0.77337559429477021,0.43792598863411253,0.063391442155309036,22.5,44.5,40.5,77.5
|
||||
64,0.896484375,0.030102809899960288,-0.74801901743264665,0.86686984635003961,0.13946117274167988,163.5,0.5,196.5,35.5
|
||||
65,0.63232421875,-0.026639959513668827,-0.74801901743264665,0.65798761576366882,0.038034865293185421,23.5,175.5,50.5,206.5
|
||||
66,0.64599609375,0.065804217016640215,-0.74801901743264665,0.6236489079833597,0.038034865293185421,0.5,175.5,22.5,206.5
|
||||
67,0.6298828125,0.025799202654516594,-0.77337559429477021,0.63435704734548326,0.038034865293185421,132.5,78.5,156.5,110.5
|
||||
68,0.7255859375,0.064146304848454794,-0.74801901743264665,0.69806072640154515,0.038034865293185421,189.5,143.5,214.5,174.5
|
||||
69,0.5556640625,0.06817752699088743,-0.74801901743264665,0.52459591050911247,0.038034865293185421,170.5,143.5,188.5,174.5
|
||||
70,0.51611328125,0.06817752699088743,-0.74801901743264665,0.52459591050911247,0.038034865293185421,151.5,143.5,169.5,174.5
|
||||
71,0.72705078125,0.027053953917392983,-0.77337559429477021,0.68632495233260693,0.038034865293185421,157.5,78.5,183.5,110.5
|
||||
72,0.7373046875,0.063885140154516601,-0.74801901743264665,0.67244298484548326,0.038034865293185421,112.5,143.5,136.5,174.5
|
||||
73,0.279296875,0.063090425663629157,-0.74801901743264665,0.21522988683637084,0.038034865293185421,244.5,44.5,250.5,75.5
|
||||
74,0.2685546875,-0.11647790585380349,-0.74801901743264665,0.21315759335380352,0.21553090332805072,48.5,0.5,61.5,38.5
|
||||
75,0.6123046875,0.063379834835578408,-0.74801901743264665,0.64658110266442159,0.038034865293185421,45.5,143.5,68.5,174.5
|
||||
76,0.52197265625,0.069398230115887444,-0.74801901743264665,0.52581661363411247,0.038034865293185421,26.5,143.5,44.5,174.5
|
||||
77,0.8994140625,0.069358378318145758,-0.74801901743264665,0.83005568418185416,0.038034865293185421,51.5,175.5,81.5,206.5
|
||||
78,0.7529296875,0.059751773598454787,-0.74801901743264665,0.69366619515154515,0.038034865293185421,0.5,143.5,25.5,174.5
|
||||
79,0.77783203125,0.033923939555269372,-0.77337559429477021,0.74390809169473049,0.038034865293185421,184.5,78.5,212.5,110.5
|
||||
80,0.6015625,0.070164700128763829,-0.74801901743264665,0.57729623737123603,0.038034865293185421,191.5,111.5,211.5,142.5
|
||||
81,0.77783203125,0.033923939555269372,-0.77337559429477021,0.74390809169473049,0.21553090332805072,19.5,0.5,47.5,39.5
|
||||
82,0.6171875,0.070198748266640215,-0.74801901743264665,0.6280434392333597,0.038034865293185421,129.5,111.5,151.5,142.5
|
||||
83,0.54833984375,0.022313137628763823,-0.77337559429477021,0.52944467487123603,0.038034865293185421,213.5,78.5,233.5,110.5
|
||||
84,0.55078125,-0.016942430789421599,-0.74801901743264665,0.56625883703942159,0.038034865293185421,79.5,111.5,102.5,142.5
|
||||
85,0.72900390625,0.059734749529516594,-0.74801901743264665,0.66829259422048326,0.038034865293185421,54.5,111.5,78.5,142.5
|
||||
86,0.59619140625,-0.031539796082607013,-0.74801901743264665,0.62773120233260693,0.038034865293185421,27.5,111.5,53.5,142.5
|
||||
87,0.92333984375,-0.020105038505348741,-0.74801901743264665,0.94344488225534862,0.038034865293185421,152.5,111.5,190.5,142.5
|
||||
88,0.57763671875,-0.028382992026545213,-0.74801901743264665,0.60553142952654515,0.038034865293185421,69.5,143.5,94.5,174.5
|
||||
89,0.55908203125,-0.037416195151545213,-0.74801901743264665,0.59649822640154515,0.038034865293185421,103.5,111.5,128.5,142.5
|
||||
90,0.572265625,0.0069663263916402082,-0.74801901743264665,0.5648110173583597,0.038034865293185421,212.5,111.5,234.5,142.5
|
||||
91,0.3271484375,0.052189217883320121,-0.74801901743264665,0.33111156336667991,0.19017432646592711,102.5,0.5,113.5,37.5
|
||||
92,0.36669921875,-0.019258864896988907,-0.74801901743264665,0.38644636489698891,0.038034865293185421,215.5,143.5,231.5,174.5
|
||||
93,0.3271484375,-0.0037189852416798751,-0.74801901743264665,0.27520336024167991,0.19017432646592711,114.5,0.5,125.5,37.5
|
||||
94,0.57177734375,0.0072104670166402082,-0.74801901743264665,0.5650551579833597,-0.24088748019017434,66.5,232.5,88.5,252.5
|
||||
95,0.43798828125,-0.034571627996236129,0.063391442155309036,0.47255990924623614,0.19017432646592711,89.5,246.5,109.5,251.5
|
||||
96,0.27734375,0.012133131314381934,-0.79873217115689388,0.26569889993561807,-0.57052297939778129,127.5,232.5,137.5,241.5
|
||||
97,0.5556640625,0.019122285434825671,-0.57052297939778129,0.50089724581517436,0.038034865293185421,21.5,207.5,40.5,231.5
|
||||
98,0.61181640625,0.054556724197702015,-0.79873217115689388,0.58704483830229792,0.038034865293185421,41.5,44.5,62.5,77.5
|
||||
99,0.47900390625,0.022767370740887478,-0.57052297939778129,0.47918575425911253,0.038034865293185421,168.5,207.5,186.5,231.5
|
||||
100,0.61181640625,0.024527427322702015,-0.79873217115689388,0.55701554142729792,0.038034865293185421,63.5,44.5,84.5,77.5
|
||||
101,0.5615234375,0.028904934503763823,-0.57052297939778129,0.53603647174623603,0.038034865293185421,200.5,175.5,220.5,199.5
|
||||
102,0.33642578125,-0.017288715828050714,-0.79873217115689388,0.41377309082805075,0.038034865293185421,128.5,44.5,145.5,77.5
|
||||
103,0.54296875,-0.022557665164421599,-0.59587955625990485,0.56064360266442159,0.26624405705229792,197.5,0.5,220.5,34.5
|
||||
104,0.61328125,0.055027981378763823,-0.79873217115689388,0.56215951862123603,0.038034865293185421,146.5,44.5,166.5,77.5
|
||||
105,0.25244140625,0.050883394413629157,-0.77337559429477021,0.20302285558637084,0.038034865293185421,207.5,44.5,213.5,76.5
|
||||
106,0.25244140625,-0.091592586172741686,-0.77337559429477021,0.21268633617274166,0.26624405705229792,6.5,0.5,18.5,41.5
|
||||
107,0.525390625,0.047947903253763823,-0.79873217115689388,0.55507944049623603,0.038034865293185421,107.5,44.5,127.5,77.5
|
||||
108,0.25244140625,0.050150972538629157,-0.79873217115689388,0.20229043371137084,0.038034865293185421,244.5,0.5,250.5,33.5
|
||||
109,0.92578125,0.059382660831022144,-0.57052297939778129,0.87079312041897783,0.038034865293185421,60.5,207.5,92.5,231.5
|
||||
110,0.61328125,0.055027981378763823,-0.57052297939778129,0.56215951862123603,0.038034865293185421,0.5,207.5,20.5,231.5
|
||||
111,0.6015625,0.022347185766640208,-0.57052297939778129,0.5801918767333597,0.038034865293185421,145.5,207.5,167.5,231.5
|
||||
112,0.61181640625,0.054556724197702015,-0.57052297939778129,0.58704483830229792,0.26624405705229792,85.5,44.5,106.5,77.5
|
||||
113,0.61181640625,0.024039146072702015,-0.57052297939778129,0.55652726017729792,0.26624405705229792,0.5,44.5,21.5,77.5
|
||||
114,0.40869140625,0.0493276266590729,-0.57052297939778129,0.42967627959092713,0.038034865293185421,138.5,175.5,153.5,199.5
|
||||
115,0.4765625,0.012757605115887478,-0.57052297939778129,0.46917598863411253,0.038034865293185421,41.5,207.5,59.5,231.5
|
||||
116,0.3564453125,-0.0156137795909271,-0.69730586370839942,0.36473487334092713,0.038034865293185421,114.5,175.5,129.5,204.5
|
||||
117,0.61328125,0.049901028253763823,-0.57052297939778129,0.55703256549623603,0.038034865293185421,221.5,175.5,241.5,199.5
|
||||
118,0.49951171875,-0.029166486108359792,-0.57052297939778129,0.5286782048583597,0.038034865293185421,154.5,175.5,176.5,199.5
|
||||
119,0.77490234375,-0.01825405791897786,-0.57052297939778129,0.79315640166897772,0.038034865293185421,93.5,207.5,125.5,231.5
|
||||
120,0.5234375,-0.017203595483359792,-0.57052297939778129,0.5406410954833597,0.038034865293185421,177.5,175.5,199.5,199.5
|
||||
121,0.5009765625,-0.027945782983359792,-0.57052297939778129,0.5298989079833597,0.26624405705229792,221.5,0.5,243.5,33.5
|
||||
122,0.46875,0.0059216676158874784,-0.57052297939778129,0.46234005113411253,0.038034865293185421,126.5,207.5,144.5,231.5
|
||||
123,0.375,-0.0048715920909271002,-0.74801901743264665,0.37547706084092713,0.19017432646592711,86.5,0.5,101.5,37.5
|
||||
124,0.54931640625,0.21077847971969096,-0.79873217115689377,0.33756136403030901,0.29160063391442159,0.5,0.5,5.5,43.5
|
||||
125,0.375,1.122040907289984e-05,-0.74801901743264665,0.38035987334092713,0.19017432646592711,126.5,0.5,141.5,37.5
|
||||
126,0.57177734375,0.018912192947702015,-0.44374009508716328,0.55140030705229792,-0.24088748019017434,234.5,100.5,255.5,108.5
|
|
321
test/testgpurender_msdf.c
Normal file
321
test/testgpurender_msdf.c
Normal file
|
@ -0,0 +1,321 @@
|
|||
/*
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely.
|
||||
*/
|
||||
|
||||
#define SDL_MAIN_USE_CALLBACKS 1 /* use the callbacks instead of main() */
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3/SDL_main.h>
|
||||
|
||||
#include "testutils.h"
|
||||
|
||||
/* This font was created with:
|
||||
* ./msdf-atlas-gen.exe -font OpenSans-VariableFont_wdth,wght.ttf -chars '[32,126]' -type msdf -potr -yorigin top -imageout msdf_font.bmp -csv msdf_font.csv
|
||||
*/
|
||||
|
||||
/* This is the distance field range in pixels used when generating the font atlas, defaults to 2 */
|
||||
#define DISTANCE_FIELD_RANGE 2.0f
|
||||
|
||||
/* MSDF shaders */
|
||||
#include "testgpurender_msdf.frag.dxil.h"
|
||||
#include "testgpurender_msdf.frag.msl.h"
|
||||
#include "testgpurender_msdf.frag.spv.h"
|
||||
|
||||
typedef struct
|
||||
{
|
||||
float distance_field_range;
|
||||
float texture_width;
|
||||
float texture_height;
|
||||
float padding;
|
||||
} MSDFShaderUniforms;
|
||||
|
||||
static SDL_Window *window = NULL;
|
||||
static SDL_Renderer *renderer = NULL;
|
||||
static SDL_Texture *font_texture = NULL;
|
||||
static SDL_GPUDevice *device = NULL;
|
||||
static SDL_GPUShader *shader = NULL;
|
||||
static SDL_GPURenderState *render_state = NULL;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
bool loaded;
|
||||
SDL_FRect src;
|
||||
SDL_FRect dst;
|
||||
float advance;
|
||||
} GlyphInfo;
|
||||
|
||||
static GlyphInfo glyphs[128];
|
||||
|
||||
static bool LoadFontTexture(void)
|
||||
{
|
||||
font_texture = LoadTexture(renderer, "msdf_font.bmp", false, NULL, NULL);
|
||||
if (!font_texture) {
|
||||
SDL_Log("Failed to create font texture: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
SDL_SetTextureBlendMode(font_texture, SDL_BLENDMODE_BLEND);
|
||||
|
||||
/* Set the font color, doesn't need to be done every frame */
|
||||
SDL_SetTextureColorMod(font_texture, 0, 0, 0);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool LoadFontLayout(void)
|
||||
{
|
||||
const char *file = "msdf_font.csv";
|
||||
char *path;
|
||||
int offset = 0, len, codepoint;
|
||||
float src_left, src_top, src_right, src_bottom;
|
||||
float dst_left, dst_top, dst_right, dst_bottom;
|
||||
float advance;
|
||||
char *font_layout;
|
||||
|
||||
path = GetNearbyFilename(file);
|
||||
if (path) {
|
||||
font_layout = (char *)SDL_LoadFile(path, NULL);
|
||||
SDL_free(path);
|
||||
} else {
|
||||
font_layout = (char *)SDL_LoadFile(file, NULL);
|
||||
}
|
||||
if (!font_layout) {
|
||||
SDL_Log("Failed to load font layout: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
while (SDL_sscanf(&font_layout[offset], "%d,%f,%f,%f,%f,%f,%f,%f,%f,%f%n",
|
||||
&codepoint, &advance,
|
||||
&dst_left, &dst_top, &dst_right, &dst_bottom,
|
||||
&src_left, &src_top, &src_right, &src_bottom, &len) == 10) {
|
||||
if (codepoint >= 0 && codepoint < SDL_arraysize(glyphs)) {
|
||||
GlyphInfo *glyph = &glyphs[codepoint];
|
||||
glyph->loaded = true;
|
||||
glyph->src.x = src_left;
|
||||
glyph->src.y = src_top;
|
||||
glyph->src.w = src_right - src_left;
|
||||
glyph->src.h = src_bottom - src_top;
|
||||
glyph->dst.x = dst_left;
|
||||
glyph->dst.y = dst_top;
|
||||
glyph->dst.w = dst_right - dst_left;
|
||||
glyph->dst.h = dst_bottom - dst_top;
|
||||
glyph->advance = advance;
|
||||
}
|
||||
offset += len;
|
||||
}
|
||||
SDL_free(font_layout);
|
||||
return true;
|
||||
}
|
||||
|
||||
static float MeasureText(const char *text, float font_size)
|
||||
{
|
||||
float width = 0.0f;
|
||||
|
||||
while (*text) {
|
||||
GlyphInfo *glyph;
|
||||
Uint32 codepoint = SDL_StepUTF8(&text, NULL);
|
||||
if (codepoint >= SDL_arraysize(glyphs)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
glyph = &glyphs[codepoint];
|
||||
if (!glyph->loaded) {
|
||||
continue;
|
||||
}
|
||||
width += (glyph->advance * font_size);
|
||||
}
|
||||
return width;
|
||||
}
|
||||
|
||||
static void RenderText(const char *text, float font_size, float x, float y)
|
||||
{
|
||||
SDL_FRect dst;
|
||||
|
||||
/* The y coordinate is actually the baseline for the text */
|
||||
|
||||
while (*text) {
|
||||
GlyphInfo *glyph;
|
||||
Uint32 codepoint = SDL_StepUTF8(&text, NULL);
|
||||
if (codepoint >= SDL_arraysize(glyphs)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
glyph = &glyphs[codepoint];
|
||||
if (!glyph->loaded) {
|
||||
continue;
|
||||
}
|
||||
|
||||
dst.x = x + glyph->dst.x * font_size;
|
||||
dst.y = y + glyph->dst.y * font_size;
|
||||
dst.w = glyph->dst.w * font_size;
|
||||
dst.h = glyph->dst.h * font_size;
|
||||
SDL_RenderTexture(renderer, font_texture, &glyph->src, &dst);
|
||||
x += (glyph->advance * font_size);
|
||||
}
|
||||
}
|
||||
|
||||
static bool InitGPURenderState(void)
|
||||
{
|
||||
SDL_GPUShaderFormat formats;
|
||||
SDL_GPUShaderCreateInfo info;
|
||||
SDL_GPURenderStateDesc desc;
|
||||
MSDFShaderUniforms uniforms;
|
||||
|
||||
device = (SDL_GPUDevice *)SDL_GetPointerProperty(SDL_GetRendererProperties(renderer), SDL_PROP_RENDERER_GPU_DEVICE_POINTER, NULL);
|
||||
if (!device) {
|
||||
SDL_Log("Couldn't get GPU device");
|
||||
return false;
|
||||
}
|
||||
|
||||
formats = SDL_GetGPUShaderFormats(device);
|
||||
if (formats == SDL_GPU_SHADERFORMAT_INVALID) {
|
||||
SDL_Log("Couldn't get supported shader formats: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
SDL_zero(info);
|
||||
if (formats & SDL_GPU_SHADERFORMAT_SPIRV) {
|
||||
info.format = SDL_GPU_SHADERFORMAT_SPIRV;
|
||||
info.code = testgpurender_msdf_frag_spv;
|
||||
info.code_size = testgpurender_msdf_frag_spv_len;
|
||||
info.entrypoint = "main";
|
||||
} else if (formats & SDL_GPU_SHADERFORMAT_DXIL) {
|
||||
info.format = SDL_GPU_SHADERFORMAT_DXIL;
|
||||
info.code = testgpurender_msdf_frag_dxil;
|
||||
info.code_size = testgpurender_msdf_frag_dxil_len;
|
||||
info.entrypoint = "main";
|
||||
} else if (formats & SDL_GPU_SHADERFORMAT_MSL) {
|
||||
info.format = SDL_GPU_SHADERFORMAT_MSL;
|
||||
info.code = testgpurender_msdf_frag_msl;
|
||||
info.code_size = testgpurender_msdf_frag_msl_len;
|
||||
info.entrypoint = "main0";
|
||||
} else {
|
||||
SDL_Log("No supported shader format found");
|
||||
return false;
|
||||
}
|
||||
info.num_samplers = 1;
|
||||
info.num_uniform_buffers = 1;
|
||||
info.stage = SDL_GPU_SHADERSTAGE_FRAGMENT;
|
||||
shader = SDL_CreateGPUShader(device, &info);
|
||||
if (!shader) {
|
||||
SDL_Log("Couldn't create shader: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
SDL_INIT_INTERFACE(&desc);
|
||||
desc.fragment_shader = shader;
|
||||
render_state = SDL_CreateGPURenderState(renderer, &desc);
|
||||
if (!render_state) {
|
||||
SDL_Log("Couldn't create render state: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
SDL_zero(uniforms);
|
||||
uniforms.distance_field_range = DISTANCE_FIELD_RANGE;
|
||||
uniforms.texture_width = (float)font_texture->w;
|
||||
uniforms.texture_height = (float)font_texture->h;
|
||||
if (!SDL_SetGPURenderStateFragmentUniformData(render_state, 0, &uniforms, sizeof(uniforms))) {
|
||||
SDL_Log("Couldn't set uniform data: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void QuitGPURenderState(void)
|
||||
{
|
||||
if (render_state) {
|
||||
SDL_DestroyGPURenderState(render_state);
|
||||
render_state = NULL;
|
||||
}
|
||||
if (shader) {
|
||||
SDL_ReleaseGPUShader(device, shader);
|
||||
shader = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/* This function runs once at startup. */
|
||||
SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
|
||||
{
|
||||
const char *description = "GPU render MSDF example";
|
||||
|
||||
SDL_SetAppMetadata(description, "1.0", "com.example.testgpurender_msdf");
|
||||
|
||||
if (!SDL_Init(SDL_INIT_VIDEO)) {
|
||||
SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
|
||||
window = SDL_CreateWindow(description, 640, 480, 0);
|
||||
if (!window) {
|
||||
SDL_Log("Couldn't create window: %s", SDL_GetError());
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
|
||||
renderer = SDL_CreateRenderer(window, "gpu");
|
||||
if (!renderer) {
|
||||
SDL_Log("Couldn't create renderer: %s", SDL_GetError());
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
SDL_SetRenderVSync(renderer, 1);
|
||||
|
||||
if (!LoadFontTexture() || !LoadFontLayout()) {
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
|
||||
if (!InitGPURenderState()) {
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
|
||||
return SDL_APP_CONTINUE; /* carry on with the program! */
|
||||
}
|
||||
|
||||
/* This function runs when a new event (mouse input, keypresses, etc) occurs. */
|
||||
SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event)
|
||||
{
|
||||
if (event->type == SDL_EVENT_QUIT ||
|
||||
(event->type == SDL_EVENT_KEY_DOWN && event->key.key == SDLK_ESCAPE)) {
|
||||
return SDL_APP_SUCCESS; /* end the program, reporting success to the OS. */
|
||||
}
|
||||
return SDL_APP_CONTINUE; /* carry on with the program! */
|
||||
}
|
||||
|
||||
/* This function runs once per frame, and is the heart of the program. */
|
||||
SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
{
|
||||
const char *text = "Hello world!";
|
||||
float text_width;
|
||||
float text_height;
|
||||
float x, y;
|
||||
int output_width, output_height;
|
||||
|
||||
SDL_SetRenderDrawColor(renderer, 255, 255, 255, SDL_ALPHA_OPAQUE);
|
||||
SDL_RenderClear(renderer);
|
||||
|
||||
text_height = 72.0f;
|
||||
text_width = MeasureText(text, text_height);
|
||||
SDL_GetCurrentRenderOutputSize(renderer, &output_width, &output_height);
|
||||
x = (output_width - text_width) / 2;
|
||||
y = (output_height - text_height) / 2;
|
||||
SDL_SetRenderGPUState(renderer, render_state);
|
||||
RenderText("Hello World!", text_height, x, y);
|
||||
SDL_SetRenderGPUState(renderer, NULL);
|
||||
|
||||
SDL_RenderPresent(renderer);
|
||||
|
||||
return SDL_APP_CONTINUE; /* carry on with the program! */
|
||||
}
|
||||
|
||||
/* This function runs once at shutdown. */
|
||||
void SDL_AppQuit(void *appstate, SDL_AppResult result)
|
||||
{
|
||||
/* SDL will clean up the window/renderer for us. */
|
||||
QuitGPURenderState();
|
||||
}
|
||||
|
399
test/testgpurender_msdf.frag.dxil.h
Normal file
399
test/testgpurender_msdf.frag.dxil.h
Normal file
|
@ -0,0 +1,399 @@
|
|||
static const unsigned char testgpurender_msdf_frag_dxil[] = {
|
||||
0x44, 0x58, 0x42, 0x43, 0x2e, 0x49, 0xe7, 0xd0, 0x3a, 0xbb, 0xb2, 0xf2,
|
||||
0x7d, 0x23, 0x3a, 0x6b, 0x9a, 0xa6, 0x80, 0x0a, 0x01, 0x00, 0x00, 0x00,
|
||||
0x88, 0x12, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00,
|
||||
0x4c, 0x00, 0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0xe4, 0x00, 0x00, 0x00,
|
||||
0xf0, 0x01, 0x00, 0x00, 0xa0, 0x09, 0x00, 0x00, 0xbc, 0x09, 0x00, 0x00,
|
||||
0x53, 0x46, 0x49, 0x30, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x31, 0x54, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0x00, 0x00, 0x00,
|
||||
0x4f, 0x53, 0x47, 0x31, 0x34, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
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0x31, 0x40, 0x85, 0xa1, 0x0a, 0x1b, 0x9b, 0x5d, 0x9b, 0x4b, 0x1a, 0x59,
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||||
0x27, 0x29, 0xa2, 0x09, 0x42, 0x21, 0x4d, 0x10, 0x8a, 0x69, 0x43, 0x40,
|
||||
0x4c, 0x10, 0x0a, 0x6a, 0x82, 0x50, 0x54, 0x13, 0x04, 0x22, 0xda, 0x20,
|
||||
0x4c, 0x65, 0xb0, 0x61, 0x21, 0x3e, 0x30, 0x08, 0x03, 0x31, 0x18, 0x83,
|
||||
0x81, 0x0c, 0x88, 0x30, 0x30, 0x83, 0x0d, 0xc1, 0xb0, 0x41, 0x98, 0xa6,
|
||||
0x0d, 0xcb, 0xf0, 0x81, 0x41, 0x18, 0xa0, 0xc1, 0x18, 0x0c, 0x63, 0x30,
|
||||
0x84, 0x41, 0x1a, 0x6c, 0x10, 0xce, 0x40, 0x0d, 0x98, 0x4c, 0x59, 0x7d,
|
||||
0x51, 0x85, 0xc9, 0x9d, 0x95, 0xd1, 0x4d, 0x10, 0x0a, 0x6b, 0xc3, 0x42,
|
||||
0xb0, 0x01, 0x18, 0xb4, 0x81, 0x18, 0x84, 0xc1, 0x40, 0x06, 0x44, 0x18,
|
||||
0x98, 0xc1, 0x86, 0xc0, 0x0d, 0x36, 0x0c, 0x6b, 0xf0, 0x06, 0xc0, 0x86,
|
||||
0xa2, 0xf3, 0xe0, 0x40, 0x03, 0xaa, 0xb0, 0xb1, 0xd9, 0xb5, 0xb9, 0xa4,
|
||||
0x91, 0x95, 0xb9, 0xd1, 0x4d, 0x09, 0x82, 0x2a, 0x64, 0x78, 0x2e, 0x76,
|
||||
0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e, 0x53, 0x02, 0xa2, 0x09, 0x19, 0x9e,
|
||||
0x8b, 0x5d, 0x18, 0x9b, 0x5d, 0x99, 0xdc, 0x94, 0xc0, 0xa8, 0x43, 0x86,
|
||||
0xe7, 0x32, 0x87, 0x16, 0x46, 0x56, 0x26, 0xd7, 0xf4, 0x46, 0x56, 0xc6,
|
||||
0x36, 0x25, 0x48, 0xca, 0x90, 0xe1, 0xb9, 0xc8, 0x95, 0xcd, 0xbd, 0xd5,
|
||||
0xc9, 0x8d, 0x95, 0xcd, 0x4d, 0x09, 0xb2, 0x3a, 0x64, 0x78, 0x2e, 0x76,
|
||||
0x69, 0x65, 0x77, 0x49, 0x64, 0x53, 0x74, 0x61, 0x74, 0x65, 0x53, 0x82,
|
||||
0xad, 0x0e, 0x19, 0x9e, 0x4b, 0x99, 0x1b, 0x9d, 0x5c, 0x1e, 0xd4, 0x5b,
|
||||
0x9a, 0x1b, 0xdd, 0xdc, 0x94, 0x00, 0x0e, 0x00, 0x79, 0x18, 0x00, 0x00,
|
||||
0x4c, 0x00, 0x00, 0x00, 0x33, 0x08, 0x80, 0x1c, 0xc4, 0xe1, 0x1c, 0x66,
|
||||
0x14, 0x01, 0x3d, 0x88, 0x43, 0x38, 0x84, 0xc3, 0x8c, 0x42, 0x80, 0x07,
|
||||
0x79, 0x78, 0x07, 0x73, 0x98, 0x71, 0x0c, 0xe6, 0x00, 0x0f, 0xed, 0x10,
|
||||
0x0e, 0xf4, 0x80, 0x0e, 0x33, 0x0c, 0x42, 0x1e, 0xc2, 0xc1, 0x1d, 0xce,
|
||||
0xa1, 0x1c, 0x66, 0x30, 0x05, 0x3d, 0x88, 0x43, 0x38, 0x84, 0x83, 0x1b,
|
||||
0xcc, 0x03, 0x3d, 0xc8, 0x43, 0x3d, 0x8c, 0x03, 0x3d, 0xcc, 0x78, 0x8c,
|
||||
0x74, 0x70, 0x07, 0x7b, 0x08, 0x07, 0x79, 0x48, 0x87, 0x70, 0x70, 0x07,
|
||||
0x7a, 0x70, 0x03, 0x76, 0x78, 0x87, 0x70, 0x20, 0x87, 0x19, 0xcc, 0x11,
|
||||
0x0e, 0xec, 0x90, 0x0e, 0xe1, 0x30, 0x0f, 0x6e, 0x30, 0x0f, 0xe3, 0xf0,
|
||||
0x0e, 0xf0, 0x50, 0x0e, 0x33, 0x10, 0xc4, 0x1d, 0xde, 0x21, 0x1c, 0xd8,
|
||||
0x21, 0x1d, 0xc2, 0x61, 0x1e, 0x66, 0x30, 0x89, 0x3b, 0xbc, 0x83, 0x3b,
|
||||
0xd0, 0x43, 0x39, 0xb4, 0x03, 0x3c, 0xbc, 0x83, 0x3c, 0x84, 0x03, 0x3b,
|
||||
0xcc, 0xf0, 0x14, 0x76, 0x60, 0x07, 0x7b, 0x68, 0x07, 0x37, 0x68, 0x87,
|
||||
0x72, 0x68, 0x07, 0x37, 0x80, 0x87, 0x70, 0x90, 0x87, 0x70, 0x60, 0x07,
|
||||
0x76, 0x28, 0x07, 0x76, 0xf8, 0x05, 0x76, 0x78, 0x87, 0x77, 0x80, 0x87,
|
||||
0x5f, 0x08, 0x87, 0x71, 0x18, 0x87, 0x72, 0x98, 0x87, 0x79, 0x98, 0x81,
|
||||
0x2c, 0xee, 0xf0, 0x0e, 0xee, 0xe0, 0x0e, 0xf5, 0xc0, 0x0e, 0xec, 0x30,
|
||||
0x03, 0x62, 0xc8, 0xa1, 0x1c, 0xe4, 0xa1, 0x1c, 0xcc, 0xa1, 0x1c, 0xe4,
|
||||
0xa1, 0x1c, 0xdc, 0x61, 0x1c, 0xca, 0x21, 0x1c, 0xc4, 0x81, 0x1d, 0xca,
|
||||
0x61, 0x06, 0xd6, 0x90, 0x43, 0x39, 0xc8, 0x43, 0x39, 0x98, 0x43, 0x39,
|
||||
0xc8, 0x43, 0x39, 0xb8, 0xc3, 0x38, 0x94, 0x43, 0x38, 0x88, 0x03, 0x3b,
|
||||
0x94, 0xc3, 0x2f, 0xbc, 0x83, 0x3c, 0xfc, 0x82, 0x3b, 0xd4, 0x03, 0x3b,
|
||||
0xb0, 0xc3, 0x8c, 0xc8, 0x21, 0x07, 0x7c, 0x70, 0x03, 0x72, 0x10, 0x87,
|
||||
0x73, 0x70, 0x03, 0x7b, 0x08, 0x07, 0x79, 0x60, 0x87, 0x70, 0xc8, 0x87,
|
||||
0x77, 0xa8, 0x07, 0x7a, 0x98, 0x81, 0x3c, 0xe4, 0x80, 0x0f, 0x6e, 0x40,
|
||||
0x0f, 0xe5, 0xd0, 0x0e, 0xf0, 0x00, 0x00, 0x00, 0x71, 0x20, 0x00, 0x00,
|
||||
0x22, 0x00, 0x00, 0x00, 0x46, 0x00, 0x0d, 0x97, 0xef, 0x3c, 0x7e, 0x80,
|
||||
0x34, 0x40, 0x84, 0xf9, 0xc5, 0x6d, 0xdb, 0xc1, 0x36, 0x5c, 0xbe, 0xf3,
|
||||
0xf8, 0x42, 0x40, 0x15, 0x05, 0x11, 0x95, 0x0e, 0x30, 0x94, 0x84, 0x01,
|
||||
0x08, 0x98, 0x5f, 0xdc, 0xb6, 0x21, 0x48, 0xc3, 0xe5, 0x3b, 0x8f, 0x2f,
|
||||
0x44, 0x04, 0x30, 0x11, 0x21, 0xd0, 0x0c, 0x0b, 0x61, 0x05, 0xce, 0x70,
|
||||
0xf9, 0xce, 0xe3, 0x0f, 0xce, 0x64, 0xfb, 0xc5, 0x6d, 0x5b, 0xc0, 0x34,
|
||||
0x5c, 0xbe, 0xf3, 0xf8, 0x8b, 0x03, 0x0c, 0x62, 0xf3, 0x50, 0x93, 0x5f,
|
||||
0xdc, 0xb6, 0x0d, 0x40, 0xc3, 0xe5, 0x3b, 0x8f, 0x2f, 0x01, 0xcc, 0xb3,
|
||||
0x10, 0x7e, 0x71, 0xdb, 0x26, 0x50, 0x0d, 0x97, 0xef, 0x3c, 0xbe, 0x34,
|
||||
0x39, 0x11, 0x81, 0x52, 0xd3, 0x43, 0x4d, 0x7e, 0x71, 0xdb, 0x66, 0xf0,
|
||||
0x0c, 0x97, 0xef, 0x3c, 0x3e, 0xd5, 0x00, 0x11, 0xe6, 0x17, 0xb7, 0x6d,
|
||||
0x00, 0x04, 0x03, 0x20, 0x0d, 0x00, 0x00, 0x00, 0x61, 0x20, 0x00, 0x00,
|
||||
0x86, 0x00, 0x00, 0x00, 0x13, 0x04, 0x41, 0x2c, 0x10, 0x00, 0x00, 0x00,
|
||||
0x0e, 0x00, 0x00, 0x00, 0x84, 0x8d, 0x00, 0x50, 0x51, 0x02, 0x65, 0x40,
|
||||
0x44, 0xb1, 0x95, 0xdd, 0x0c, 0x40, 0x21, 0x94, 0x51, 0x29, 0x94, 0x5c,
|
||||
0x21, 0x95, 0x69, 0x40, 0xa1, 0x06, 0x14, 0x1e, 0x0d, 0x23, 0x00, 0x63,
|
||||
0x04, 0x20, 0x08, 0x82, 0xf0, 0x2f, 0x8c, 0x11, 0x80, 0x20, 0x08, 0xc2,
|
||||
0xdf, 0x0c, 0xc0, 0x18, 0x01, 0x08, 0x82, 0x20, 0xfe, 0x01, 0x00, 0x00,
|
||||
0x23, 0x06, 0x09, 0x00, 0x82, 0x60, 0x90, 0x99, 0x81, 0xb2, 0x91, 0x01,
|
||||
0x19, 0x4c, 0x23, 0x06, 0x09, 0x00, 0x82, 0x60, 0x90, 0x9d, 0xc1, 0x22,
|
||||
0x95, 0x41, 0x19, 0x50, 0x23, 0x06, 0x09, 0x00, 0x82, 0x60, 0x90, 0xa1,
|
||||
0x01, 0xc3, 0x99, 0x81, 0x19, 0x54, 0x23, 0x06, 0x09, 0x00, 0x82, 0x60,
|
||||
0x60, 0xc0, 0x01, 0x84, 0x06, 0x67, 0xe0, 0x45, 0x23, 0x06, 0x09, 0x00,
|
||||
0x82, 0x60, 0x60, 0xc4, 0x41, 0x94, 0x06, 0x68, 0x60, 0x49, 0x23, 0x06,
|
||||
0x09, 0x00, 0x82, 0x60, 0x60, 0xc8, 0x81, 0x94, 0x06, 0x69, 0x00, 0x06,
|
||||
0xd3, 0x88, 0x41, 0x02, 0x80, 0x20, 0x18, 0x18, 0x73, 0x30, 0xa9, 0x81,
|
||||
0x1a, 0x60, 0xd4, 0x88, 0x41, 0x02, 0x80, 0x20, 0x18, 0x18, 0x74, 0x40,
|
||||
0xad, 0xc1, 0x1a, 0x84, 0x41, 0x35, 0x62, 0x90, 0x00, 0x20, 0x08, 0x06,
|
||||
0x46, 0x1d, 0x54, 0x6c, 0xc0, 0x06, 0x99, 0x35, 0x62, 0xf0, 0x00, 0x20,
|
||||
0x08, 0x06, 0x0d, 0x1d, 0x3c, 0x09, 0x62, 0x14, 0xcb, 0xd2, 0x06, 0x6d,
|
||||
0x70, 0x2d, 0xa3, 0x09, 0x01, 0x30, 0x9a, 0x20, 0x04, 0xa3, 0x09, 0x83,
|
||||
0x30, 0x62, 0x60, 0x00, 0x20, 0x08, 0x06, 0x53, 0x1d, 0x54, 0xca, 0x88,
|
||||
0x81, 0x01, 0x80, 0x20, 0x18, 0x4c, 0x76, 0x60, 0x29, 0x23, 0x06, 0x06,
|
||||
0x00, 0x82, 0x60, 0x30, 0xdd, 0x41, 0x1c, 0x08, 0x23, 0x06, 0x06, 0x00,
|
||||
0x82, 0x60, 0x30, 0xe1, 0x81, 0x1c, 0x08, 0x23, 0x06, 0x06, 0x00, 0x82,
|
||||
0x60, 0x30, 0xe5, 0x01, 0xe6, 0x8c, 0x18, 0x18, 0x00, 0x08, 0x82, 0xc1,
|
||||
0xa4, 0x07, 0x99, 0x33, 0x62, 0x60, 0x00, 0x20, 0x08, 0x06, 0xd3, 0x1e,
|
||||
0xd4, 0x81, 0x30, 0x62, 0x60, 0x00, 0x20, 0x08, 0x06, 0x13, 0x1f, 0xd8,
|
||||
0x81, 0x60, 0x82, 0x01, 0x1f, 0x13, 0x0c, 0xf8, 0x18, 0x26, 0xd0, 0xc7,
|
||||
0x32, 0x81, 0x3e, 0x23, 0x06, 0x07, 0x00, 0x82, 0x60, 0x60, 0x81, 0x02,
|
||||
0x1a, 0x5c, 0x7d, 0x30, 0x9a, 0x10, 0x00, 0xa3, 0x09, 0x42, 0x30, 0x9a,
|
||||
0x30, 0x08, 0x36, 0x08, 0xf4, 0x31, 0x42, 0xa0, 0xcf, 0x88, 0x41, 0x02,
|
||||
0x80, 0x20, 0x18, 0x44, 0xa8, 0xf0, 0x06, 0x42, 0x80, 0x1c, 0x16, 0x8c,
|
||||
0x81, 0x7c, 0x46, 0x0c, 0x0e, 0x00, 0x04, 0xc1, 0xe0, 0x59, 0x85, 0x36,
|
||||
0x08, 0xc4, 0x60, 0xc4, 0xe0, 0x00, 0x40, 0x10, 0x0c, 0x1e, 0x56, 0x70,
|
||||
0x03, 0xec, 0x1a, 0x31, 0x38, 0x00, 0x10, 0x04, 0x83, 0xa7, 0x15, 0xd8,
|
||||
0x20, 0xb8, 0x46, 0x0c, 0x0e, 0x00, 0x04, 0xc1, 0xe0, 0x71, 0x85, 0x36,
|
||||
0xd0, 0xb2, 0x11, 0x83, 0x03, 0x00, 0x41, 0x30, 0x78, 0x5e, 0x21, 0x0e,
|
||||
0x02, 0xc1, 0x02, 0x35, 0x80, 0x8f, 0x05, 0x86, 0x7c, 0x2c, 0x58, 0x03,
|
||||
0xf8, 0x8c, 0x18, 0x1c, 0x00, 0x08, 0x82, 0xc1, 0x33, 0x0b, 0x75, 0x10,
|
||||
0xb8, 0xc1, 0x88, 0xc1, 0x01, 0x80, 0x20, 0x18, 0x3c, 0xb4, 0x30, 0x07,
|
||||
0xc1, 0x1a, 0x58, 0x30, 0x06, 0xf2, 0x19, 0x31, 0x48, 0x00, 0x10, 0x04,
|
||||
0x03, 0x04, 0x17, 0xee, 0x00, 0x16, 0x60, 0xe1, 0x14, 0xce, 0x60, 0xc4,
|
||||
0x20, 0x01, 0x40, 0x10, 0x0c, 0x10, 0x5c, 0xb8, 0x03, 0x58, 0x80, 0x05,
|
||||
0x3f, 0x30, 0x83, 0x11, 0x83, 0x04, 0x00, 0x41, 0x30, 0x40, 0x70, 0xe1,
|
||||
0x0e, 0x60, 0x01, 0x16, 0x4c, 0xa1, 0x0c, 0x46, 0x0c, 0x12, 0x00, 0x04,
|
||||
0xc1, 0x00, 0xc1, 0x85, 0x3b, 0x80, 0x05, 0x58, 0xe8, 0x83, 0x00, 0x01,
|
||||
0x00, 0x00, 0x00, 0x00
|
||||
};
|
||||
static const unsigned int testgpurender_msdf_frag_dxil_len = 4744;
|
37
test/testgpurender_msdf.frag.hlsl
Normal file
37
test/testgpurender_msdf.frag.hlsl
Normal file
|
@ -0,0 +1,37 @@
|
|||
cbuffer Context : register(b0, space3) {
|
||||
float distance_field_range;
|
||||
float2 texture_size;
|
||||
};
|
||||
|
||||
Texture2D u_texture : register(t0, space2);
|
||||
SamplerState u_sampler : register(s0, space2);
|
||||
|
||||
struct PSInput {
|
||||
float4 v_color : COLOR0;
|
||||
float2 v_uv : TEXCOORD0;
|
||||
};
|
||||
|
||||
struct PSOutput {
|
||||
float4 o_color : SV_Target;
|
||||
};
|
||||
|
||||
float median(float r, float g, float b) {
|
||||
return max(min(r, g), min(max(r, g), b));
|
||||
}
|
||||
|
||||
float screenPxRange(float2 texCoord) {
|
||||
float2 unitRange = float2(distance_field_range, distance_field_range)/texture_size;
|
||||
float2 screenTexSize = float2(1.0, 1.0)/fwidth(texCoord);
|
||||
return max(0.5*dot(unitRange, screenTexSize), 1.0);
|
||||
}
|
||||
|
||||
PSOutput main(PSInput input) {
|
||||
PSOutput output;
|
||||
float3 msd = u_texture.Sample(u_sampler, input.v_uv).rgb;
|
||||
float sd = median(msd.r, msd.g, msd.b);
|
||||
float screenPxDistance = screenPxRange(input.v_uv)*(sd - 0.5);
|
||||
float opacity = clamp(screenPxDistance + 0.5, 0.0, 1.0);
|
||||
output.o_color.rgb = input.v_color.rgb;
|
||||
output.o_color.a = (input.v_color.a * opacity);
|
||||
return output;
|
||||
}
|
97
test/testgpurender_msdf.frag.msl.h
Normal file
97
test/testgpurender_msdf.frag.msl.h
Normal file
|
@ -0,0 +1,97 @@
|
|||
static const unsigned char testgpurender_msdf_frag_msl[] = {
|
||||
0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65,
|
||||
0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a,
|
||||
0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69,
|
||||
0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a,
|
||||
0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70,
|
||||
0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a,
|
||||
0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x74, 0x79, 0x70, 0x65, 0x5f,
|
||||
0x43, 0x6f, 0x6e, 0x74, 0x65, 0x78, 0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20,
|
||||
0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x64, 0x69, 0x73, 0x74,
|
||||
0x61, 0x6e, 0x63, 0x65, 0x5f, 0x66, 0x69, 0x65, 0x6c, 0x64, 0x5f, 0x72,
|
||||
0x61, 0x6e, 0x67, 0x65, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x70, 0x61,
|
||||
0x63, 0x6b, 0x65, 0x64, 0x5f, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20,
|
||||
0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x5f, 0x73, 0x69, 0x7a, 0x65,
|
||||
0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61,
|
||||
0x6e, 0x74, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x33,
|
||||
0x35, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72,
|
||||
0x75, 0x63, 0x74, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x30, 0x5f, 0x6f, 0x75,
|
||||
0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61,
|
||||
0x74, 0x34, 0x20, 0x6f, 0x75, 0x74, 0x5f, 0x76, 0x61, 0x72, 0x5f, 0x53,
|
||||
0x56, 0x5f, 0x54, 0x61, 0x72, 0x67, 0x65, 0x74, 0x20, 0x5b, 0x5b, 0x63,
|
||||
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};
|
||||
static const unsigned int testgpurender_msdf_frag_msl_len = 1119;
|
162
test/testgpurender_msdf.frag.spv.h
Normal file
162
test/testgpurender_msdf.frag.spv.h
Normal file
|
@ -0,0 +1,162 @@
|
|||
static const unsigned char testgpurender_msdf_frag_spv[] = {
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|
||||
0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x2b, 0x00, 0x04, 0x00,
|
||||
0x0d, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0x17, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x05, 0x00, 0x15, 0x00, 0x00, 0x00,
|
||||
0x16, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
|
||||
0x1e, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x15, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00,
|
||||
0x08, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||
0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
|
||||
0x1a, 0x00, 0x02, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||
0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
|
||||
0x17, 0x00, 0x04, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x1b, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||
0x1c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
|
||||
0x20, 0x00, 0x04, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0x1a, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x1e, 0x00, 0x00, 0x00,
|
||||
0x21, 0x00, 0x03, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
|
||||
0x1b, 0x00, 0x03, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
|
||||
0x20, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
|
||||
0x17, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x19, 0x00, 0x00, 0x00,
|
||||
0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
|
||||
0x1b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x3b, 0x00, 0x04, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x1d, 0x00, 0x00, 0x00,
|
||||
0x05, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||
0x22, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x03, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x05, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
|
||||
0x24, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x1a, 0x00, 0x00, 0x00,
|
||||
0x25, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
|
||||
0x15, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00,
|
||||
0x09, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0a, 0x00, 0x00, 0x00,
|
||||
0x28, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00,
|
||||
0x0c, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00,
|
||||
0x28, 0x00, 0x00, 0x00, 0x57, 0x00, 0x06, 0x00, 0x1a, 0x00, 0x00, 0x00,
|
||||
0x2a, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x2b, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x51, 0x00, 0x05, 0x00, 0x10, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00,
|
||||
0x2a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00,
|
||||
0x2b, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x50, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00,
|
||||
0x0c, 0x00, 0x07, 0x00, 0x10, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00,
|
||||
0x2d, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x31, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00,
|
||||
0x2e, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00,
|
||||
0x20, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||
0x0f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x33, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00,
|
||||
0x15, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00,
|
||||
0x33, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00,
|
||||
0x35, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
|
||||
0x3d, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00,
|
||||
0x35, 0x00, 0x00, 0x00, 0x88, 0x00, 0x05, 0x00, 0x15, 0x00, 0x00, 0x00,
|
||||
0x37, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00,
|
||||
0xd1, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00,
|
||||
0x26, 0x00, 0x00, 0x00, 0x88, 0x00, 0x05, 0x00, 0x15, 0x00, 0x00, 0x00,
|
||||
0x39, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00,
|
||||
0x94, 0x00, 0x05, 0x00, 0x10, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00,
|
||||
0x37, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
|
||||
0x3a, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x3c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00,
|
||||
0x3b, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00,
|
||||
0x11, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x3e, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00,
|
||||
0x81, 0x00, 0x05, 0x00, 0x10, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00,
|
||||
0x3e, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x08, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x2b, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||
0x13, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x09, 0x00, 0x1a, 0x00, 0x00, 0x00,
|
||||
0x41, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x22, 0x00, 0x00, 0x00,
|
||||
0x42, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
|
||||
0x3d, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00,
|
||||
0x42, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x44, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
|
||||
0x52, 0x00, 0x06, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00,
|
||||
0x44, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0x3e, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00,
|
||||
0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00
|
||||
};
|
||||
static const unsigned int testgpurender_msdf_frag_spv_len = 1904;
|
Loading…
Add table
Add a link
Reference in a new issue