Added support for custom shaders with the GPU renderer

Added an example of MSDF font rendering with the SDL 2D renderer
This commit is contained in:
Sam Lantinga 2025-03-13 16:41:58 -07:00
parent eb56c8af85
commit 2aee105b43
19 changed files with 1460 additions and 34 deletions

View file

@ -1238,6 +1238,10 @@ SDL3_0.0.0 {
SDL_RenderTexture9GridTiled;
SDL_SetDefaultTextureScaleMode;
SDL_GetDefaultTextureScaleMode;
SDL_CreateGPURenderState;
SDL_SetGPURenderStateFragmentUniformData;
SDL_SetRenderGPUState;
SDL_DestroyGPURenderState;
# extra symbols go here (don't modify this line)
local: *;
};