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Sync SDL3 wiki -> header
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@ -2098,7 +2098,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderTextureRotated(SDL_Renderer *renderer
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*
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* \threadsafety You may only call this function from the main thread.
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*
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* \since This function is available since SDL 3.0.0.
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_RenderTexture
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*/
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