From 29ef31d58921d32368d427f360fac0bd199159d7 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Fri, 25 Apr 2025 03:49:37 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_gpu.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index 634ca2ca52..6bcfd76276 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -1343,8 +1343,7 @@ typedef struct SDL_GPUViewport * texture. * * If either of `pixels_per_row` or `rows_per_layer` is zero, then width and - * height of passed SDL_GPUTextureRegion to SDL_UploadToGPUTexture - * + * height of passed SDL_GPUTextureRegion to SDL_UploadToGPUTexture or * SDL_DownloadFromGPUTexture are used as default values respectively and data * is considered to be tightly packed. *