Sync SDL wiki -> header

This commit is contained in:
SDL Wiki Bot 2022-11-22 22:40:14 +00:00
parent 8b18b09027
commit 290bd8b910
45 changed files with 730 additions and 730 deletions

View file

@ -134,7 +134,7 @@ extern "C" {
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_InitSubSystem
* \sa SDL_Quit
@ -152,7 +152,7 @@ extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Init
* \sa SDL_Quit
@ -175,7 +175,7 @@ extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
*
* \param flags any of the flags used by SDL_Init(); see SDL_Init for details.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_InitSubSystem
* \sa SDL_Quit
@ -191,7 +191,7 @@ extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
*
* The return value does not include SDL_INIT_NOPARACHUTE.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Init
* \sa SDL_InitSubSystem
@ -215,7 +215,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
* application is shutdown, but it is not wise to do this from a library or
* other dynamically loaded code.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Init
* \sa SDL_QuitSubSystem

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@ -219,7 +219,7 @@ typedef SDL_AssertState (SDLCALL *SDL_AssertionHandler)(
* fails or NULL for the default handler
* \param userdata a pointer that is passed to `handler`
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetAssertionHandler
*/
@ -238,7 +238,7 @@ extern DECLSPEC void SDLCALL SDL_SetAssertionHandler(
* \returns the default SDL_AssertionHandler that is called when an assert
* triggers.
*
* \since This function is available since SDL 2.0.2.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetAssertionHandler
*/
@ -261,7 +261,7 @@ extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetDefaultAssertionHandler(void
* was passed to SDL_SetAssertionHandler()
* \returns the SDL_AssertionHandler that is called when an assert triggers.
*
* \since This function is available since SDL 2.0.2.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetAssertionHandler
*/
@ -289,7 +289,7 @@ extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetAssertionHandler(void **puse
* \returns a list of all failed assertions or NULL if the list is empty. This
* memory should not be modified or freed by the application.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ResetAssertionReport
*/
@ -303,7 +303,7 @@ extern DECLSPEC const SDL_AssertData * SDLCALL SDL_GetAssertionReport(void);
* no items. In addition, any previously-triggered assertions will be reset to
* a trigger_count of zero, and their always_ignore state will be false.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetAssertionReport
*/

View file

@ -98,7 +98,7 @@ typedef int SDL_SpinLock;
* \returns SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already
* held.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AtomicLock
* \sa SDL_AtomicUnlock
@ -113,7 +113,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock);
*
* \param lock a pointer to a lock variable
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AtomicTryLock
* \sa SDL_AtomicUnlock
@ -130,7 +130,7 @@ extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
*
* \param lock a pointer to a lock variable
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AtomicLock
* \sa SDL_AtomicTryLock
@ -178,7 +178,7 @@ extern __inline void SDL_CompilerBarrier(void);
* For more information on these semantics, take a look at the blog post:
* http://preshing.com/20120913/acquire-and-release-semantics
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void);
extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
@ -269,7 +269,7 @@ typedef struct { int value; } SDL_atomic_t;
* \param newval the new value
* \returns SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AtomicCASPtr
* \sa SDL_AtomicGet
@ -289,7 +289,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int
* \param v the desired value
* \returns the previous value of the atomic variable.
*
* \since This function is available since SDL 2.0.2.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AtomicGet
*/
@ -304,7 +304,7 @@ extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_atomic_t *a, int v);
* \param a a pointer to an SDL_atomic_t variable
* \returns the current value of an atomic variable.
*
* \since This function is available since SDL 2.0.2.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AtomicSet
*/
@ -322,7 +322,7 @@ extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_atomic_t *a);
* \param v the desired value to add
* \returns the previous value of the atomic variable.
*
* \since This function is available since SDL 2.0.2.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AtomicDecRef
* \sa SDL_AtomicIncRef
@ -357,7 +357,7 @@ extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_atomic_t *a, int v);
* \param newval the new pointer value
* \returns SDL_TRUE if the pointer was set, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AtomicCAS
* \sa SDL_AtomicGetPtr
@ -375,7 +375,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void **a, void *oldval, void *
* \param v the desired pointer value
* \returns the previous value of the pointer.
*
* \since This function is available since SDL 2.0.2.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AtomicCASPtr
* \sa SDL_AtomicGetPtr
@ -391,7 +391,7 @@ extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v);
* \param a a pointer to a pointer
* \returns the current value of a pointer.
*
* \since This function is available since SDL 2.0.2.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AtomicCASPtr
* \sa SDL_AtomicSetPtr

View file

@ -269,7 +269,7 @@ typedef struct SDL_AudioCVT
*
* \returns the number of built-in audio drivers.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetAudioDriver
*/
@ -291,7 +291,7 @@ extern DECLSPEC int SDLCALL SDL_GetNumAudioDrivers(void);
* \returns the name of the audio driver at the requested index, or NULL if an
* invalid index was specified.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetNumAudioDrivers
*/
@ -318,7 +318,7 @@ extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AudioQuit
*/
@ -332,7 +332,7 @@ extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name);
* specific need to specify the audio driver you want to use. You should
* normally use SDL_Quit() or SDL_QuitSubSystem().
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AudioInit
*/
@ -351,7 +351,7 @@ extern DECLSPEC void SDLCALL SDL_AudioQuit(void);
* \returns the name of the current audio driver or NULL if no driver has been
* initialized.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AudioInit
*/
@ -397,7 +397,7 @@ extern DECLSPEC const char *SDLCALL SDL_GetCurrentAudioDriver(void);
* audio device or failure to set up the audio thread; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CloseAudio
* \sa SDL_LockAudio
@ -457,7 +457,7 @@ typedef Uint32 SDL_AudioDeviceID;
* -1 if an explicit list of devices can't be determined. A return
* value of -1 does not necessarily mean an error condition.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetAudioDeviceName
* \sa SDL_OpenAudioDevice
@ -484,7 +484,7 @@ extern DECLSPEC int SDLCALL SDL_GetNumAudioDevices(int iscapture);
* \returns the name of the audio device at the requested index, or NULL on
* error.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetNumAudioDevices
* \sa SDL_GetDefaultAudioInfo
@ -510,7 +510,7 @@ extern DECLSPEC const char *SDLCALL SDL_GetAudioDeviceName(int index,
* \param spec The SDL_AudioSpec to be initialized by this function.
* \returns 0 on success, nonzero on error
*
* \since This function is available since SDL 2.0.16.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetNumAudioDevices
* \sa SDL_GetDefaultAudioInfo
@ -544,7 +544,7 @@ extern DECLSPEC int SDLCALL SDL_GetAudioDeviceSpec(int index,
* query the default output device.
* \returns 0 on success, nonzero on error
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetAudioDeviceName
* \sa SDL_GetAudioDeviceSpec
@ -657,7 +657,7 @@ extern DECLSPEC int SDLCALL SDL_GetDefaultAudioInfo(char **name,
* For compatibility with SDL 1.2, this will never return 1, since
* SDL reserves that ID for the legacy SDL_OpenAudio() function.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CloseAudioDevice
* \sa SDL_GetAudioDeviceName
@ -702,7 +702,7 @@ typedef enum
*
* \returns the SDL_AudioStatus of the audio device opened by SDL_OpenAudio().
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetAudioDeviceStatus
*/
@ -715,7 +715,7 @@ extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioStatus(void);
* SDL_OpenAudioDevice()
* \returns the SDL_AudioStatus of the specified audio device.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_PauseAudioDevice
*/
@ -747,7 +747,7 @@ extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioDeviceStatus(SDL_AudioDevice
*
* \param pause_on non-zero to pause, 0 to unpause
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetAudioStatus
* \sa SDL_PauseAudioDevice
@ -778,7 +778,7 @@ extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
* \param dev a device opened by SDL_OpenAudioDevice()
* \param pause_on non-zero to pause, 0 to unpause
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LockAudioDevice
*/
@ -862,7 +862,7 @@ extern DECLSPEC void SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev,
* When the application is done with the data returned in
* `audio_buf`, it should call SDL_FreeWAV() to dispose of it.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_FreeWAV
* \sa SDL_LoadWAV
@ -890,7 +890,7 @@ extern DECLSPEC SDL_AudioSpec *SDLCALL SDL_LoadWAV_RW(SDL_RWops * src,
* \param audio_buf a pointer to the buffer created by SDL_LoadWAV() or
* SDL_LoadWAV_RW()
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LoadWAV
* \sa SDL_LoadWAV_RW
@ -925,7 +925,7 @@ extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 * audio_buf);
* or a negative error code on failure; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ConvertAudio
*/
@ -971,7 +971,7 @@ extern DECLSPEC int SDLCALL SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
* \returns 0 if the conversion was completed successfully or a negative error
* code on failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_BuildAudioCVT
*/
@ -999,7 +999,7 @@ typedef struct _SDL_AudioStream SDL_AudioStream;
* \param dst_rate The sampling rate of the desired audio output
* \returns 0 on success, or -1 on error.
*
* \since This function is available since SDL 2.0.7.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AudioStreamPut
* \sa SDL_AudioStreamGet
@ -1023,7 +1023,7 @@ extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioForm
* \param len The number of bytes to write to the stream
* \returns 0 on success, or -1 on error.
*
* \since This function is available since SDL 2.0.7.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_NewAudioStream
* \sa SDL_AudioStreamGet
@ -1042,7 +1042,7 @@ extern DECLSPEC int SDLCALL SDL_AudioStreamPut(SDL_AudioStream *stream, const vo
* \param len The maximum number of bytes to fill
* \returns the number of bytes read from the stream, or -1 on error
*
* \since This function is available since SDL 2.0.7.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_NewAudioStream
* \sa SDL_AudioStreamPut
@ -1060,7 +1060,7 @@ extern DECLSPEC int SDLCALL SDL_AudioStreamGet(SDL_AudioStream *stream, void *bu
* resample correctly, so this number might be lower than what you expect, or
* even be zero. Add more data or flush the stream if you need the data now.
*
* \since This function is available since SDL 2.0.7.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_NewAudioStream
* \sa SDL_AudioStreamPut
@ -1079,7 +1079,7 @@ extern DECLSPEC int SDLCALL SDL_AudioStreamAvailable(SDL_AudioStream *stream);
* audio gaps in the output. Generally this is intended to signal the end of
* input, so the complete output becomes available.
*
* \since This function is available since SDL 2.0.7.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_NewAudioStream
* \sa SDL_AudioStreamPut
@ -1093,7 +1093,7 @@ extern DECLSPEC int SDLCALL SDL_AudioStreamFlush(SDL_AudioStream *stream);
/**
* Clear any pending data in the stream without converting it
*
* \since This function is available since SDL 2.0.7.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_NewAudioStream
* \sa SDL_AudioStreamPut
@ -1107,7 +1107,7 @@ extern DECLSPEC void SDLCALL SDL_AudioStreamClear(SDL_AudioStream *stream);
/**
* Free an audio stream
*
* \since This function is available since SDL 2.0.7.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_NewAudioStream
* \sa SDL_AudioStreamPut
@ -1138,7 +1138,7 @@ extern DECLSPEC void SDLCALL SDL_FreeAudioStream(SDL_AudioStream *stream);
* \param volume ranges from 0 - 128, and should be set to SDL_MIX_MAXVOLUME
* for full audio volume
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_MixAudioFormat
*/
@ -1173,7 +1173,7 @@ extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 * dst, const Uint8 * src,
* \param volume ranges from 0 - 128, and should be set to SDL_MIX_MAXVOLUME
* for full audio volume
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_MixAudioFormat(Uint8 * dst,
const Uint8 * src,
@ -1221,7 +1221,7 @@ extern DECLSPEC void SDLCALL SDL_MixAudioFormat(Uint8 * dst,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ClearQueuedAudio
* \sa SDL_GetQueuedAudioSize
@ -1269,7 +1269,7 @@ extern DECLSPEC int SDLCALL SDL_QueueAudio(SDL_AudioDeviceID dev, const void *da
* \returns the number of bytes dequeued, which could be less than requested;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.5.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ClearQueuedAudio
* \sa SDL_GetQueuedAudioSize
@ -1302,7 +1302,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_DequeueAudio(SDL_AudioDeviceID dev, void *dat
* \param dev the device ID of which we will query queued audio size
* \returns the number of bytes (not samples!) of queued audio.
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ClearQueuedAudio
* \sa SDL_QueueAudio
@ -1336,7 +1336,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetQueuedAudioSize(SDL_AudioDeviceID dev);
*
* \param dev the device ID of which to clear the audio queue
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetQueuedAudioSize
* \sa SDL_QueueAudio
@ -1367,7 +1367,7 @@ extern DECLSPEC void SDLCALL SDL_ClearQueuedAudio(SDL_AudioDeviceID dev);
*
* ...and is only useful if you used the legacy SDL_OpenAudio() function.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LockAudioDevice
* \sa SDL_UnlockAudio
@ -1408,7 +1408,7 @@ extern DECLSPEC void SDLCALL SDL_LockAudio(void);
*
* \param dev the ID of the device to be locked
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_UnlockAudioDevice
*/
@ -1426,7 +1426,7 @@ extern DECLSPEC void SDLCALL SDL_LockAudioDevice(SDL_AudioDeviceID dev);
*
* ...and is only useful if you used the legacy SDL_OpenAudio() function.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LockAudio
* \sa SDL_UnlockAudioDevice
@ -1441,7 +1441,7 @@ extern DECLSPEC void SDLCALL SDL_UnlockAudio(void);
*
* \param dev the ID of the device to be unlocked
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LockAudioDevice
*/
@ -1459,7 +1459,7 @@ extern DECLSPEC void SDLCALL SDL_UnlockAudioDevice(SDL_AudioDeviceID dev);
*
* ...and is only useful if you used the legacy SDL_OpenAudio() function.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_OpenAudio
*/
@ -1483,7 +1483,7 @@ extern DECLSPEC void SDLCALL SDL_CloseAudio(void);
*
* \param dev an audio device previously opened with SDL_OpenAudioDevice()
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_OpenAudioDevice
*/

View file

@ -173,7 +173,7 @@ typedef enum
* \returns an SDL_BlendMode that represents the chosen factors and
* operations.
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetRenderDrawBlendMode
* \sa SDL_GetRenderDrawBlendMode

View file

@ -45,7 +45,7 @@ extern "C" {
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetClipboardText
* \sa SDL_HasClipboardText
@ -63,7 +63,7 @@ extern DECLSPEC int SDLCALL SDL_SetClipboardText(const char *text);
* on the returned pointer when done with it (even if there was an
* error).
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HasClipboardText
* \sa SDL_SetClipboardText
@ -75,7 +75,7 @@ extern DECLSPEC char * SDLCALL SDL_GetClipboardText(void);
*
* \returns SDL_TRUE if the clipboard has text, or SDL_FALSE if it does not.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetClipboardText
* \sa SDL_SetClipboardText
@ -89,7 +89,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.26.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetPrimarySelectionText
* \sa SDL_HasPrimarySelectionText
@ -108,7 +108,7 @@ extern DECLSPEC int SDLCALL SDL_SetPrimarySelectionText(const char *text);
* call SDL_free() on the returned pointer when done with it (even if
* there was an error).
*
* \since This function is available since SDL 2.26.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HasPrimarySelectionText
* \sa SDL_SetPrimarySelectionText
@ -122,7 +122,7 @@ extern DECLSPEC char * SDLCALL SDL_GetPrimarySelectionText(void);
* \returns SDL_TRUE if the primary selection has text, or SDL_FALSE if it
* does not.
*
* \since This function is available since SDL 2.26.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetPrimarySelectionText
* \sa SDL_SetPrimarySelectionText

View file

@ -144,7 +144,7 @@ extern "C" {
* technologies such as hyperthreading, the number of logical cores
* may be more than the number of physical cores.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_GetCPUCount(void);
@ -156,7 +156,7 @@ extern DECLSPEC int SDLCALL SDL_GetCPUCount(void);
*
* \returns the L1 cache line size of the CPU, in bytes.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_GetCPUCacheLineSize(void);
@ -167,7 +167,7 @@ extern DECLSPEC int SDLCALL SDL_GetCPUCacheLineSize(void);
*
* \returns SDL_TRUE if the CPU has the RDTSC instruction or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Has3DNow
* \sa SDL_HasAltiVec
@ -190,7 +190,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void);
*
* \returns SDL_TRUE if the CPU has AltiVec features or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Has3DNow
* \sa SDL_HasAVX
@ -212,7 +212,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void);
*
* \returns SDL_TRUE if the CPU has MMX features or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Has3DNow
* \sa SDL_HasAltiVec
@ -234,7 +234,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void);
*
* \returns SDL_TRUE if the CPU has 3DNow! features or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HasAltiVec
* \sa SDL_HasAVX
@ -256,7 +256,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void);
*
* \returns SDL_TRUE if the CPU has SSE features or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Has3DNow
* \sa SDL_HasAltiVec
@ -278,7 +278,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void);
*
* \returns SDL_TRUE if the CPU has SSE2 features or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Has3DNow
* \sa SDL_HasAltiVec
@ -300,7 +300,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void);
*
* \returns SDL_TRUE if the CPU has SSE3 features or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Has3DNow
* \sa SDL_HasAltiVec
@ -322,7 +322,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE3(void);
*
* \returns SDL_TRUE if the CPU has SSE4.1 features or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Has3DNow
* \sa SDL_HasAltiVec
@ -344,7 +344,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE41(void);
*
* \returns SDL_TRUE if the CPU has SSE4.2 features or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Has3DNow
* \sa SDL_HasAltiVec
@ -366,7 +366,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE42(void);
*
* \returns SDL_TRUE if the CPU has AVX features or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.2.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Has3DNow
* \sa SDL_HasAltiVec
@ -388,7 +388,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX(void);
*
* \returns SDL_TRUE if the CPU has AVX2 features or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Has3DNow
* \sa SDL_HasAltiVec
@ -410,7 +410,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void);
*
* \returns SDL_TRUE if the CPU has AVX-512F features or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HasAVX
*/
@ -425,7 +425,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX512F(void);
*
* \returns SDL_TRUE if the CPU has ARM SIMD features or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.12.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HasNEON
*/
@ -438,7 +438,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void);
*
* \returns SDL_TRUE if the CPU has ARM NEON features or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasNEON(void);
@ -451,7 +451,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasNEON(void);
* \returns SDL_TRUE if the CPU has LOONGARCH LSX features or SDL_FALSE if
* not.
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasLSX(void);
@ -464,7 +464,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasLSX(void);
* \returns SDL_TRUE if the CPU has LOONGARCH LASX features or SDL_FALSE if
* not.
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasLASX(void);
@ -473,7 +473,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasLASX(void);
*
* \returns the amount of RAM configured in the system in MiB.
*
* \since This function is available since SDL 2.0.1.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void);
@ -492,7 +492,7 @@ extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void);
* \returns the alignment in bytes needed for available, known SIMD
* instructions.
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC size_t SDLCALL SDL_SIMDGetAlignment(void);
@ -527,7 +527,7 @@ extern DECLSPEC size_t SDLCALL SDL_SIMDGetAlignment(void);
* allocated block might be larger due to padding, etc.
* \returns a pointer to the newly-allocated block, NULL if out of memory.
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SIMDGetAlignment
* \sa SDL_SIMDRealloc
@ -551,7 +551,7 @@ extern DECLSPEC void * SDLCALL SDL_SIMDAlloc(const size_t len);
* memory.
* \returns a pointer to the newly-reallocated block, NULL if out of memory.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SIMDGetAlignment
* \sa SDL_SIMDAlloc
@ -576,7 +576,7 @@ extern DECLSPEC void * SDLCALL SDL_SIMDRealloc(void *mem, const size_t len);
* \param ptr The pointer, returned from SDL_SIMDAlloc or SDL_SIMDRealloc, to
* deallocate. NULL is a legal no-op.
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SIMDAlloc
* \sa SDL_SIMDRealloc

View file

@ -58,7 +58,7 @@ extern "C" {
* any
* \returns always -1.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ClearError
* \sa SDL_GetError
@ -95,7 +95,7 @@ extern DECLSPEC int SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fm
* return values of SDL function calls to determine when to
* appropriately call SDL_GetError().
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ClearError
* \sa SDL_SetError
@ -113,7 +113,7 @@ extern DECLSPEC const char *SDLCALL SDL_GetError(void);
* \param maxlen The size of the buffer pointed to by the errstr parameter
* \returns the pointer passed in as the `errstr` parameter.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetError
*/
@ -122,7 +122,7 @@ extern DECLSPEC char * SDLCALL SDL_GetErrorMsg(char *errstr, int maxlen);
/**
* Clear any previous error message for this thread.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetError
* \sa SDL_SetError

View file

@ -695,7 +695,7 @@ SDL_COMPILE_TIME_ASSERT(SDL_Event, sizeof(SDL_Event) == sizeof(((SDL_Event *)NUL
* polling or waiting for events (e.g. you are filtering them), then you must
* call SDL_PumpEvents() to force an event queue update.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_PollEvent
* \sa SDL_WaitEvent
@ -742,7 +742,7 @@ typedef enum
* \returns the number of events actually stored or a negative error code on
* failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_PollEvent
* \sa SDL_PumpEvents
@ -763,7 +763,7 @@ extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event * events, int numevents,
* \returns SDL_TRUE if events matching `type` are present, or SDL_FALSE if
* events matching `type` are not present.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HasEvents
*/
@ -782,7 +782,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasEvent(Uint32 type);
* \returns SDL_TRUE if events with type >= `minType` and <= `maxType` are
* present, or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HasEvents
*/
@ -804,7 +804,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType);
*
* \param type the type of event to be cleared; see SDL_EventType for details
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_FlushEvents
*/
@ -829,7 +829,7 @@ extern DECLSPEC void SDLCALL SDL_FlushEvent(Uint32 type);
* \param maxType the high end of event type to be cleared, inclusive; see
* SDL_EventType for details
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_FlushEvent
*/
@ -871,7 +871,7 @@ extern DECLSPEC void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType);
* the queue, or NULL
* \returns 1 if there is a pending event or 0 if there are none available.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetEventFilter
* \sa SDL_PeepEvents
@ -896,7 +896,7 @@ extern DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event * event);
* \returns 1 on success or 0 if there was an error while waiting for events;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_PollEvent
* \sa SDL_PumpEvents
@ -922,7 +922,7 @@ extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event * event);
* call SDL_GetError() for more information. This also returns 0 if
* the timeout elapsed without an event arriving.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_PollEvent
* \sa SDL_PumpEvents
@ -957,7 +957,7 @@ extern DECLSPEC int SDLCALL SDL_WaitEventTimeout(SDL_Event * event,
* code on failure; call SDL_GetError() for more information. A
* common reason for error is the event queue being full.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_PeepEvents
* \sa SDL_PollEvent
@ -1013,7 +1013,7 @@ typedef int (SDLCALL * SDL_EventFilter) (void *userdata, SDL_Event * event);
* \param filter An SDL_EventFilter function to call when an event happens
* \param userdata a pointer that is passed to `filter`
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AddEventWatch
* \sa SDL_EventState
@ -1035,7 +1035,7 @@ extern DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter,
* be stored here
* \returns SDL_TRUE on success or SDL_FALSE if there is no event filter set.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetEventFilter
*/
@ -1063,7 +1063,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetEventFilter(SDL_EventFilter * filter,
* \param filter an SDL_EventFilter function to call when an event happens.
* \param userdata a pointer that is passed to `filter`
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_DelEventWatch
* \sa SDL_SetEventFilter
@ -1080,7 +1080,7 @@ extern DECLSPEC void SDLCALL SDL_AddEventWatch(SDL_EventFilter filter,
* \param filter the function originally passed to SDL_AddEventWatch()
* \param userdata the pointer originally passed to SDL_AddEventWatch()
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AddEventWatch
*/
@ -1098,7 +1098,7 @@ extern DECLSPEC void SDLCALL SDL_DelEventWatch(SDL_EventFilter filter,
* \param filter the SDL_EventFilter function to call when an event happens
* \param userdata a pointer that is passed to `filter`
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetEventFilter
* \sa SDL_SetEventFilter
@ -1127,7 +1127,7 @@ extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter,
* \returns `SDL_DISABLE` or `SDL_ENABLE`, representing the processing state
* of the event before this function makes any changes to it.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetEventState
*/
@ -1149,7 +1149,7 @@ extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint32 type, int state);
* \returns the beginning event number, or (Uint32)-1 if there are not enough
* user-defined events left.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_PushEvent
*/

View file

@ -75,7 +75,7 @@ extern "C" {
* doesn't implement this functionality, call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.1.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetPrefPath
*/
@ -132,7 +132,7 @@ extern DECLSPEC char *SDLCALL SDL_GetBasePath(void);
* notation. NULL if there's a problem (creating directory failed,
* etc.).
*
* \since This function is available since SDL 2.0.1.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetBasePath
*/

View file

@ -156,7 +156,7 @@ typedef struct SDL_GameControllerButtonBind
* \returns the number of mappings added or -1 on error; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL 2.0.2.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerAddMapping
* \sa SDL_GameControllerAddMappingsFromFile
@ -193,7 +193,7 @@ extern DECLSPEC int SDLCALL SDL_GameControllerAddMappingsFromRW(SDL_RWops * rw,
* \returns 1 if a new mapping is added, 0 if an existing mapping is updated,
* -1 on error; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerMapping
* \sa SDL_GameControllerMappingForGUID
@ -205,7 +205,7 @@ extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping(const char* mappingStri
*
* \returns the number of mappings.
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_GameControllerNumMappings(void);
@ -215,7 +215,7 @@ extern DECLSPEC int SDLCALL SDL_GameControllerNumMappings(void);
* \returns the mapping string. Must be freed with SDL_free(). Returns NULL if
* the index is out of range.
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForIndex(int mapping_index);
@ -228,7 +228,7 @@ extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForIndex(int mapping_ind
* \returns a mapping string or NULL on error; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickGetDeviceGUID
* \sa SDL_JoystickGetGUID
@ -247,7 +247,7 @@ extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForGUID(SDL_JoystickGUID
* \returns a string that has the controller's mapping or NULL if no mapping
* is available; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerAddMapping
* \sa SDL_GameControllerMappingForGUID
@ -265,7 +265,7 @@ extern DECLSPEC char * SDLCALL SDL_GameControllerMapping(SDL_GameController *gam
* \returns SDL_TRUE if the given joystick is supported by the game controller
* interface, SDL_FALSE if it isn't or it's an invalid index.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerNameForIndex
* \sa SDL_GameControllerOpen
@ -285,7 +285,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsGameController(int joystick_index);
* \returns the implementation-dependent name for the game controller, or NULL
* if there is no name or the index is invalid.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerName
* \sa SDL_GameControllerOpen
@ -306,7 +306,7 @@ extern DECLSPEC const char *SDLCALL SDL_GameControllerNameForIndex(int joystick_
* \returns the implementation-dependent path for the game controller, or NULL
* if there is no path or the index is invalid.
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerPath
*/
@ -321,7 +321,7 @@ extern DECLSPEC const char *SDLCALL SDL_GameControllerPathForIndex(int joystick_
* SDL_NumJoysticks()-1
* \returns the controller type.
*
* \since This function is available since SDL 2.0.12.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerTypeForIndex(int joystick_index);
@ -335,7 +335,7 @@ extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerTypeForIndex(in
* \returns the mapping string. Must be freed with SDL_free(). Returns NULL if
* no mapping is available.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC char *SDLCALL SDL_GameControllerMappingForDeviceIndex(int joystick_index);
@ -355,7 +355,7 @@ extern DECLSPEC char *SDLCALL SDL_GameControllerMappingForDeviceIndex(int joysti
* \returns a gamecontroller identifier or NULL if an error occurred; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerClose
* \sa SDL_GameControllerNameForIndex
@ -370,7 +370,7 @@ extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_
* \returns an SDL_GameController on success or NULL on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromInstanceID(SDL_JoystickID joyid);
@ -384,7 +384,7 @@ extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromInstanceID(SDL
* instance id!
* \returns the SDL_GameController associated with a player index.
*
* \since This function is available since SDL 2.0.12.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerGetPlayerIndex
* \sa SDL_GameControllerSetPlayerIndex
@ -402,7 +402,7 @@ extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromPlayerIndex(in
* \returns the implementation dependent name for the game controller, or NULL
* if there is no name or the identifier passed is invalid.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerNameForIndex
* \sa SDL_GameControllerOpen
@ -420,7 +420,7 @@ extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *g
* \returns the implementation dependent path for the game controller, or NULL
* if there is no path or the identifier passed is invalid.
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerPathForIndex
*/
@ -435,7 +435,7 @@ extern DECLSPEC const char *SDLCALL SDL_GameControllerPath(SDL_GameController *g
* \param gamecontroller the game controller object to query.
* \returns the controller type.
*
* \since This function is available since SDL 2.0.12.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerGetType(SDL_GameController *gamecontroller);
@ -447,7 +447,7 @@ extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerGetType(SDL_Gam
* \param gamecontroller the game controller object to query.
* \returns the player index for controller, or -1 if it's not available.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_GameControllerGetPlayerIndex(SDL_GameController *gamecontroller);
@ -458,7 +458,7 @@ extern DECLSPEC int SDLCALL SDL_GameControllerGetPlayerIndex(SDL_GameController
* \param player_index Player index to assign to this controller, or -1 to
* clear the player index and turn off player LEDs.
*
* \since This function is available since SDL 2.0.12.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_GameControllerSetPlayerIndex(SDL_GameController *gamecontroller, int player_index);
@ -470,7 +470,7 @@ extern DECLSPEC void SDLCALL SDL_GameControllerSetPlayerIndex(SDL_GameController
* \param gamecontroller the game controller object to query.
* \return the USB vendor ID, or zero if unavailable.
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetVendor(SDL_GameController *gamecontroller);
@ -482,7 +482,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetVendor(SDL_GameController *g
* \param gamecontroller the game controller object to query.
* \return the USB product ID, or zero if unavailable.
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProduct(SDL_GameController *gamecontroller);
@ -494,7 +494,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProduct(SDL_GameController *
* \param gamecontroller the game controller object to query.
* \return the USB product version, or zero if unavailable.
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProductVersion(SDL_GameController *gamecontroller);
@ -506,7 +506,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProductVersion(SDL_GameContr
* \param gamecontroller the game controller object to query.
* \return the controller firmware version, or zero if unavailable.
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetFirmwareVersion(SDL_GameController *gamecontroller);
@ -519,7 +519,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetFirmwareVersion(SDL_GameCont
* \param gamecontroller the game controller object to query.
* \return the serial number, or NULL if unavailable.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC const char * SDLCALL SDL_GameControllerGetSerial(SDL_GameController *gamecontroller);
@ -531,7 +531,7 @@ extern DECLSPEC const char * SDLCALL SDL_GameControllerGetSerial(SDL_GameControl
* \returns SDL_TRUE if the controller has been opened and is currently
* connected, or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerClose
* \sa SDL_GameControllerOpen
@ -555,7 +555,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(SDL_GameControlle
* joystick from
* \returns a SDL_Joystick object; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
@ -573,7 +573,7 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameCont
* \returns the same value passed to the function, with exception to -1
* (SDL_QUERY), which will return the current state.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickEventState
*/
@ -586,7 +586,7 @@ extern DECLSPEC int SDLCALL SDL_GameControllerEventState(int state);
* enabled. Under such circumstances, it will not be necessary to call this
* function.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_GameControllerUpdate(void);
@ -628,7 +628,7 @@ typedef enum
* \returns the SDL_GameControllerAxis enum corresponding to the input string,
* or `SDL_CONTROLLER_AXIS_INVALID` if no match was found.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerGetStringForAxis
*/
@ -644,7 +644,7 @@ extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromStri
* specified. The string returned is of the format used by
* SDL_GameController mapping strings.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerGetAxisFromString
*/
@ -659,7 +659,7 @@ extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameC
* (like the given Controller axis doesn't exist on the device), its
* `.bindType` will be `SDL_CONTROLLER_BINDTYPE_NONE`.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerGetBindForButton
*/
@ -677,7 +677,7 @@ SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller,
* \param axis an axis enum value (an SDL_GameControllerAxis value)
* \returns SDL_TRUE if the controller has this axis, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL
SDL_GameControllerHasAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis);
@ -695,7 +695,7 @@ SDL_GameControllerHasAxis(SDL_GameController *gamecontroller, SDL_GameController
* \returns axis state (including 0) on success or 0 (also) on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerGetButton
*/
@ -744,7 +744,7 @@ typedef enum
* \returns the SDL_GameControllerButton enum corresponding to the input
* string, or `SDL_CONTROLLER_AXIS_INVALID` if no match was found.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_GameControllerButton SDLCALL SDL_GameControllerGetButtonFromString(const char *str);
@ -758,7 +758,7 @@ extern DECLSPEC SDL_GameControllerButton SDLCALL SDL_GameControllerGetButtonFrom
* specified. The string returned is of the format used by
* SDL_GameController mapping strings.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerGetButtonFromString
*/
@ -773,7 +773,7 @@ extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForButton(SDL_Gam
* (like the given Controller button doesn't exist on the device),
* its `.bindType` will be `SDL_CONTROLLER_BINDTYPE_NONE`.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerGetBindForAxis
*/
@ -791,7 +791,7 @@ SDL_GameControllerGetBindForButton(SDL_GameController *gamecontroller,
* \param button a button enum value (an SDL_GameControllerButton value)
* \returns SDL_TRUE if the controller has this button, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasButton(SDL_GameController *gamecontroller,
SDL_GameControllerButton button);
@ -804,7 +804,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasButton(SDL_GameController
* \returns 1 for pressed state or 0 for not pressed state or error; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerGetAxis
*/
@ -814,7 +814,7 @@ extern DECLSPEC Uint8 SDLCALL SDL_GameControllerGetButton(SDL_GameController *ga
/**
* Get the number of touchpads on a game controller.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_GameControllerGetNumTouchpads(SDL_GameController *gamecontroller);
@ -822,14 +822,14 @@ extern DECLSPEC int SDLCALL SDL_GameControllerGetNumTouchpads(SDL_GameController
* Get the number of supported simultaneous fingers on a touchpad on a game
* controller.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_GameControllerGetNumTouchpadFingers(SDL_GameController *gamecontroller, int touchpad);
/**
* Get the current state of a finger on a touchpad on a game controller.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_GameControllerGetTouchpadFinger(SDL_GameController *gamecontroller, int touchpad, int finger, Uint8 *state, float *x, float *y, float *pressure);
@ -840,7 +840,7 @@ extern DECLSPEC int SDLCALL SDL_GameControllerGetTouchpadFinger(SDL_GameControll
* \param type The type of sensor to query
* \returns SDL_TRUE if the sensor exists, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasSensor(SDL_GameController *gamecontroller, SDL_SensorType type);
@ -852,7 +852,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasSensor(SDL_GameController
* \param enabled Whether data reporting should be enabled
* \returns 0 or -1 if an error occurred.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_GameControllerSetSensorEnabled(SDL_GameController *gamecontroller, SDL_SensorType type, SDL_bool enabled);
@ -863,7 +863,7 @@ extern DECLSPEC int SDLCALL SDL_GameControllerSetSensorEnabled(SDL_GameControlle
* \param type The type of sensor to query
* \returns SDL_TRUE if the sensor is enabled, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerIsSensorEnabled(SDL_GameController *gamecontroller, SDL_SensorType type);
@ -875,7 +875,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerIsSensorEnabled(SDL_GameContr
* \param type The type of sensor to query
* \return the data rate, or 0.0f if the data rate is not available.
*
* \since This function is available since SDL 2.0.16.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC float SDLCALL SDL_GameControllerGetSensorDataRate(SDL_GameController *gamecontroller, SDL_SensorType type);
@ -891,7 +891,7 @@ extern DECLSPEC float SDLCALL SDL_GameControllerGetSensorDataRate(SDL_GameContro
* \param num_values The number of values to write to data
* \return 0 or -1 if an error occurred.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_GameControllerGetSensorData(SDL_GameController *gamecontroller, SDL_SensorType type, float *data, int num_values);
@ -910,7 +910,7 @@ extern DECLSPEC int SDLCALL SDL_GameControllerGetSensorData(SDL_GameController *
* \param num_values The number of values to write to data
* \return 0 or -1 if an error occurred.
*
* \since This function is available since SDL 2.26.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_GameControllerGetSensorDataWithTimestamp(SDL_GameController *gamecontroller, SDL_SensorType type, Uint64 *timestamp, float *data, int num_values);
@ -928,7 +928,7 @@ extern DECLSPEC int SDLCALL SDL_GameControllerGetSensorDataWithTimestamp(SDL_Gam
* \param duration_ms The duration of the rumble effect, in milliseconds
* \returns 0, or -1 if rumble isn't supported on this controller
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerHasRumble
*/
@ -953,7 +953,7 @@ extern DECLSPEC int SDLCALL SDL_GameControllerRumble(SDL_GameController *gamecon
* \param duration_ms The duration of the rumble effect, in milliseconds
* \returns 0, or -1 if trigger rumble isn't supported on this controller
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerHasRumbleTriggers
*/
@ -966,7 +966,7 @@ extern DECLSPEC int SDLCALL SDL_GameControllerRumbleTriggers(SDL_GameController
* \returns SDL_TRUE, or SDL_FALSE if this controller does not have a
* modifiable LED
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasLED(SDL_GameController *gamecontroller);
@ -977,7 +977,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasLED(SDL_GameController *ga
* \returns SDL_TRUE, or SDL_FALSE if this controller does not have rumble
* support
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerRumble
*/
@ -990,7 +990,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasRumble(SDL_GameController
* \returns SDL_TRUE, or SDL_FALSE if this controller does not have trigger
* rumble support
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerRumbleTriggers
*/
@ -1005,7 +1005,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasRumbleTriggers(SDL_GameCon
* \param blue The intensity of the blue LED
* \returns 0, or -1 if this controller does not have a modifiable LED
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_GameControllerSetLED(SDL_GameController *gamecontroller, Uint8 red, Uint8 green, Uint8 blue);
@ -1018,7 +1018,7 @@ extern DECLSPEC int SDLCALL SDL_GameControllerSetLED(SDL_GameController *gamecon
* \returns 0, or -1 if this controller or driver doesn't support effect
* packets
*
* \since This function is available since SDL 2.0.16.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_GameControllerSendEffect(SDL_GameController *gamecontroller, const void *data, int size);
@ -1028,7 +1028,7 @@ extern DECLSPEC int SDLCALL SDL_GameControllerSendEffect(SDL_GameController *gam
* \param gamecontroller a game controller identifier previously returned by
* SDL_GameControllerOpen()
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerOpen
*/
@ -1042,7 +1042,7 @@ extern DECLSPEC void SDLCALL SDL_GameControllerClose(SDL_GameController *gamecon
* \param button a button on the game controller
* \returns the sfSymbolsName or NULL if the name can't be found
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerGetAppleSFSymbolsNameForAxis
*/
@ -1056,7 +1056,7 @@ extern DECLSPEC const char* SDLCALL SDL_GameControllerGetAppleSFSymbolsNameForBu
* \param axis an axis on the game controller
* \returns the sfSymbolsName or NULL if the name can't be found
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerGetAppleSFSymbolsNameForButton
*/

View file

@ -54,7 +54,7 @@ typedef Sint64 SDL_GestureID;
* \param touchId the touch device id, or -1 for all touch devices
* \returns 1 on success or 0 if the specified device could not be found.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetTouchDevice
*/
@ -68,7 +68,7 @@ extern DECLSPEC int SDLCALL SDL_RecordGesture(SDL_TouchID touchId);
* \returns the number of saved templates on success or 0 on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LoadDollarTemplates
* \sa SDL_SaveDollarTemplate
@ -83,7 +83,7 @@ extern DECLSPEC int SDLCALL SDL_SaveAllDollarTemplates(SDL_RWops *dst);
* \returns 1 on success or 0 on failure; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LoadDollarTemplates
* \sa SDL_SaveAllDollarTemplates
@ -99,7 +99,7 @@ extern DECLSPEC int SDLCALL SDL_SaveDollarTemplate(SDL_GestureID gestureId,SDL_R
* \returns the number of loaded templates on success or a negative error code
* (or 0) on failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SaveAllDollarTemplates
* \sa SDL_SaveDollarTemplate

View file

@ -67,7 +67,7 @@ typedef struct {
* \param pszGUID buffer in which to write the ASCII string
* \param cbGUID the size of pszGUID
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GUIDFromString
*/
@ -83,7 +83,7 @@ extern DECLSPEC void SDLCALL SDL_GUIDToString(SDL_GUID guid, char *pszGUID, int
* \param pchGUID string containing an ASCII representation of a GUID
* \returns a ::SDL_GUID structure.
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GUIDToString
*/

View file

@ -827,7 +827,7 @@ typedef union SDL_HapticEffect
* \returns the number of haptic devices detected on the system or a negative
* error code on failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticName
*/
@ -843,7 +843,7 @@ extern DECLSPEC int SDLCALL SDL_NumHaptics(void);
* \returns the name of the device or NULL on failure; call SDL_GetError() for
* more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_NumHaptics
*/
@ -863,7 +863,7 @@ extern DECLSPEC const char *SDLCALL SDL_HapticName(int device_index);
* \returns the device identifier or NULL on failure; call SDL_GetError() for
* more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticClose
* \sa SDL_HapticIndex
@ -883,7 +883,7 @@ extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpen(int device_index);
* \returns 1 if it has been opened, 0 if it hasn't or on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticIndex
* \sa SDL_HapticOpen
@ -897,7 +897,7 @@ extern DECLSPEC int SDLCALL SDL_HapticOpened(int device_index);
* \returns the index of the specified haptic device or a negative error code
* on failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticOpen
* \sa SDL_HapticOpened
@ -909,7 +909,7 @@ extern DECLSPEC int SDLCALL SDL_HapticIndex(SDL_Haptic * haptic);
*
* \returns SDL_TRUE if the mouse is haptic or SDL_FALSE if it isn't.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticOpenFromMouse
*/
@ -921,7 +921,7 @@ extern DECLSPEC int SDLCALL SDL_MouseIsHaptic(void);
* \returns the haptic device identifier or NULL on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticOpen
* \sa SDL_MouseIsHaptic
@ -936,7 +936,7 @@ extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromMouse(void);
* negative error code on failure; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticOpenFromJoystick
*/
@ -957,7 +957,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickIsHaptic(SDL_Joystick * joystick);
* \returns a valid haptic device identifier on success or NULL on failure;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticClose
* \sa SDL_HapticOpen
@ -971,7 +971,7 @@ extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromJoystick(SDL_Joystick *
*
* \param haptic the SDL_Haptic device to close
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticOpen
*/
@ -988,7 +988,7 @@ extern DECLSPEC void SDLCALL SDL_HapticClose(SDL_Haptic * haptic);
* \returns the number of effects the haptic device can store or a negative
* error code on failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticNumEffectsPlaying
* \sa SDL_HapticQuery
@ -1005,7 +1005,7 @@ extern DECLSPEC int SDLCALL SDL_HapticNumEffects(SDL_Haptic * haptic);
* or a negative error code on failure; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticNumEffects
* \sa SDL_HapticQuery
@ -1019,7 +1019,7 @@ extern DECLSPEC int SDLCALL SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic);
* \returns a list of supported haptic features in bitwise manner (OR'd), or 0
* on failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticEffectSupported
* \sa SDL_HapticNumEffects
@ -1037,7 +1037,7 @@ extern DECLSPEC unsigned int SDLCALL SDL_HapticQuery(SDL_Haptic * haptic);
* \returns the number of axes on success or a negative error code on failure;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_HapticNumAxes(SDL_Haptic * haptic);
@ -1050,7 +1050,7 @@ extern DECLSPEC int SDLCALL SDL_HapticNumAxes(SDL_Haptic * haptic);
* negative error code on failure; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticNewEffect
* \sa SDL_HapticQuery
@ -1068,7 +1068,7 @@ extern DECLSPEC int SDLCALL SDL_HapticEffectSupported(SDL_Haptic * haptic,
* \returns the ID of the effect on success or a negative error code on
* failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticDestroyEffect
* \sa SDL_HapticRunEffect
@ -1092,7 +1092,7 @@ extern DECLSPEC int SDLCALL SDL_HapticNewEffect(SDL_Haptic * haptic,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticDestroyEffect
* \sa SDL_HapticNewEffect
@ -1118,7 +1118,7 @@ extern DECLSPEC int SDLCALL SDL_HapticUpdateEffect(SDL_Haptic * haptic,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticDestroyEffect
* \sa SDL_HapticGetEffectStatus
@ -1138,7 +1138,7 @@ extern DECLSPEC int SDLCALL SDL_HapticRunEffect(SDL_Haptic * haptic,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticDestroyEffect
* \sa SDL_HapticRunEffect
@ -1155,7 +1155,7 @@ extern DECLSPEC int SDLCALL SDL_HapticStopEffect(SDL_Haptic * haptic,
* \param haptic the SDL_Haptic device to destroy the effect on
* \param effect the ID of the haptic effect to destroy
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticNewEffect
*/
@ -1172,7 +1172,7 @@ extern DECLSPEC void SDLCALL SDL_HapticDestroyEffect(SDL_Haptic * haptic,
* \returns 0 if it isn't playing, 1 if it is playing, or a negative error
* code on failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticRunEffect
* \sa SDL_HapticStopEffect
@ -1195,7 +1195,7 @@ extern DECLSPEC int SDLCALL SDL_HapticGetEffectStatus(SDL_Haptic * haptic,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticQuery
*/
@ -1214,7 +1214,7 @@ extern DECLSPEC int SDLCALL SDL_HapticSetGain(SDL_Haptic * haptic, int gain);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticQuery
*/
@ -1234,7 +1234,7 @@ extern DECLSPEC int SDLCALL SDL_HapticSetAutocenter(SDL_Haptic * haptic,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticUnpause
*/
@ -1249,7 +1249,7 @@ extern DECLSPEC int SDLCALL SDL_HapticPause(SDL_Haptic * haptic);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticPause
*/
@ -1262,7 +1262,7 @@ extern DECLSPEC int SDLCALL SDL_HapticUnpause(SDL_Haptic * haptic);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_HapticStopAll(SDL_Haptic * haptic);
@ -1274,7 +1274,7 @@ extern DECLSPEC int SDLCALL SDL_HapticStopAll(SDL_Haptic * haptic);
* negative error code on failure; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticRumbleInit
* \sa SDL_HapticRumblePlay
@ -1289,7 +1289,7 @@ extern DECLSPEC int SDLCALL SDL_HapticRumbleSupported(SDL_Haptic * haptic);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticOpen
* \sa SDL_HapticRumblePlay
@ -1307,7 +1307,7 @@ extern DECLSPEC int SDLCALL SDL_HapticRumbleInit(SDL_Haptic * haptic);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticRumbleInit
* \sa SDL_HapticRumbleStop
@ -1322,7 +1322,7 @@ extern DECLSPEC int SDLCALL SDL_HapticRumblePlay(SDL_Haptic * haptic, float stre
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HapticRumbleInit
* \sa SDL_HapticRumblePlay

View file

@ -135,7 +135,7 @@ typedef struct SDL_hid_device_info
*
* \returns 0 on success and -1 on error.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_hid_exit
*/
@ -149,7 +149,7 @@ extern DECLSPEC int SDLCALL SDL_hid_init(void);
*
* \returns 0 on success and -1 on error.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_hid_init
*/
@ -170,7 +170,7 @@ extern DECLSPEC int SDLCALL SDL_hid_exit(void);
* \returns a change counter that is incremented with each potential device
* change, or 0 if device change detection isn't available.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_hid_enumerate
*/
@ -192,7 +192,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_hid_device_change_count(void);
* in the case of failure. Free this linked list by calling
* SDL_hid_free_enumeration().
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_hid_device_change_count
*/
@ -206,7 +206,7 @@ extern DECLSPEC SDL_hid_device_info * SDLCALL SDL_hid_enumerate(unsigned short v
* \param devs Pointer to a list of struct_device returned from
* SDL_hid_enumerate().
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_hid_free_enumeration(SDL_hid_device_info *devs);
@ -224,7 +224,7 @@ extern DECLSPEC void SDLCALL SDL_hid_free_enumeration(SDL_hid_device_info *devs)
* \returns a pointer to a SDL_hid_device object on success or NULL on
* failure.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_hid_device * SDLCALL SDL_hid_open(unsigned short vendor_id, unsigned short product_id, const wchar_t *serial_number);
@ -238,7 +238,7 @@ extern DECLSPEC SDL_hid_device * SDLCALL SDL_hid_open(unsigned short vendor_id,
* \returns a pointer to a SDL_hid_device object on success or NULL on
* failure.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_hid_device * SDLCALL SDL_hid_open_path(const char *path, int bExclusive /* = false */);
@ -264,7 +264,7 @@ extern DECLSPEC SDL_hid_device * SDLCALL SDL_hid_open_path(const char *path, int
* \param length The length in bytes of the data to send.
* \returns the actual number of bytes written and -1 on error.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_hid_write(SDL_hid_device *dev, const unsigned char *data, size_t length);
@ -285,7 +285,7 @@ extern DECLSPEC int SDLCALL SDL_hid_write(SDL_hid_device *dev, const unsigned ch
* available to be read within the timeout period, this function
* returns 0.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_hid_read_timeout(SDL_hid_device *dev, unsigned char *data, size_t length, int milliseconds);
@ -305,7 +305,7 @@ extern DECLSPEC int SDLCALL SDL_hid_read_timeout(SDL_hid_device *dev, unsigned c
* available to be read and the handle is in non-blocking mode, this
* function returns 0.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_hid_read(SDL_hid_device *dev, unsigned char *data, size_t length);
@ -323,7 +323,7 @@ extern DECLSPEC int SDLCALL SDL_hid_read(SDL_hid_device *dev, unsigned char *dat
* nonblocking - 0 to disable nonblocking.
* \returns 0 on success and -1 on error.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_hid_set_nonblocking(SDL_hid_device *dev, int nonblock);
@ -347,7 +347,7 @@ extern DECLSPEC int SDLCALL SDL_hid_set_nonblocking(SDL_hid_device *dev, int non
* number.
* \returns the actual number of bytes written and -1 on error.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_hid_send_feature_report(SDL_hid_device *dev, const unsigned char *data, size_t length);
@ -369,7 +369,7 @@ extern DECLSPEC int SDLCALL SDL_hid_send_feature_report(SDL_hid_device *dev, con
* \returns the number of bytes read plus one for the report ID (which is
* still in the first byte), or -1 on error.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_hid_get_feature_report(SDL_hid_device *dev, unsigned char *data, size_t length);
@ -378,7 +378,7 @@ extern DECLSPEC int SDLCALL SDL_hid_get_feature_report(SDL_hid_device *dev, unsi
*
* \param dev A device handle returned from SDL_hid_open().
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_hid_close(SDL_hid_device *dev);
@ -390,7 +390,7 @@ extern DECLSPEC void SDLCALL SDL_hid_close(SDL_hid_device *dev);
* \param maxlen The length of the buffer in multiples of wchar_t.
* \returns 0 on success and -1 on error.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_hid_get_manufacturer_string(SDL_hid_device *dev, wchar_t *string, size_t maxlen);
@ -402,7 +402,7 @@ extern DECLSPEC int SDLCALL SDL_hid_get_manufacturer_string(SDL_hid_device *dev,
* \param maxlen The length of the buffer in multiples of wchar_t.
* \returns 0 on success and -1 on error.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_hid_get_product_string(SDL_hid_device *dev, wchar_t *string, size_t maxlen);
@ -414,7 +414,7 @@ extern DECLSPEC int SDLCALL SDL_hid_get_product_string(SDL_hid_device *dev, wcha
* \param maxlen The length of the buffer in multiples of wchar_t.
* \returns 0 on success and -1 on error.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_hid_get_serial_number_string(SDL_hid_device *dev, wchar_t *string, size_t maxlen);
@ -427,7 +427,7 @@ extern DECLSPEC int SDLCALL SDL_hid_get_serial_number_string(SDL_hid_device *dev
* \param maxlen The length of the buffer in multiples of wchar_t.
* \returns 0 on success and -1 on error.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_hid_get_indexed_string(SDL_hid_device *dev, int string_index, wchar_t *string, size_t maxlen);
@ -436,7 +436,7 @@ extern DECLSPEC int SDLCALL SDL_hid_get_indexed_string(SDL_hid_device *dev, int
*
* \param active SDL_TRUE to start the scan, SDL_FALSE to stop the scan
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_hid_ble_scan(SDL_bool active);

View file

@ -2312,7 +2312,7 @@ typedef enum
* \param priority the SDL_HintPriority level for the hint
* \returns SDL_TRUE if the hint was set, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetHint
* \sa SDL_SetHint
@ -2332,7 +2332,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_SetHintWithPriority(const char *name,
* \param value the value of the hint variable
* \returns SDL_TRUE if the hint was set, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetHint
* \sa SDL_SetHintWithPriority
@ -2350,7 +2350,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_SetHint(const char *name,
* \param name the hint to set
* \returns SDL_TRUE if the hint was set, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetHint
* \sa SDL_SetHint
@ -2364,7 +2364,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_ResetHint(const char *name);
* variable, or NULL if the environment isn't set. Callbacks will be called
* normally with this change.
*
* \since This function is available since SDL 2.26.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetHint
* \sa SDL_SetHint
@ -2378,7 +2378,7 @@ extern DECLSPEC void SDLCALL SDL_ResetHints(void);
* \param name the hint to query
* \returns the string value of a hint or NULL if the hint isn't set.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetHint
* \sa SDL_SetHintWithPriority
@ -2393,7 +2393,7 @@ extern DECLSPEC const char * SDLCALL SDL_GetHint(const char *name);
* \returns the boolean value of a hint or the provided default value if the
* hint does not exist.
*
* \since This function is available since SDL 2.0.5.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetHint
* \sa SDL_SetHint
@ -2418,7 +2418,7 @@ typedef void (SDLCALL *SDL_HintCallback)(void *userdata, const char *name, const
* hint value changes
* \param userdata a pointer to pass to the callback function
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_DelHintCallback
*/
@ -2434,7 +2434,7 @@ extern DECLSPEC void SDLCALL SDL_AddHintCallback(const char *name,
* hint value changes
* \param userdata a pointer being passed to the callback function
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AddHintCallback
*/
@ -2452,7 +2452,7 @@ extern DECLSPEC void SDLCALL SDL_DelHintCallback(const char *name,
*
* This function will be removed from the API the next time we rev the ABI.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ResetHints
*/

View file

@ -129,7 +129,7 @@ typedef enum
* uninitialized state. However, all open joysticks will be closed and SDL
* functions called with them will fail.
*
* \since This function is available since SDL 2.0.7.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_LockJoysticks(void);
@ -144,7 +144,7 @@ extern DECLSPEC void SDLCALL SDL_LockJoysticks(void);
* the API functions that take a joystick index will be valid, and joystick
* and game controller events will not be delivered.
*
* \since This function is available since SDL 2.0.7.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_UnlockJoysticks(void);
@ -154,7 +154,7 @@ extern DECLSPEC void SDLCALL SDL_UnlockJoysticks(void);
* \returns the number of attached joysticks on success or a negative error
* code on failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickName
* \sa SDL_JoystickPath
@ -172,7 +172,7 @@ extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
* \returns the name of the selected joystick. If no name can be found, this
* function returns NULL; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickName
* \sa SDL_JoystickOpen
@ -189,7 +189,7 @@ extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index);
* \returns the path of the selected joystick. If no path can be found, this
* function returns NULL; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickPath
* \sa SDL_JoystickOpen
@ -200,7 +200,7 @@ extern DECLSPEC const char *SDLCALL SDL_JoystickPathForIndex(int device_index);
* Get the player index of a joystick, or -1 if it's not available This can be
* called before any joysticks are opened.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_JoystickGetDevicePlayerIndex(int device_index);
@ -215,7 +215,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickGetDevicePlayerIndex(int device_index);
* \returns the GUID of the selected joystick. If called on an invalid index,
* this function returns a zero GUID
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickGetGUID
* \sa SDL_JoystickGetGUIDString
@ -233,7 +233,7 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_in
* \returns the USB vendor ID of the selected joystick. If called on an
* invalid index, this function returns zero
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceVendor(int device_index);
@ -248,7 +248,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceVendor(int device_index);
* \returns the USB product ID of the selected joystick. If called on an
* invalid index, this function returns zero
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProduct(int device_index);
@ -263,7 +263,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProduct(int device_index);
* \returns the product version of the selected joystick. If called on an
* invalid index, this function returns zero
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_index);
@ -277,7 +277,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_in
* \returns the SDL_JoystickType of the selected joystick. If called on an
* invalid index, this function returns `SDL_JOYSTICK_TYPE_UNKNOWN`
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetDeviceType(int device_index);
@ -292,7 +292,7 @@ extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetDeviceType(int device_in
* \returns the instance id of the selected joystick. If called on an invalid
* index, this function returns zero
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickGetDeviceInstanceID(int device_index);
@ -311,7 +311,7 @@ extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickGetDeviceInstanceID(int devic
* \returns a joystick identifier or NULL if an error occurred; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickClose
* \sa SDL_JoystickInstanceID
@ -325,7 +325,7 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
* \returns an SDL_Joystick on success or NULL on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID instance_id);
@ -336,7 +336,7 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID
* \returns an SDL_Joystick on success or NULL on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL 2.0.12.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromPlayerIndex(int player_index);
@ -345,7 +345,7 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromPlayerIndex(int player_ind
*
* \returns the joystick's device index, or -1 if an error occurred.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_JoystickAttachVirtual(SDL_JoystickType type,
int naxes,
@ -396,7 +396,7 @@ typedef struct SDL_VirtualJoystickDesc
*
* \returns the joystick's device index, or -1 if an error occurred.
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_JoystickAttachVirtualEx(const SDL_VirtualJoystickDesc *desc);
@ -407,7 +407,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickAttachVirtualEx(const SDL_VirtualJoystic
* SDL_JoystickAttachVirtual()
* \returns 0 on success, or -1 if an error occurred.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_JoystickDetachVirtual(int device_index);
@ -417,7 +417,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickDetachVirtual(int device_index);
* \param device_index a joystick device index.
* \returns SDL_TRUE if the joystick is virtual, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickIsVirtual(int device_index);
@ -439,7 +439,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickIsVirtual(int device_index);
* \param value the new value for the specified axis.
* \returns 0 on success, -1 on error.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualAxis(SDL_Joystick *joystick, int axis, Sint16 value);
@ -457,7 +457,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualAxis(SDL_Joystick *joystick, i
* \param value the new value for the specified button.
* \returns 0 on success, -1 on error.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualButton(SDL_Joystick *joystick, int button, Uint8 value);
@ -475,7 +475,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualButton(SDL_Joystick *joystick,
* \param value the new value for the specified hat.
* \returns 0 on success, -1 on error.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualHat(SDL_Joystick *joystick, int hat, Uint8 value);
@ -486,7 +486,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualHat(SDL_Joystick *joystick, in
* \returns the name of the selected joystick. If no name can be found, this
* function returns NULL; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickNameForIndex
* \sa SDL_JoystickOpen
@ -500,7 +500,7 @@ extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick *joystick);
* \returns the path of the selected joystick. If no path can be found, this
* function returns NULL; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickPathForIndex
*/
@ -515,7 +515,7 @@ extern DECLSPEC const char *SDLCALL SDL_JoystickPath(SDL_Joystick *joystick);
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
* \returns the player index, or -1 if it's not available.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick *joystick);
@ -526,7 +526,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick *joystick);
* \param player_index Player index to assign to this joystick, or -1 to clear
* the player index and turn off player LEDs.
*
* \since This function is available since SDL 2.0.12.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_JoystickSetPlayerIndex(SDL_Joystick *joystick, int player_index);
@ -540,7 +540,7 @@ extern DECLSPEC void SDLCALL SDL_JoystickSetPlayerIndex(SDL_Joystick *joystick,
* this function returns a zero GUID; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickGetDeviceGUID
* \sa SDL_JoystickGetGUIDString
@ -555,7 +555,7 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick *joyst
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
* \returns the USB vendor ID of the selected joystick, or 0 if unavailable.
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetVendor(SDL_Joystick *joystick);
@ -567,7 +567,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetVendor(SDL_Joystick *joystick);
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
* \returns the USB product ID of the selected joystick, or 0 if unavailable.
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick *joystick);
@ -579,7 +579,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick *joystick);
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
* \returns the product version of the selected joystick, or 0 if unavailable.
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick *joystick);
@ -592,7 +592,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick *joyst
* \returns the firmware version of the selected joystick, or 0 if
* unavailable.
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetFirmwareVersion(SDL_Joystick *joystick);
@ -605,7 +605,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetFirmwareVersion(SDL_Joystick *joys
* \returns the serial number of the selected joystick, or NULL if
* unavailable.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC const char * SDLCALL SDL_JoystickGetSerial(SDL_Joystick *joystick);
@ -615,7 +615,7 @@ extern DECLSPEC const char * SDLCALL SDL_JoystickGetSerial(SDL_Joystick *joystic
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
* \returns the SDL_JoystickType of the selected joystick.
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick *joystick);
@ -628,7 +628,7 @@ extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick *joyst
* \param pszGUID buffer in which to write the ASCII string
* \param cbGUID the size of pszGUID
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickGetDeviceGUID
* \sa SDL_JoystickGetGUID
@ -646,7 +646,7 @@ extern DECLSPEC void SDLCALL SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, ch
* \param pchGUID string containing an ASCII representation of a GUID
* \returns a SDL_JoystickGUID structure.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickGetGUIDString
*/
@ -665,7 +665,7 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const cha
* \param crc16 A pointer filled in with a CRC used to distinguish different
* products with the same VID/PID, or 0 if not available
*
* \since This function is available since SDL 2.26.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickGetDeviceGUID
*/
@ -678,7 +678,7 @@ extern DECLSPEC void SDLCALL SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint
* \returns SDL_TRUE if the joystick has been opened, SDL_FALSE if it has not;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickClose
* \sa SDL_JoystickOpen
@ -692,7 +692,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick *joystick)
* \returns the instance ID of the specified joystick on success or a negative
* error code on failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickOpen
*/
@ -710,7 +710,7 @@ extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick *joys
* negative error code on failure; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickGetAxis
* \sa SDL_JoystickOpen
@ -729,7 +729,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick);
* \returns the number of trackballs on success or a negative error code on
* failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickGetBall
*/
@ -742,7 +742,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick);
* \returns the number of POV hats on success or a negative error code on
* failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickGetHat
* \sa SDL_JoystickOpen
@ -756,7 +756,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick);
* \returns the number of buttons on success or a negative error code on
* failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickGetButton
* \sa SDL_JoystickOpen
@ -769,7 +769,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick);
* This is called automatically by the event loop if any joystick events are
* enabled.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickEventState
*/
@ -794,7 +794,7 @@ extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
* If `state` is `SDL_QUERY` then the current state is returned,
* otherwise the new processing state is returned.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GameControllerEventState
*/
@ -821,7 +821,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
* \returns a 16-bit signed integer representing the current position of the
* axis or 0 on failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickNumAxes
*/
@ -840,7 +840,7 @@ extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick,
* \param state Upon return, the initial value is supplied here.
* \return SDL_TRUE if this axis has any initial value, or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick *joystick,
int axis, Sint16 *state);
@ -879,7 +879,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick *j
* \param hat the hat index to get the state from; indices start at index 0
* \returns the current hat position.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickNumHats
*/
@ -901,7 +901,7 @@ extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickNumBalls
*/
@ -916,7 +916,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick,
* index 0
* \returns 1 if the specified button is pressed, 0 otherwise.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickNumButtons
*/
@ -937,7 +937,7 @@ extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick,
* \param duration_ms The duration of the rumble effect, in milliseconds
* \returns 0, or -1 if rumble isn't supported on this joystick
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickHasRumble
*/
@ -962,7 +962,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickRumble(SDL_Joystick *joystick, Uint16 lo
* \param duration_ms The duration of the rumble effect, in milliseconds
* \returns 0, or -1 if trigger rumble isn't supported on this joystick
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickHasRumbleTriggers
*/
@ -977,7 +977,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickRumbleTriggers(SDL_Joystick *joystick, U
* \param joystick The joystick to query
* \return SDL_TRUE if the joystick has a modifiable LED, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasLED(SDL_Joystick *joystick);
@ -987,7 +987,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasLED(SDL_Joystick *joystick);
* \param joystick The joystick to query
* \return SDL_TRUE if the joystick has rumble, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickRumble
*/
@ -999,7 +999,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasRumble(SDL_Joystick *joystick);
* \param joystick The joystick to query
* \return SDL_TRUE if the joystick has trigger rumble, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickRumbleTriggers
*/
@ -1017,7 +1017,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasRumbleTriggers(SDL_Joystick *joy
* \param blue The intensity of the blue LED
* \returns 0 on success, -1 if this joystick does not have a modifiable LED
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue);
@ -1029,7 +1029,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red
* \param size The size of the data to send to the joystick
* \returns 0, or -1 if this joystick or driver doesn't support effect packets
*
* \since This function is available since SDL 2.0.16.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size);
@ -1038,7 +1038,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickSendEffect(SDL_Joystick *joystick, const
*
* \param joystick The joystick device to close
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_JoystickOpen
*/
@ -1051,7 +1051,7 @@ extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
* \returns the current battery level as SDL_JoystickPowerLevel on success or
* `SDL_JOYSTICK_POWER_UNKNOWN` if it is unknown
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_JoystickPowerLevel SDLCALL SDL_JoystickCurrentPowerLevel(SDL_Joystick *joystick);

View file

@ -59,7 +59,7 @@ typedef struct SDL_Keysym
*
* \returns the window with keyboard focus.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_Window * SDLCALL SDL_GetKeyboardFocus(void);
@ -87,7 +87,7 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetKeyboardFocus(void);
* \param numkeys if non-NULL, receives the length of the returned array
* \returns a pointer to an array of key states.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_PumpEvents
* \sa SDL_ResetKeyboard
@ -99,7 +99,7 @@ extern DECLSPEC const Uint8 *SDLCALL SDL_GetKeyboardState(int *numkeys);
*
* This function will generate key up events for all pressed keys.
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetKeyboardState
*/
@ -111,7 +111,7 @@ extern DECLSPEC void SDLCALL SDL_ResetKeyboard(void);
* \returns an OR'd combination of the modifier keys for the keyboard. See
* SDL_Keymod for details.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetKeyboardState
* \sa SDL_SetModState
@ -131,7 +131,7 @@ extern DECLSPEC SDL_Keymod SDLCALL SDL_GetModState(void);
*
* \param modstate the desired SDL_Keymod for the keyboard
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetModState
*/
@ -146,7 +146,7 @@ extern DECLSPEC void SDLCALL SDL_SetModState(SDL_Keymod modstate);
* \param scancode the desired SDL_Scancode to query
* \returns the SDL_Keycode that corresponds to the given SDL_Scancode.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetKeyName
* \sa SDL_GetScancodeFromKey
@ -162,7 +162,7 @@ extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromScancode(SDL_Scancode scancode
* \param key the desired SDL_Keycode to query
* \returns the SDL_Scancode that corresponds to the given SDL_Keycode.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetKeyFromScancode
* \sa SDL_GetScancodeName
@ -187,7 +187,7 @@ extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromKey(SDL_Keycode key);
* \returns a pointer to the name for the scancode. If the scancode doesn't
* have a name this function returns an empty string ("").
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetScancodeFromKey
* \sa SDL_GetScancodeFromName
@ -201,7 +201,7 @@ extern DECLSPEC const char *SDLCALL SDL_GetScancodeName(SDL_Scancode scancode);
* \returns the SDL_Scancode, or `SDL_SCANCODE_UNKNOWN` if the name wasn't
* recognized; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetKeyFromName
* \sa SDL_GetScancodeFromKey
@ -220,7 +220,7 @@ extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromName(const char *name);
* must copy it. If the key doesn't have a name, this function
* returns an empty string ("").
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetKeyFromName
* \sa SDL_GetKeyFromScancode
@ -235,7 +235,7 @@ extern DECLSPEC const char *SDLCALL SDL_GetKeyName(SDL_Keycode key);
* \returns key code, or `SDLK_UNKNOWN` if the name wasn't recognized; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetKeyFromScancode
* \sa SDL_GetKeyName
@ -253,7 +253,7 @@ extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name);
*
* On some platforms using this function activates the screen keyboard.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetTextInputRect
* \sa SDL_StopTextInput
@ -265,7 +265,7 @@ extern DECLSPEC void SDLCALL SDL_StartTextInput(void);
*
* \returns SDL_TRUE if text input events are enabled else SDL_FALSE.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_StartTextInput
*/
@ -274,7 +274,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputActive(void);
/**
* Stop receiving any text input events.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_StartTextInput
*/
@ -283,7 +283,7 @@ extern DECLSPEC void SDLCALL SDL_StopTextInput(void);
/**
* Dismiss the composition window/IME without disabling the subsystem.
*
* \since This function is available since SDL 2.0.22.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_StartTextInput
* \sa SDL_StopTextInput
@ -293,7 +293,7 @@ extern DECLSPEC void SDLCALL SDL_ClearComposition(void);
/**
* Returns if an IME Composite or Candidate window is currently shown.
*
* \since This function is available since SDL 2.0.22.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputShown(void);
@ -311,7 +311,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputShown(void);
* \param rect the SDL_Rect structure representing the rectangle to receive
* text (ignored if NULL)
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_StartTextInput
*/
@ -323,7 +323,7 @@ extern DECLSPEC void SDLCALL SDL_SetTextInputRect(const SDL_Rect *rect);
* \returns SDL_TRUE if the platform has some screen keyboard support or
* SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_StartTextInput
* \sa SDL_IsScreenKeyboardShown
@ -336,7 +336,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasScreenKeyboardSupport(void);
* \param window the window for which screen keyboard should be queried
* \returns SDL_TRUE if screen keyboard is shown or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HasScreenKeyboardSupport
*/

View file

@ -57,7 +57,7 @@ extern "C" {
* \returns an opaque pointer to the object handle or NULL if there was an
* error; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LoadFunction
* \sa SDL_UnloadObject
@ -84,7 +84,7 @@ extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile);
* \returns a pointer to the function or NULL if there was an error; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LoadObject
* \sa SDL_UnloadObject
@ -97,7 +97,7 @@ extern DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle,
*
* \param handle a valid shared object handle returned by SDL_LoadObject()
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LoadFunction
* \sa SDL_LoadObject

View file

@ -86,7 +86,7 @@ typedef struct SDL_Locale
* \return array of locales, terminated with a locale with a NULL language
* field. Will return NULL on error.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_Locale * SDLCALL SDL_GetPreferredLocales(void);

View file

@ -116,7 +116,7 @@ typedef enum
*
* \param priority the SDL_LogPriority to assign
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LogSetPriority
*/
@ -128,7 +128,7 @@ extern DECLSPEC void SDLCALL SDL_LogSetAllPriority(SDL_LogPriority priority);
* \param category the category to assign a priority to
* \param priority the SDL_LogPriority to assign
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LogGetPriority
* \sa SDL_LogSetAllPriority
@ -142,7 +142,7 @@ extern DECLSPEC void SDLCALL SDL_LogSetPriority(int category,
* \param category the category to query
* \returns the SDL_LogPriority for the requested category
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LogSetPriority
*/
@ -153,7 +153,7 @@ extern DECLSPEC SDL_LogPriority SDLCALL SDL_LogGetPriority(int category);
*
* This is called by SDL_Quit().
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LogSetAllPriority
* \sa SDL_LogSetPriority
@ -168,7 +168,7 @@ extern DECLSPEC void SDLCALL SDL_LogResetPriorities(void);
* \param ... additional parameters matching % tokens in the `fmt` string, if
* any
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LogCritical
* \sa SDL_LogDebug
@ -189,7 +189,7 @@ extern DECLSPEC void SDLCALL SDL_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, .
* \param ... additional parameters matching % tokens in the **fmt** string,
* if any
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Log
* \sa SDL_LogCritical
@ -210,7 +210,7 @@ extern DECLSPEC void SDLCALL SDL_LogVerbose(int category, SDL_PRINTF_FORMAT_STRI
* \param ... additional parameters matching % tokens in the **fmt** string,
* if any
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Log
* \sa SDL_LogCritical
@ -231,7 +231,7 @@ extern DECLSPEC void SDLCALL SDL_LogDebug(int category, SDL_PRINTF_FORMAT_STRING
* \param ... additional parameters matching % tokens in the **fmt** string,
* if any
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Log
* \sa SDL_LogCritical
@ -252,7 +252,7 @@ extern DECLSPEC void SDLCALL SDL_LogInfo(int category, SDL_PRINTF_FORMAT_STRING
* \param ... additional parameters matching % tokens in the **fmt** string,
* if any
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Log
* \sa SDL_LogCritical
@ -273,7 +273,7 @@ extern DECLSPEC void SDLCALL SDL_LogWarn(int category, SDL_PRINTF_FORMAT_STRING
* \param ... additional parameters matching % tokens in the **fmt** string,
* if any
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Log
* \sa SDL_LogCritical
@ -294,7 +294,7 @@ extern DECLSPEC void SDLCALL SDL_LogError(int category, SDL_PRINTF_FORMAT_STRING
* \param ... additional parameters matching % tokens in the **fmt** string,
* if any
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Log
* \sa SDL_LogDebug
@ -316,7 +316,7 @@ extern DECLSPEC void SDLCALL SDL_LogCritical(int category, SDL_PRINTF_FORMAT_STR
* \param ... additional parameters matching % tokens in the **fmt** string,
* if any
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Log
* \sa SDL_LogCritical
@ -339,7 +339,7 @@ extern DECLSPEC void SDLCALL SDL_LogMessage(int category,
* \param fmt a printf() style message format string
* \param ap a variable argument list
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Log
* \sa SDL_LogCritical
@ -374,7 +374,7 @@ typedef void (SDLCALL *SDL_LogOutputFunction)(void *userdata, int category, SDL_
* \param userdata a pointer filled in with the pointer that is passed to
* `callback`
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LogSetOutputFunction
*/
@ -386,7 +386,7 @@ extern DECLSPEC void SDLCALL SDL_LogGetOutputFunction(SDL_LogOutputFunction *cal
* \param callback an SDL_LogOutputFunction to call instead of the default
* \param userdata a pointer that is passed to `callback`
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LogGetOutputFunction
*/

View file

@ -143,7 +143,7 @@ extern SDLMAIN_DECLSPEC int SDL_main(int argc, char *argv[]);
* will not be changed it is necessary to define SDL_MAIN_HANDLED before
* including SDL.h.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Init
*/
@ -172,7 +172,7 @@ extern DECLSPEC void SDLCALL SDL_SetMainReady(void);
* will use `GetModuleHandle(NULL)` instead.
* \returns 0 on success, -1 on error. SDL_GetError() may have details.
*
* \since This function is available since SDL 2.0.2.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_RegisterApp(const char *name, Uint32 style, void *hInst);
@ -189,7 +189,7 @@ extern DECLSPEC int SDLCALL SDL_RegisterApp(const char *name, Uint32 style, void
* deregistered when the registration counter in SDL_RegisterApp decrements to
* zero through calls to this function.
*
* \since This function is available since SDL 2.0.2.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
@ -206,7 +206,7 @@ extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
* \param mainFunction The SDL app's C-style main(), an SDL_main_func
* \return the return value from mainFunction
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_UIKitRunApp(int argc, char *argv[], SDL_main_func mainFunction);
@ -222,7 +222,7 @@ extern DECLSPEC int SDLCALL SDL_UIKitRunApp(int argc, char *argv[], SDL_main_fun
* \returns 0 on success or -1 on failure; call SDL_GetError() to retrieve
* more information on the failure.
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_GDKRunApp(SDL_main_func mainFunction, void *reserved);

View file

@ -133,7 +133,7 @@ typedef struct
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ShowSimpleMessageBox
*/
@ -175,7 +175,7 @@ extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *message
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ShowMessageBox
*/

View file

@ -58,7 +58,7 @@ typedef void *SDL_MetalView;
* The returned handle can be casted directly to a NSView or UIView. To access
* the backing CAMetalLayer, call SDL_Metal_GetLayer().
*
* \since This function is available since SDL 2.0.12.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Metal_DestroyView
* \sa SDL_Metal_GetLayer
@ -71,7 +71,7 @@ extern DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window * window);
* This should be called before SDL_DestroyWindow, if SDL_Metal_CreateView was
* called after SDL_CreateWindow.
*
* \since This function is available since SDL 2.0.12.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Metal_CreateView
*/
@ -80,7 +80,7 @@ extern DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view);
/**
* Get a pointer to the backing CAMetalLayer for the given view.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Metal_CreateView
*/
@ -94,7 +94,7 @@ extern DECLSPEC void *SDLCALL SDL_Metal_GetLayer(SDL_MetalView view);
* \param w Pointer to variable for storing the width in pixels, may be NULL
* \param h Pointer to variable for storing the height in pixels, may be NULL
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowSize
* \sa SDL_CreateWindow

View file

@ -64,7 +64,7 @@ extern "C" {
* \returns 0 on success, or -1 on error; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_OpenURL(const char *url);

View file

@ -76,7 +76,7 @@ typedef enum
*
* \returns the window with mouse focus.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void);
@ -95,7 +95,7 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void);
* focus window
* \returns a 32-bit button bitmask of the current button state.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetGlobalMouseState
* \sa SDL_GetRelativeMouseState
@ -126,7 +126,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(int *x, int *y);
* \returns the current button state as a bitmask which can be tested using
* the SDL_BUTTON(X) macros.
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CaptureMouse
*/
@ -145,7 +145,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetGlobalMouseState(int *x, int *y);
* \param y a pointer filled with the last recorded y coordinate of the mouse
* \returns a 32-bit button bitmask of the relative button state.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetMouseState
*/
@ -166,7 +166,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
* \param x the x coordinate within the window
* \param y the y coordinate within the window
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_WarpMouseGlobal
*/
@ -189,7 +189,7 @@ extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_WarpMouseInWindow
*/
@ -214,7 +214,7 @@ extern DECLSPEC int SDLCALL SDL_WarpMouseGlobal(int x, int y);
*
* If relative mode is not supported, this returns -1.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetRelativeMouseMode
*/
@ -260,7 +260,7 @@ extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(SDL_bool enabled);
* \returns 0 on success or -1 if not supported; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetGlobalMouseState
*/
@ -271,7 +271,7 @@ extern DECLSPEC int SDLCALL SDL_CaptureMouse(SDL_bool enabled);
*
* \returns SDL_TRUE if relative mode is enabled or SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetRelativeMouseMode
*/
@ -312,7 +312,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(void);
* \returns a new cursor with the specified parameters on success or NULL on
* failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_FreeCursor
* \sa SDL_SetCursor
@ -332,7 +332,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateCursor(const Uint8 * data,
* \returns the new cursor on success or NULL on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateCursor
* \sa SDL_FreeCursor
@ -348,7 +348,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateColorCursor(SDL_Surface *surface,
* \returns a cursor on success or NULL on failure; call SDL_GetError() for
* more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_FreeCursor
*/
@ -364,7 +364,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateSystemCursor(SDL_SystemCursor id);
*
* \param cursor a cursor to make active
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateCursor
* \sa SDL_GetCursor
@ -380,7 +380,7 @@ extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor * cursor);
*
* \returns the active cursor or NULL if there is no mouse.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetCursor
*/
@ -391,7 +391,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void);
*
* \returns the default cursor on success or NULL on failure.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateSystemCursor
*/
@ -405,7 +405,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetDefaultCursor(void);
*
* \param cursor the cursor to free
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateColorCursor
* \sa SDL_CreateCursor
@ -428,7 +428,7 @@ extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor * cursor);
* cursor is hidden, or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateCursor
* \sa SDL_SetCursor

View file

@ -71,7 +71,7 @@ typedef struct SDL_mutex SDL_mutex;
* \returns the initialized and unlocked mutex or NULL on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_DestroyMutex
* \sa SDL_LockMutex
@ -94,7 +94,7 @@ extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void);
* \param mutex the mutex to lock
* \return 0, or -1 on error.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex);
#define SDL_mutexP(m) SDL_LockMutex(m)
@ -112,7 +112,7 @@ extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex);
* \returns 0, `SDL_MUTEX_TIMEDOUT`, or -1 on error; call SDL_GetError() for
* more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateMutex
* \sa SDL_DestroyMutex
@ -136,7 +136,7 @@ extern DECLSPEC int SDLCALL SDL_TryLockMutex(SDL_mutex * mutex);
* \param mutex the mutex to unlock.
* \returns 0, or -1 on error.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex);
#define SDL_mutexV(m) SDL_UnlockMutex(m)
@ -152,7 +152,7 @@ extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex);
*
* \param mutex the mutex to destroy
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateMutex
* \sa SDL_LockMutex
@ -186,7 +186,7 @@ typedef struct SDL_semaphore SDL_sem;
* \returns a new semaphore or NULL on failure; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_DestroySemaphore
* \sa SDL_SemPost
@ -205,7 +205,7 @@ extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
*
* \param sem the semaphore to destroy
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateSemaphore
* \sa SDL_SemPost
@ -231,7 +231,7 @@ extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateSemaphore
* \sa SDL_DestroySemaphore
@ -256,7 +256,7 @@ extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem);
* block, or a negative error code on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateSemaphore
* \sa SDL_DestroySemaphore
@ -281,7 +281,7 @@ extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem);
* succeed in the allotted time, or a negative error code on failure;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateSemaphore
* \sa SDL_DestroySemaphore
@ -299,7 +299,7 @@ extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateSemaphore
* \sa SDL_DestroySemaphore
@ -316,7 +316,7 @@ extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem);
* \param sem the semaphore to query
* \returns the current value of the semaphore.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateSemaphore
*/
@ -340,7 +340,7 @@ typedef struct SDL_cond SDL_cond;
* \returns a new condition variable or NULL on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CondBroadcast
* \sa SDL_CondSignal
@ -355,7 +355,7 @@ extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void);
*
* \param cond the condition variable to destroy
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CondBroadcast
* \sa SDL_CondSignal
@ -372,7 +372,7 @@ extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CondBroadcast
* \sa SDL_CondWait
@ -389,7 +389,7 @@ extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CondSignal
* \sa SDL_CondWait
@ -417,7 +417,7 @@ extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond);
* \returns 0 when it is signaled or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CondBroadcast
* \sa SDL_CondSignal
@ -446,7 +446,7 @@ extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex);
* the condition is not signaled in the allotted time, or a negative
* error code on failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CondBroadcast
* \sa SDL_CondSignal

View file

@ -356,7 +356,7 @@ typedef struct SDL_PixelFormat
* \returns the human readable name of the specified pixel format or
* `SDL_PIXELFORMAT_UNKNOWN` if the format isn't recognized.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
@ -372,7 +372,7 @@ extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
* \returns SDL_TRUE on success or SDL_FALSE if the conversion wasn't
* possible; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_MasksToPixelFormatEnum
*/
@ -396,7 +396,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
* \param Amask the alpha mask for the format
* \returns one of the SDL_PixelFormatEnum values
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_PixelFormatEnumToMasks
*/
@ -417,7 +417,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
* \returns the new SDL_PixelFormat structure or NULL on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_FreeFormat
*/
@ -428,7 +428,7 @@ extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
*
* \param format the SDL_PixelFormat structure to free
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AllocFormat
*/
@ -444,7 +444,7 @@ extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
* there wasn't enough memory); call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_FreePalette
*/
@ -458,7 +458,7 @@ extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AllocPalette
* \sa SDL_FreePalette
@ -476,7 +476,7 @@ extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
* \returns 0 on success or a negative error code if not all of the colors
* could be set; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AllocPalette
* \sa SDL_CreateRGBSurface
@ -490,7 +490,7 @@ extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
*
* \param palette the SDL_Palette structure to be freed
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AllocPalette
*/
@ -520,7 +520,7 @@ extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
* \param b the blue component of the pixel in the range 0-255
* \returns a pixel value
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetRGB
* \sa SDL_GetRGBA
@ -555,7 +555,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
* \param a the alpha component of the pixel in the range 0-255
* \returns a pixel value
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetRGB
* \sa SDL_GetRGBA
@ -580,7 +580,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
* \param g a pointer filled in with the green component
* \param b a pointer filled in with the blue component
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetRGBA
* \sa SDL_MapRGB
@ -609,7 +609,7 @@ extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
* \param b a pointer filled in with the blue component
* \param a a pointer filled in with the alpha component
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetRGB
* \sa SDL_MapRGB
@ -626,7 +626,7 @@ extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
* \param gamma a gamma value where 0.0 is black and 1.0 is identity
* \param ramp an array of 256 values filled in with the gamma ramp
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetWindowGammaRamp
*/

View file

@ -229,7 +229,7 @@ extern "C" {
* \returns the name of the platform. If the correct platform name is not
* available, returns a string beginning with the text "Unknown".
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);

View file

@ -73,7 +73,7 @@ typedef enum
* determine a value, or we're not running on a battery
* \returns an SDL_PowerState enum representing the current battery state.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_PowerState SDLCALL SDL_GetPowerInfo(int *secs, int *pct);

View file

@ -139,7 +139,7 @@ SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b)
* \param B an SDL_Rect structure representing the second rectangle
* \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_IntersectRect
*/
@ -157,7 +157,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A,
* rectangles `A` and `B`
* \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HasIntersection
*/
@ -173,7 +173,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A,
* \param result an SDL_Rect structure filled in with the union of rectangles
* `A` and `B`
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A,
const SDL_Rect * B,
@ -194,7 +194,7 @@ extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A,
* \returns SDL_TRUE if any points were enclosed or SDL_FALSE if all the
* points were outside of the clipping rectangle.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points,
int count,
@ -217,7 +217,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points,
* \param Y2 a pointer to the ending Y-coordinate of the line
* \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
rect, int *X1,
@ -278,7 +278,7 @@ SDL_FORCE_INLINE SDL_bool SDL_FRectEquals(const SDL_FRect *a, const SDL_FRect *b
* \param B an SDL_FRect structure representing the second rectangle
* \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.22.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_IntersectRect
*/
@ -296,7 +296,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersectionF(const SDL_FRect * A,
* rectangles `A` and `B`
* \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.22.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HasIntersectionF
*/
@ -312,7 +312,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IntersectFRect(const SDL_FRect * A,
* \param result an SDL_FRect structure filled in with the union of rectangles
* `A` and `B`
*
* \since This function is available since SDL 2.0.22.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_UnionFRect(const SDL_FRect * A,
const SDL_FRect * B,
@ -334,7 +334,7 @@ extern DECLSPEC void SDLCALL SDL_UnionFRect(const SDL_FRect * A,
* \returns SDL_TRUE if any points were enclosed or SDL_FALSE if all the
* points were outside of the clipping rectangle.
*
* \since This function is available since SDL 2.0.22.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_EncloseFPoints(const SDL_FPoint * points,
int count,
@ -358,7 +358,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_EncloseFPoints(const SDL_FPoint * points,
* \param Y2 a pointer to the ending Y-coordinate of the line
* \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.22.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectFRectAndLine(const SDL_FRect *
rect, float *X1,

View file

@ -161,7 +161,7 @@ typedef struct SDL_Texture SDL_Texture;
* \returns a number >= 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateRenderer
* \sa SDL_GetRenderDriverInfo
@ -177,7 +177,7 @@ extern DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateRenderer
* \sa SDL_GetNumRenderDrivers
@ -197,7 +197,7 @@ extern DECLSPEC int SDLCALL SDL_GetRenderDriverInfo(int index,
* \returns 0 on success, or -1 on error; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateRenderer
* \sa SDL_CreateWindow
@ -217,7 +217,7 @@ extern DECLSPEC int SDLCALL SDL_CreateWindowAndRenderer(
* \returns a valid rendering context or NULL if there was an error; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateSoftwareRenderer
* \sa SDL_DestroyRenderer
@ -240,7 +240,7 @@ extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateRenderer(SDL_Window * window,
* \returns a valid rendering context or NULL if there was an error; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateRenderer
* \sa SDL_CreateWindowRenderer
@ -255,7 +255,7 @@ extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateSoftwareRenderer(SDL_Surface *
* \returns the rendering context on success or NULL on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateRenderer
*/
@ -268,7 +268,7 @@ extern DECLSPEC SDL_Renderer * SDLCALL SDL_GetRenderer(SDL_Window * window);
* \returns the window on success or NULL on failure; call SDL_GetError() for
* more information.
*
* \since This function is available since SDL 2.0.22.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_Window * SDLCALL SDL_RenderGetWindow(SDL_Renderer *renderer);
@ -281,7 +281,7 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_RenderGetWindow(SDL_Renderer *renderer)
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateRenderer
*/
@ -301,7 +301,7 @@ extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_Renderer * renderer,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetRenderer
*/
@ -323,7 +323,7 @@ extern DECLSPEC int SDLCALL SDL_GetRendererOutputSize(SDL_Renderer * renderer,
* was active, the format was unsupported, or the width or height
* were out of range; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateTextureFromSurface
* \sa SDL_DestroyTexture
@ -353,7 +353,7 @@ extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer,
* \returns the created texture or NULL on failure; call SDL_GetError() for
* more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateTexture
* \sa SDL_DestroyTexture
@ -379,7 +379,7 @@ extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateTexture
*/
@ -406,7 +406,7 @@ extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetTextureColorMod
* \sa SDL_SetTextureAlphaMod
@ -425,7 +425,7 @@ extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetTextureAlphaMod
* \sa SDL_SetTextureColorMod
@ -450,7 +450,7 @@ extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetTextureAlphaMod
* \sa SDL_SetTextureColorMod
@ -466,7 +466,7 @@ extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetTextureColorMod
* \sa SDL_SetTextureAlphaMod
@ -485,7 +485,7 @@ extern DECLSPEC int SDLCALL SDL_GetTextureAlphaMod(SDL_Texture * texture,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetTextureBlendMode
* \sa SDL_RenderCopy
@ -501,7 +501,7 @@ extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetTextureBlendMode
*/
@ -517,7 +517,7 @@ extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
* \param scaleMode the SDL_ScaleMode to use for texture scaling.
* \returns 0 on success, or -1 if the texture is not valid.
*
* \since This function is available since SDL 2.0.12.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetTextureScaleMode
*/
@ -531,7 +531,7 @@ extern DECLSPEC int SDLCALL SDL_SetTextureScaleMode(SDL_Texture * texture,
* \param scaleMode a pointer filled in with the current scale mode.
* \return 0 on success, or -1 if the texture is not valid.
*
* \since This function is available since SDL 2.0.12.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetTextureScaleMode
*/
@ -545,7 +545,7 @@ extern DECLSPEC int SDLCALL SDL_GetTextureScaleMode(SDL_Texture * texture,
* \param userdata the pointer to associate with the texture.
* \returns 0 on success, or -1 if the texture is not valid.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetTextureUserData
*/
@ -559,7 +559,7 @@ extern DECLSPEC int SDLCALL SDL_SetTextureUserData(SDL_Texture * texture,
* \return the pointer associated with the texture, or NULL if the texture is
* not valid.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetTextureUserData
*/
@ -588,7 +588,7 @@ extern DECLSPEC void * SDLCALL SDL_GetTextureUserData(SDL_Texture * texture);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateTexture
* \sa SDL_LockTexture
@ -621,7 +621,7 @@ extern DECLSPEC int SDLCALL SDL_UpdateTexture(SDL_Texture * texture,
* \returns 0 on success or -1 if the texture is not valid; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.1.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_UpdateTexture
*/
@ -649,7 +649,7 @@ extern DECLSPEC int SDLCALL SDL_UpdateYUVTexture(SDL_Texture * texture,
* plane.
* \return 0 on success, or -1 if the texture is not valid.
*
* \since This function is available since SDL 2.0.16.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_UpdateNVTexture(SDL_Texture * texture,
const SDL_Rect * rect,
@ -679,7 +679,7 @@ extern DECLSPEC int SDLCALL SDL_UpdateNVTexture(SDL_Texture * texture,
* or was not created with `SDL_TEXTUREACCESS_STREAMING`; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_UnlockTexture
*/
@ -714,7 +714,7 @@ extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture,
* \returns 0 on success, or -1 if the texture is not valid or was not created
* with `SDL_TEXTUREACCESS_STREAMING`
*
* \since This function is available since SDL 2.0.12.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LockTexture
* \sa SDL_UnlockTexture
@ -736,7 +736,7 @@ extern DECLSPEC int SDLCALL SDL_LockTextureToSurface(SDL_Texture *texture,
*
* \param texture a texture locked by SDL_LockTexture()
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LockTexture
*/
@ -748,7 +748,7 @@ extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture);
* \param renderer the renderer that will be checked
* \returns SDL_TRUE if supported or SDL_FALSE if not.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetRenderTarget
*/
@ -772,7 +772,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_RenderTargetSupported(SDL_Renderer *rendere
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetRenderTarget
*/
@ -788,7 +788,7 @@ extern DECLSPEC int SDLCALL SDL_SetRenderTarget(SDL_Renderer *renderer,
* \param renderer the rendering context
* \returns the current render target or NULL for the default render target.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetRenderTarget
*/
@ -816,7 +816,7 @@ extern DECLSPEC SDL_Texture * SDLCALL SDL_GetRenderTarget(SDL_Renderer *renderer
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderGetLogicalSize
*/
@ -837,7 +837,7 @@ extern DECLSPEC int SDLCALL SDL_RenderSetLogicalSize(SDL_Renderer * renderer, in
* \param w an int to be filled with the width
* \param h an int to be filled with the height
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderSetLogicalSize
*/
@ -855,7 +855,7 @@ extern DECLSPEC void SDLCALL SDL_RenderGetLogicalSize(SDL_Renderer * renderer, i
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.5.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderGetIntegerScale
* \sa SDL_RenderSetLogicalSize
@ -870,7 +870,7 @@ extern DECLSPEC int SDLCALL SDL_RenderSetIntegerScale(SDL_Renderer * renderer,
* \returns SDL_TRUE if integer scales are forced or SDL_FALSE if not and on
* failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.5.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderSetIntegerScale
*/
@ -888,7 +888,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_RenderGetIntegerScale(SDL_Renderer * render
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderGetViewport
*/
@ -901,7 +901,7 @@ extern DECLSPEC int SDLCALL SDL_RenderSetViewport(SDL_Renderer * renderer,
* \param renderer the rendering context
* \param rect an SDL_Rect structure filled in with the current drawing area
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderSetViewport
*/
@ -918,7 +918,7 @@ extern DECLSPEC void SDLCALL SDL_RenderGetViewport(SDL_Renderer * renderer,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderGetClipRect
* \sa SDL_RenderIsClipEnabled
@ -934,7 +934,7 @@ extern DECLSPEC int SDLCALL SDL_RenderSetClipRect(SDL_Renderer * renderer,
* \param rect an SDL_Rect structure filled in with the current clipping area
* or an empty rectangle if clipping is disabled
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderIsClipEnabled
* \sa SDL_RenderSetClipRect
@ -949,7 +949,7 @@ extern DECLSPEC void SDLCALL SDL_RenderGetClipRect(SDL_Renderer * renderer,
* \returns SDL_TRUE if clipping is enabled or SDL_FALSE if not; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderGetClipRect
* \sa SDL_RenderSetClipRect
@ -974,7 +974,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_RenderIsClipEnabled(SDL_Renderer * renderer
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderGetScale
* \sa SDL_RenderSetLogicalSize
@ -989,7 +989,7 @@ extern DECLSPEC int SDLCALL SDL_RenderSetScale(SDL_Renderer * renderer,
* \param scaleX a pointer filled in with the horizontal scaling factor
* \param scaleY a pointer filled in with the vertical scaling factor
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderSetScale
*/
@ -1010,7 +1010,7 @@ extern DECLSPEC void SDLCALL SDL_RenderGetScale(SDL_Renderer * renderer,
* \param logicalX the pointer filled with the logical x coordinate
* \param logicalY the pointer filled with the logical y coordinate
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderGetScale
* \sa SDL_RenderSetScale
@ -1036,7 +1036,7 @@ extern DECLSPEC void SDLCALL SDL_RenderWindowToLogical(SDL_Renderer * renderer,
* \param windowX the pointer filled with the real X coordinate in the window
* \param windowY the pointer filled with the real Y coordinate in the window
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderGetScale
* \sa SDL_RenderSetScale
@ -1063,7 +1063,7 @@ extern DECLSPEC void SDLCALL SDL_RenderLogicalToWindow(SDL_Renderer * renderer,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetRenderDrawColor
* \sa SDL_RenderClear
@ -1095,7 +1095,7 @@ extern DECLSPEC int SDLCALL SDL_SetRenderDrawColor(SDL_Renderer * renderer,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetRenderDrawColor
*/
@ -1113,7 +1113,7 @@ extern DECLSPEC int SDLCALL SDL_GetRenderDrawColor(SDL_Renderer * renderer,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetRenderDrawBlendMode
* \sa SDL_RenderDrawLine
@ -1136,7 +1136,7 @@ extern DECLSPEC int SDLCALL SDL_SetRenderDrawBlendMode(SDL_Renderer * renderer,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetRenderDrawBlendMode
*/
@ -1153,7 +1153,7 @@ extern DECLSPEC int SDLCALL SDL_GetRenderDrawBlendMode(SDL_Renderer * renderer,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetRenderDrawColor
*/
@ -1171,7 +1171,7 @@ extern DECLSPEC int SDLCALL SDL_RenderClear(SDL_Renderer * renderer);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderDrawLine
* \sa SDL_RenderDrawLines
@ -1197,7 +1197,7 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawPoint(SDL_Renderer * renderer,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderDrawLine
* \sa SDL_RenderDrawLines
@ -1228,7 +1228,7 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawPoints(SDL_Renderer * renderer,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderDrawLines
* \sa SDL_RenderDrawPoint
@ -1254,7 +1254,7 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawLine(SDL_Renderer * renderer,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderDrawLine
* \sa SDL_RenderDrawPoint
@ -1280,7 +1280,7 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawLines(SDL_Renderer * renderer,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderDrawLine
* \sa SDL_RenderDrawLines
@ -1306,7 +1306,7 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawRect(SDL_Renderer * renderer,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderDrawLine
* \sa SDL_RenderDrawLines
@ -1336,7 +1336,7 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawRects(SDL_Renderer * renderer,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderDrawLine
* \sa SDL_RenderDrawLines
@ -1363,7 +1363,7 @@ extern DECLSPEC int SDLCALL SDL_RenderFillRect(SDL_Renderer * renderer,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderDrawLine
* \sa SDL_RenderDrawLines
@ -1399,7 +1399,7 @@ extern DECLSPEC int SDLCALL SDL_RenderFillRects(SDL_Renderer * renderer,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderCopyEx
* \sa SDL_SetTextureAlphaMod
@ -1443,7 +1443,7 @@ extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Renderer * renderer,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderCopy
* \sa SDL_SetTextureAlphaMod
@ -1467,7 +1467,7 @@ extern DECLSPEC int SDLCALL SDL_RenderCopyEx(SDL_Renderer * renderer,
* \param y The y coordinate of the point.
* \return 0 on success, or -1 on error
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_RenderDrawPointF(SDL_Renderer * renderer,
float x, float y);
@ -1480,7 +1480,7 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawPointF(SDL_Renderer * renderer,
* \param count The number of points to draw
* \return 0 on success, or -1 on error
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_RenderDrawPointsF(SDL_Renderer * renderer,
const SDL_FPoint * points,
@ -1496,7 +1496,7 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawPointsF(SDL_Renderer * renderer,
* \param y2 The y coordinate of the end point.
* \return 0 on success, or -1 on error
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_RenderDrawLineF(SDL_Renderer * renderer,
float x1, float y1, float x2, float y2);
@ -1510,7 +1510,7 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawLineF(SDL_Renderer * renderer,
* \param count The number of points, drawing count-1 lines
* \return 0 on success, or -1 on error
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_RenderDrawLinesF(SDL_Renderer * renderer,
const SDL_FPoint * points,
@ -1524,7 +1524,7 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawLinesF(SDL_Renderer * renderer,
* entire rendering target.
* \return 0 on success, or -1 on error
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_RenderDrawRectF(SDL_Renderer * renderer,
const SDL_FRect * rect);
@ -1538,7 +1538,7 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawRectF(SDL_Renderer * renderer,
* \param count The number of rectangles.
* \return 0 on success, or -1 on error
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_RenderDrawRectsF(SDL_Renderer * renderer,
const SDL_FRect * rects,
@ -1553,7 +1553,7 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawRectsF(SDL_Renderer * renderer,
* rendering target.
* \return 0 on success, or -1 on error
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_RenderFillRectF(SDL_Renderer * renderer,
const SDL_FRect * rect);
@ -1567,7 +1567,7 @@ extern DECLSPEC int SDLCALL SDL_RenderFillRectF(SDL_Renderer * renderer,
* \param count The number of rectangles.
* \return 0 on success, or -1 on error
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_RenderFillRectsF(SDL_Renderer * renderer,
const SDL_FRect * rects,
@ -1585,7 +1585,7 @@ extern DECLSPEC int SDLCALL SDL_RenderFillRectsF(SDL_Renderer * renderer,
* entire rendering target.
* \return 0 on success, or -1 on error
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_RenderCopyF(SDL_Renderer * renderer,
SDL_Texture * texture,
@ -1611,7 +1611,7 @@ extern DECLSPEC int SDLCALL SDL_RenderCopyF(SDL_Renderer * renderer,
* be performed on the texture
* \return 0 on success, or -1 on error
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_RenderCopyExF(SDL_Renderer * renderer,
SDL_Texture * texture,
@ -1636,7 +1636,7 @@ extern DECLSPEC int SDLCALL SDL_RenderCopyExF(SDL_Renderer * renderer,
* \param num_indices Number of indices.
* \return 0 on success, or -1 if the operation is not supported
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderGeometryRaw
* \sa SDL_Vertex
@ -1666,7 +1666,7 @@ extern DECLSPEC int SDLCALL SDL_RenderGeometry(SDL_Renderer *renderer,
* \param size_indices Index size: 1 (byte), 2 (short), 4 (int)
* \return 0 on success, or -1 if the operation is not supported
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderGeometry
* \sa SDL_Vertex
@ -1703,7 +1703,7 @@ extern DECLSPEC int SDLCALL SDL_RenderGeometryRaw(SDL_Renderer *renderer,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
const SDL_Rect * rect,
@ -1731,7 +1731,7 @@ extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
*
* \param renderer the rendering context
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderClear
* \sa SDL_RenderDrawLine
@ -1755,7 +1755,7 @@ extern DECLSPEC void SDLCALL SDL_RenderPresent(SDL_Renderer * renderer);
*
* \param texture the texture to destroy
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateTexture
* \sa SDL_CreateTextureFromSurface
@ -1770,7 +1770,7 @@ extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_Texture * texture);
*
* \param renderer the rendering context
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateRenderer
*/
@ -1803,7 +1803,7 @@ extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Renderer * renderer);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_RenderFlush(SDL_Renderer * renderer);
@ -1838,7 +1838,7 @@ extern DECLSPEC int SDLCALL SDL_RenderFlush(SDL_Renderer * renderer);
* \returns 0 on success, or -1 if the operation is not supported; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GL_MakeCurrent
* \sa SDL_GL_UnbindTexture
@ -1853,7 +1853,7 @@ extern DECLSPEC int SDLCALL SDL_GL_BindTexture(SDL_Texture *texture, float *texw
* \param texture the texture to unbind from the current OpenGL/ES/ES2 context
* \returns 0 on success, or -1 if the operation is not supported
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GL_BindTexture
* \sa SDL_GL_MakeCurrent
@ -1870,7 +1870,7 @@ extern DECLSPEC int SDLCALL SDL_GL_UnbindTexture(SDL_Texture *texture);
* \returns a `CAMetalLayer *` on success, or NULL if the renderer isn't a
* Metal renderer
*
* \since This function is available since SDL 2.0.8.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderGetMetalCommandEncoder
*/
@ -1891,7 +1891,7 @@ extern DECLSPEC void *SDLCALL SDL_RenderGetMetalLayer(SDL_Renderer * renderer);
* \returns an `id<MTLRenderCommandEncoder>` on success, or NULL if the
* renderer isn't a Metal renderer or there was an error.
*
* \since This function is available since SDL 2.0.8.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RenderGetMetalLayer
*/
@ -1904,7 +1904,7 @@ extern DECLSPEC void *SDLCALL SDL_RenderGetMetalCommandEncoder(SDL_Renderer * re
* \param vsync 1 for on, 0 for off. All other values are reserved
* \returns a 0 int on success, or non-zero on failure
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_RenderSetVSync(SDL_Renderer* renderer, int vsync);

View file

@ -192,7 +192,7 @@ typedef struct SDL_RWops
* \returns a pointer to the SDL_RWops structure that is created, or NULL on
* failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RWclose
* \sa SDL_RWFromConstMem
@ -231,7 +231,7 @@ extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(FILE * fp, SDL_bool autoclose);
* \returns a pointer to the SDL_RWops structure that is created, or NULL on
* failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RWclose
* \sa SDL_RWFromConstMem
@ -265,7 +265,7 @@ extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(void * fp,
* \returns a pointer to a new SDL_RWops structure, or NULL if it fails; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RWclose
* \sa SDL_RWFromConstMem
@ -300,7 +300,7 @@ extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromMem(void *mem, int size);
* \returns a pointer to a new SDL_RWops structure, or NULL if it fails; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RWclose
* \sa SDL_RWFromConstMem
@ -336,7 +336,7 @@ extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromConstMem(const void *mem,
* \returns a pointer to the allocated memory on success, or NULL on failure;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_FreeRW
*/
@ -360,7 +360,7 @@ extern DECLSPEC SDL_RWops *SDLCALL SDL_AllocRW(void);
*
* \param area the SDL_RWops structure to be freed
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AllocRW
*/
@ -380,7 +380,7 @@ extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area);
* unknown or a negative error code on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC Sint64 SDLCALL SDL_RWsize(SDL_RWops *context);
@ -408,7 +408,7 @@ extern DECLSPEC Sint64 SDLCALL SDL_RWsize(SDL_RWops *context);
* \param whence any of `RW_SEEK_SET`, `RW_SEEK_CUR`, `RW_SEEK_END`
* \returns the final offset in the data stream after the seek or -1 on error.
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RWclose
* \sa SDL_RWFromConstMem
@ -436,7 +436,7 @@ extern DECLSPEC Sint64 SDLCALL SDL_RWseek(SDL_RWops *context,
* \returns the current offset in the stream, or -1 if the information can not
* be determined.
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RWclose
* \sa SDL_RWFromConstMem
@ -469,7 +469,7 @@ extern DECLSPEC Sint64 SDLCALL SDL_RWtell(SDL_RWops *context);
* \returns the number of objects read, or 0 at error or end of file; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RWclose
* \sa SDL_RWFromConstMem
@ -503,7 +503,7 @@ extern DECLSPEC size_t SDLCALL SDL_RWread(SDL_RWops *context,
* \returns the number of objects written, which will be less than **num** on
* error; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RWclose
* \sa SDL_RWFromConstMem
@ -534,7 +534,7 @@ extern DECLSPEC size_t SDLCALL SDL_RWwrite(SDL_RWops *context,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RWFromConstMem
* \sa SDL_RWFromFile
@ -560,7 +560,7 @@ extern DECLSPEC int SDLCALL SDL_RWclose(SDL_RWops *context);
* \param freesrc if non-zero, calls SDL_RWclose() on `src` before returning
* \returns the data, or NULL if there was an error.
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void *SDLCALL SDL_LoadFile_RW(SDL_RWops *src,
size_t *datasize,
@ -582,7 +582,7 @@ extern DECLSPEC void *SDLCALL SDL_LoadFile_RW(SDL_RWops *src,
* \param datasize if not NULL, will store the number of bytes read
* \returns the data, or NULL if there was an error.
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void *SDLCALL SDL_LoadFile(const char *file, size_t *datasize);
@ -600,7 +600,7 @@ extern DECLSPEC void *SDLCALL SDL_LoadFile(const char *file, size_t *datasize);
* \returns the read byte on success or 0 on failure; call SDL_GetError() for
* more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_WriteU8
*/
@ -616,7 +616,7 @@ extern DECLSPEC Uint8 SDLCALL SDL_ReadU8(SDL_RWops * src);
* \param src the stream from which to read data
* \returns 16 bits of data in the native byte order of the platform.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ReadBE16
*/
@ -632,7 +632,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops * src);
* \param src the stream from which to read data
* \returns 16 bits of data in the native byte order of the platform.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ReadLE16
*/
@ -648,7 +648,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops * src);
* \param src the stream from which to read data
* \returns 32 bits of data in the native byte order of the platform.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ReadBE32
*/
@ -664,7 +664,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src);
* \param src the stream from which to read data
* \returns 32 bits of data in the native byte order of the platform.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ReadLE32
*/
@ -680,7 +680,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src);
* \param src the stream from which to read data
* \returns 64 bits of data in the native byte order of the platform.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ReadBE64
*/
@ -696,7 +696,7 @@ extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops * src);
* \param src the stream from which to read data
* \returns 64 bits of data in the native byte order of the platform.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ReadLE64
*/
@ -718,7 +718,7 @@ extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops * src);
* \returns 1 on success or 0 on failure; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ReadU8
*/
@ -736,7 +736,7 @@ extern DECLSPEC size_t SDLCALL SDL_WriteU8(SDL_RWops * dst, Uint8 value);
* \param value the data to be written, in native format
* \returns 1 on successful write, 0 on error.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_WriteBE16
*/
@ -753,7 +753,7 @@ extern DECLSPEC size_t SDLCALL SDL_WriteLE16(SDL_RWops * dst, Uint16 value);
* \param value the data to be written, in native format
* \returns 1 on successful write, 0 on error.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_WriteLE16
*/
@ -771,7 +771,7 @@ extern DECLSPEC size_t SDLCALL SDL_WriteBE16(SDL_RWops * dst, Uint16 value);
* \param value the data to be written, in native format
* \returns 1 on successful write, 0 on error.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_WriteBE32
*/
@ -788,7 +788,7 @@ extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value);
* \param value the data to be written, in native format
* \returns 1 on successful write, 0 on error.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_WriteLE32
*/
@ -806,7 +806,7 @@ extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value);
* \param value the data to be written, in native format
* \returns 1 on successful write, 0 on error.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_WriteBE64
*/
@ -823,7 +823,7 @@ extern DECLSPEC size_t SDLCALL SDL_WriteLE64(SDL_RWops * dst, Uint64 value);
* \param value the data to be written, in native format
* \returns 1 on successful write, 0 on error.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_WriteLE64
*/

View file

@ -138,7 +138,7 @@ typedef enum
* API functions that take a sensor index will be valid, and sensor events
* will not be delivered.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_LockSensors(void);
extern DECLSPEC void SDLCALL SDL_UnlockSensors(void);
@ -148,7 +148,7 @@ extern DECLSPEC void SDLCALL SDL_UnlockSensors(void);
*
* \returns the number of sensors detected.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_NumSensors(void);
@ -158,7 +158,7 @@ extern DECLSPEC int SDLCALL SDL_NumSensors(void);
* \param device_index The sensor to obtain name from
* \returns the sensor name, or NULL if `device_index` is out of range.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC const char *SDLCALL SDL_SensorGetDeviceName(int device_index);
@ -169,7 +169,7 @@ extern DECLSPEC const char *SDLCALL SDL_SensorGetDeviceName(int device_index);
* \returns the SDL_SensorType, or `SDL_SENSOR_INVALID` if `device_index` is
* out of range.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetDeviceType(int device_index);
@ -180,7 +180,7 @@ extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetDeviceType(int device_index)
* \returns the sensor platform dependent type, or -1 if `device_index` is out
* of range.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_SensorGetDeviceNonPortableType(int device_index);
@ -190,7 +190,7 @@ extern DECLSPEC int SDLCALL SDL_SensorGetDeviceNonPortableType(int device_index)
* \param device_index The sensor to get instance id from
* \returns the sensor instance ID, or -1 if `device_index` is out of range.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetDeviceInstanceID(int device_index);
@ -200,7 +200,7 @@ extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetDeviceInstanceID(int device_in
* \param device_index The sensor to open
* \returns an SDL_Sensor sensor object, or NULL if an error occurred.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorOpen(int device_index);
@ -210,7 +210,7 @@ extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorOpen(int device_index);
* \param instance_id The sensor from instance id
* \returns an SDL_Sensor object.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorFromInstanceID(SDL_SensorID instance_id);
@ -220,7 +220,7 @@ extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorFromInstanceID(SDL_SensorID instan
* \param sensor The SDL_Sensor object
* \returns the sensor name, or NULL if `sensor` is NULL.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC const char *SDLCALL SDL_SensorGetName(SDL_Sensor *sensor);
@ -231,7 +231,7 @@ extern DECLSPEC const char *SDLCALL SDL_SensorGetName(SDL_Sensor *sensor);
* \returns the SDL_SensorType type, or `SDL_SENSOR_INVALID` if `sensor` is
* NULL.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetType(SDL_Sensor *sensor);
@ -241,7 +241,7 @@ extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetType(SDL_Sensor *sensor);
* \param sensor The SDL_Sensor object to inspect
* \returns the sensor platform dependent type, or -1 if `sensor` is NULL.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_SensorGetNonPortableType(SDL_Sensor *sensor);
@ -251,7 +251,7 @@ extern DECLSPEC int SDLCALL SDL_SensorGetNonPortableType(SDL_Sensor *sensor);
* \param sensor The SDL_Sensor object to inspect
* \returns the sensor instance ID, or -1 if `sensor` is NULL.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetInstanceID(SDL_Sensor *sensor);
@ -265,7 +265,7 @@ extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetInstanceID(SDL_Sensor *sensor)
* \param num_values The number of values to write to data
* \returns 0 or -1 if an error occurred.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_SensorGetData(SDL_Sensor *sensor, float *data, int num_values);
@ -282,7 +282,7 @@ extern DECLSPEC int SDLCALL SDL_SensorGetData(SDL_Sensor *sensor, float *data, i
* \param num_values The number of values to write to data
* \returns 0 or -1 if an error occurred.
*
* \since This function is available since SDL 2.26.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_SensorGetDataWithTimestamp(SDL_Sensor *sensor, Uint64 *timestamp, float *data, int num_values);
@ -291,7 +291,7 @@ extern DECLSPEC int SDLCALL SDL_SensorGetDataWithTimestamp(SDL_Sensor *sensor, U
*
* \param sensor The SDL_Sensor object to close
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_SensorClose(SDL_Sensor *sensor);
@ -304,7 +304,7 @@ extern DECLSPEC void SDLCALL SDL_SensorClose(SDL_Sensor *sensor);
* This needs to be called from the thread that initialized the sensor
* subsystem.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_SensorUpdate(void);

View file

@ -62,7 +62,7 @@ extern "C" {
* and ::SDL_WINDOW_FULLSCREEN is always unset.
* \return the window created, or NULL if window creation failed.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_DestroyWindow
*/
@ -75,7 +75,7 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,un
* \return SDL_TRUE if the window is a window that can be shaped, SDL_FALSE if
* the window is unshaped or NULL.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateShapedWindow
*/
@ -120,7 +120,7 @@ typedef struct SDL_WindowShapeMode {
* argument, or SDL_NONSHAPEABLE_WINDOW if the SDL_Window given does
* not reference a valid shaped window.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_WindowShapeMode
* \sa SDL_GetShapedWindowMode
@ -139,7 +139,7 @@ extern DECLSPEC int SDLCALL SDL_SetWindowShape(SDL_Window *window,SDL_Surface *s
* window, or SDL_WINDOW_LACKS_SHAPE if the SDL_Window given is a
* shapeable window currently lacking a shape.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_WindowShapeMode
* \sa SDL_SetWindowShape

View file

@ -449,7 +449,7 @@ typedef void (SDLCALL *SDL_free_func)(void *mem);
/**
* Get the original set of SDL memory functions
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_GetOriginalMemoryFunctions(SDL_malloc_func *malloc_func,
SDL_calloc_func *calloc_func,
@ -459,7 +459,7 @@ extern DECLSPEC void SDLCALL SDL_GetOriginalMemoryFunctions(SDL_malloc_func *mal
/**
* Get the current set of SDL memory functions
*
* \since This function is available since SDL 2.0.7.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_GetMemoryFunctions(SDL_malloc_func *malloc_func,
SDL_calloc_func *calloc_func,
@ -469,7 +469,7 @@ extern DECLSPEC void SDLCALL SDL_GetMemoryFunctions(SDL_malloc_func *malloc_func
/**
* Replace SDL's memory allocation functions with a custom set
*
* \since This function is available since SDL 2.0.7.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_SetMemoryFunctions(SDL_malloc_func malloc_func,
SDL_calloc_func calloc_func,
@ -479,7 +479,7 @@ extern DECLSPEC int SDLCALL SDL_SetMemoryFunctions(SDL_malloc_func malloc_func,
/**
* Get the number of outstanding (unfreed) allocations
*
* \since This function is available since SDL 2.0.7.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_GetNumAllocations(void);
@ -633,7 +633,7 @@ extern DECLSPEC int SDLCALL SDL_vasprintf(char **strp, const char *fmt, va_list
* \param x floating point value, in radians.
* \returns arc cosine of `x`.
*
* \since This function is available since SDL 2.0.2.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC double SDLCALL SDL_acos(double x);
extern DECLSPEC float SDLCALL SDL_acosf(float x);
@ -697,7 +697,7 @@ extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf,
* This function converts a string between encodings in one pass, returning a
* string that must be freed with SDL_free() or NULL on error.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
const char *fromcode,

View file

@ -151,7 +151,7 @@ typedef enum
* \returns the new SDL_Surface structure that is created or NULL if it fails;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateRGBSurfaceFrom
* \sa SDL_CreateRGBSurfaceWithFormat
@ -179,7 +179,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface
* \returns the new SDL_Surface structure that is created or NULL if it fails;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.5.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateRGBSurface
* \sa SDL_CreateRGBSurfaceFrom
@ -210,7 +210,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormat
* \returns the new SDL_Surface structure that is created or NULL if it fails;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateRGBSurface
* \sa SDL_CreateRGBSurfaceWithFormat
@ -248,7 +248,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
* \returns the new SDL_Surface structure that is created or NULL if it fails;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.5.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateRGBSurfaceFrom
* \sa SDL_CreateRGBSurfaceWithFormat
@ -264,7 +264,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormatFrom
*
* \param surface the SDL_Surface to free.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateRGBSurface
* \sa SDL_CreateRGBSurfaceFrom
@ -283,7 +283,7 @@ extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface,
SDL_Palette * palette);
@ -304,7 +304,7 @@ extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_MUSTLOCK
* \sa SDL_UnlockSurface
@ -316,7 +316,7 @@ extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface);
*
* \param surface the SDL_Surface structure to be unlocked
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LockSurface
*/
@ -337,7 +337,7 @@ extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface);
* \returns a pointer to a new SDL_Surface structure or NULL if there was an
* error; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_FreeSurface
* \sa SDL_RWFromFile
@ -369,7 +369,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_LoadBMP_RW
* \sa SDL_SaveBMP
@ -396,7 +396,7 @@ extern DECLSPEC int SDLCALL SDL_SaveBMP_RW
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_BlitSurface
* \sa SDL_LockSurface
@ -413,7 +413,7 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
* \param surface the SDL_Surface structure to query
* \returns SDL_TRUE if the surface is RLE enabled, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetSurfaceRLE
*/
@ -438,7 +438,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSurfaceRLE(SDL_Surface * surface);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_BlitSurface
* \sa SDL_GetColorKey
@ -454,7 +454,7 @@ extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
* \param surface the SDL_Surface structure to query
* \return SDL_TRUE if the surface has a color key, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetColorKey
* \sa SDL_GetColorKey
@ -474,7 +474,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_BlitSurface
* \sa SDL_SetColorKey
@ -498,7 +498,7 @@ extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetSurfaceColorMod
* \sa SDL_SetSurfaceAlphaMod
@ -517,7 +517,7 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetSurfaceAlphaMod
* \sa SDL_SetSurfaceColorMod
@ -539,7 +539,7 @@ extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetSurfaceAlphaMod
* \sa SDL_SetSurfaceColorMod
@ -555,7 +555,7 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetSurfaceColorMod
* \sa SDL_SetSurfaceAlphaMod
@ -575,7 +575,7 @@ extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetSurfaceBlendMode
*/
@ -590,7 +590,7 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetSurfaceBlendMode
*/
@ -612,7 +612,7 @@ extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface,
* \returns SDL_TRUE if the rectangle intersects the surface, otherwise
* SDL_FALSE and blits will be completely clipped.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_BlitSurface
* \sa SDL_GetClipRect
@ -631,7 +631,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
* \param rect an SDL_Rect structure filled in with the clipping rectangle for
* the surface
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_BlitSurface
* \sa SDL_SetClipRect
@ -666,7 +666,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface * surface)
* \returns the new SDL_Surface structure that is created or NULL if it fails;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AllocFormat
* \sa SDL_ConvertSurfaceFormat
@ -691,7 +691,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface
* \returns the new SDL_Surface structure that is created or NULL if it fails;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AllocFormat
* \sa SDL_ConvertSurface
@ -714,7 +714,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height,
Uint32 src_format,
@ -740,7 +740,7 @@ extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_PremultiplyAlpha(int width, int height,
Uint32 src_format,
@ -767,7 +767,7 @@ extern DECLSPEC int SDLCALL SDL_PremultiplyAlpha(int width, int height,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_FillRects
*/
@ -793,7 +793,7 @@ extern DECLSPEC int SDLCALL SDL_FillRect
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_FillRect
*/
@ -866,7 +866,7 @@ extern DECLSPEC int SDLCALL SDL_FillRects
* SDL_UpperBlit() has been replaced by SDL_BlitSurface(), which is merely a
* macro for this function with a less confusing name.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_BlitSurface
*/
@ -892,7 +892,7 @@ extern DECLSPEC int SDLCALL SDL_UpperBlit
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_BlitSurface
*/
@ -907,7 +907,7 @@ extern DECLSPEC int SDLCALL SDL_LowerBlit
*
* Please use SDL_BlitScaled() instead.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src,
const SDL_Rect * srcrect,
@ -917,7 +917,7 @@ extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src,
/**
* Perform bilinear scaling between two surfaces of the same format, 32BPP.
*
* \since This function is available since SDL 2.0.16.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_SoftStretchLinear(SDL_Surface * src,
const SDL_Rect * srcrect,
@ -933,7 +933,7 @@ extern DECLSPEC int SDLCALL SDL_SoftStretchLinear(SDL_Surface * src,
* SDL_UpperBlitScaled() has been replaced by SDL_BlitScaled(), which is
* merely a macro for this function with a less confusing name.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_BlitScaled
*/
@ -956,7 +956,7 @@ extern DECLSPEC int SDLCALL SDL_UpperBlitScaled
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_BlitScaled
*/
@ -967,14 +967,14 @@ extern DECLSPEC int SDLCALL SDL_LowerBlitScaled
/**
* Set the YUV conversion mode
*
* \since This function is available since SDL 2.0.8.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_MODE mode);
/**
* Get the YUV conversion mode
*
* \since This function is available since SDL 2.0.8.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionMode(void);
@ -982,7 +982,7 @@ extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionMode(void);
* Get the YUV conversion mode, returning the correct mode for the resolution
* when the current conversion mode is SDL_YUV_CONVERSION_AUTOMATIC
*
* \since This function is available since SDL 2.0.8.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionModeForResolution(int width, int height);

View file

@ -51,7 +51,7 @@ typedef void (SDLCALL * SDL_WindowsMessageHook)(void *userdata, void *hWnd, unsi
* \param callback The SDL_WindowsMessageHook function to call.
* \param userdata a pointer to pass to every iteration of `callback`
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata);
@ -70,7 +70,7 @@ extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook ca
* \returns the D3D9 adapter index on success or a negative error code on
* failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.1.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex( int displayIndex );
@ -86,7 +86,7 @@ typedef struct IDirect3DDevice9 IDirect3DDevice9;
* \returns the D3D9 device associated with given renderer or NULL if it is
* not a D3D9 renderer; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.1.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer);
@ -102,7 +102,7 @@ typedef struct ID3D11Device ID3D11Device;
* \returns the D3D11 device associated with given renderer or NULL if it is
* not a D3D11 renderer; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.16.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC ID3D11Device* SDLCALL SDL_RenderGetD3D11Device(SDL_Renderer * renderer);
@ -122,7 +122,7 @@ typedef struct ID3D12Device ID3D12Device;
* \returns the D3D12 device associated with given renderer or NULL if it is
* not a D3D12 renderer; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC ID3D12Device* SDLCALL SDL_RenderGetD3D12Device(SDL_Renderer* renderer);
@ -146,7 +146,7 @@ extern DECLSPEC ID3D12Device* SDLCALL SDL_RenderGetD3D12Device(SDL_Renderer* ren
* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL 2.0.2.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *adapterIndex, int *outputIndex );
@ -164,7 +164,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *a
* \param priority The new, Unix-specific, priority value.
* \returns 0 on success, or -1 on error.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int priority);
@ -179,7 +179,7 @@ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int prio
* SCHED_OTHER, etc...)
* \returns 0 on success, or -1 on error.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID, int sdlPriority, int schedPolicy);
@ -218,7 +218,7 @@ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_iPhoneSetEventPump
*/
@ -236,7 +236,7 @@ extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window,
*
* \param enabled SDL_TRUE to enable the event pump, SDL_FALSE to disable it
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_iPhoneSetAnimationCallback
*/
@ -261,7 +261,7 @@ extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
* \returns a pointer to Java native interface object (JNIEnv) to which the
* current thread is attached, or 0 on error.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AndroidGetActivity
*/
@ -283,7 +283,7 @@ extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(void);
* \returns the jobject representing the instance of the Activity class of the
* Android application, or NULL on error.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AndroidGetJNIEnv
*/
@ -317,7 +317,7 @@ extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void);
*
* \returns the Android API level.
*
* \since This function is available since SDL 2.0.12.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void);
@ -326,7 +326,7 @@ extern DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void);
*
* \returns SDL_TRUE if this is Android TV, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.8.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void);
@ -335,7 +335,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void);
*
* \returns SDL_TRUE if this is a Chromebook, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void);
@ -344,14 +344,14 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void);
*
* \returns SDL_TRUE if this is a DeX docking station, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_IsDeXMode(void);
/**
* Trigger the Android system back button behavior.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_AndroidBackButton(void);
@ -374,7 +374,7 @@ extern DECLSPEC void SDLCALL SDL_AndroidBackButton(void);
* \returns the path used for internal storage or NULL on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AndroidGetExternalStorageState
*/
@ -391,7 +391,7 @@ extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath(void);
* \returns the current state of external storage on success or 0 on failure;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AndroidGetExternalStoragePath
*/
@ -409,7 +409,7 @@ extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState(void);
* \returns the path used for external storage for this application on success
* or NULL on failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AndroidGetExternalStorageState
*/
@ -423,7 +423,7 @@ extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void);
* \param permission The permission to request.
* \returns SDL_TRUE if the permission was granted, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.14.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_AndroidRequestPermission(const char *permission);
@ -448,7 +448,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_AndroidRequestPermission(const char *permis
* \param yoffset set this parameter only when gravity >=0
* \returns 0 if success, -1 if any error occurs.
*
* \since This function is available since SDL 2.0.16.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_AndroidShowToast(const char* message, int duration, int gravity, int xoffset, int yoffset);
@ -460,7 +460,7 @@ extern DECLSPEC int SDLCALL SDL_AndroidShowToast(const char* message, int durati
* \param command user command that must be greater or equal to 0x8000
* \param param user parameter
*
* \since This function is available since SDL 2.0.22.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_AndroidSendMessage(Uint32 command, int param);
@ -473,7 +473,7 @@ extern DECLSPEC int SDLCALL SDL_AndroidSendMessage(Uint32 command, int param);
*
* \returns SDL_TRUE if the device is a tablet, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void);
@ -503,7 +503,7 @@ typedef struct XTaskQueueObject * XTaskQueueHandle;
* \param outTaskQueue a pointer to be filled in with task queue handle.
* \returns 0 if success, -1 if any error occurs.
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_GDKGetTaskQueue(XTaskQueueHandle * outTaskQueue);

View file

@ -309,7 +309,7 @@ typedef struct SDL_SysWMinfo SDL_SysWMinfo;
* of the `info` struct is valid, or SDL_FALSE if the information
* could not be retrieved; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
SDL_SysWMinfo * info);

View file

@ -156,7 +156,7 @@ SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn,
* new thread could not be created; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateThreadWithStackSize
* \sa SDL_WaitThread
@ -203,7 +203,7 @@ SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data);
* new thread could not be created; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_WaitThread
*/
@ -222,7 +222,7 @@ SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const siz
* \returns a pointer to a UTF-8 string that names the specified thread, or
* NULL if it doesn't have a name.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateThread
*/
@ -240,7 +240,7 @@ extern DECLSPEC const char *SDLCALL SDL_GetThreadName(SDL_Thread *thread);
*
* \returns the ID of the current thread.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetThreadID
*/
@ -257,7 +257,7 @@ extern DECLSPEC SDL_threadID SDLCALL SDL_ThreadID(void);
* \returns the ID of the specified thread, or the ID of the current thread if
* `thread` is NULL.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ThreadID
*/
@ -274,7 +274,7 @@ extern DECLSPEC SDL_threadID SDLCALL SDL_GetThreadID(SDL_Thread * thread);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_SetThreadPriority(SDL_ThreadPriority priority);
@ -306,7 +306,7 @@ extern DECLSPEC int SDLCALL SDL_SetThreadPriority(SDL_ThreadPriority priority);
* from the thread function by its 'return', or NULL to not
* receive such value back.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateThread
* \sa SDL_DetachThread
@ -342,7 +342,7 @@ extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread * thread, int *status);
* \param thread the SDL_Thread pointer that was returned from the
* SDL_CreateThread() call that started this thread
*
* \since This function is available since SDL 2.0.2.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateThread
* \sa SDL_WaitThread
@ -357,7 +357,7 @@ extern DECLSPEC void SDLCALL SDL_DetachThread(SDL_Thread * thread);
*
* \returns the newly created thread local storage identifier or 0 on error.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_TLSGet
* \sa SDL_TLSSet
@ -371,7 +371,7 @@ extern DECLSPEC SDL_TLSID SDLCALL SDL_TLSCreate(void);
* \returns the value associated with the ID for the current thread or NULL if
* no value has been set; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_TLSCreate
* \sa SDL_TLSSet
@ -396,7 +396,7 @@ extern DECLSPEC void * SDLCALL SDL_TLSGet(SDL_TLSID id);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_TLSCreate
* \sa SDL_TLSGet
@ -406,7 +406,7 @@ extern DECLSPEC int SDLCALL SDL_TLSSet(SDL_TLSID id, const void *value, void (SD
/**
* Cleanup all TLS data for this thread.
*
* \since This function is available since SDL 2.0.16.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_TLSCleanup(void);

View file

@ -51,7 +51,7 @@ extern "C" {
* \returns an unsigned 32-bit value representing the number of milliseconds
* since the SDL library initialized.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_TICKS_PASSED
*/
@ -77,7 +77,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
* \returns an unsigned 64-bit value representing the number of milliseconds
* since the SDL library initialized.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC Uint64 SDLCALL SDL_GetTicks64(void);
@ -116,7 +116,7 @@ extern DECLSPEC Uint64 SDLCALL SDL_GetTicks64(void);
*
* \returns the current counter value.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetPerformanceFrequency
*/
@ -127,7 +127,7 @@ extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceCounter(void);
*
* \returns a platform-specific count per second.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetPerformanceCounter
*/
@ -142,7 +142,7 @@ extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceFrequency(void);
*
* \param ms the number of milliseconds to delay
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
@ -189,7 +189,7 @@ typedef int SDL_TimerID;
* \returns a timer ID or 0 if an error occurs; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RemoveTimer
*/
@ -204,7 +204,7 @@ extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval,
* \returns SDL_TRUE if the timer is removed or SDL_FALSE if the timer wasn't
* found.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_AddTimer
*/

View file

@ -76,7 +76,7 @@ typedef struct SDL_Finger
*
* \returns the number of registered touch devices.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetTouchDevice
*/
@ -89,7 +89,7 @@ extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void);
* \returns the touch ID with the given index on success or 0 if the index is
* invalid; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetNumTouchDevices
*/
@ -99,14 +99,14 @@ extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index);
* Get the touch device name as reported from the driver or NULL if the index
* is invalid.
*
* \since This function is available since SDL 2.0.22.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC const char* SDLCALL SDL_GetTouchName(int index);
/**
* Get the type of the given touch device.
*
* \since This function is available since SDL 2.0.10.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_TouchID touchID);
@ -117,7 +117,7 @@ extern DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_TouchID t
* \returns the number of active fingers for a given touch device on success
* or 0 on failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetTouchFinger
*/
@ -133,7 +133,7 @@ extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID);
* \returns a pointer to the SDL_Finger object or NULL if no object at the
* given ID and index could be found.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RecordGesture
*/

View file

@ -116,7 +116,7 @@ typedef struct SDL_version
*
* \param ver the SDL_version structure that contains the version information
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetRevision
*/
@ -145,7 +145,7 @@ extern DECLSPEC void SDLCALL SDL_GetVersion(SDL_version * ver);
* \returns an arbitrary string, uniquely identifying the exact revision of
* the SDL library in use.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetVersion
*/
@ -168,7 +168,7 @@ extern DECLSPEC const char *SDLCALL SDL_GetRevision(void);
*
* \returns zero, always, in modern SDL releases.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetRevision
*/

View file

@ -287,7 +287,7 @@ typedef enum
* \returns a number >= 1 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetVideoDriver
*/
@ -302,7 +302,7 @@ extern DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void);
* \param index the index of a video driver
* \returns the name of the video driver with the given **index**.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetNumVideoDrivers
*/
@ -330,7 +330,7 @@ extern DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetNumVideoDrivers
* \sa SDL_GetVideoDriver
@ -344,7 +344,7 @@ extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name);
*
* This function closes all windows, and restores the original video mode.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_VideoInit
*/
@ -356,7 +356,7 @@ extern DECLSPEC void SDLCALL SDL_VideoQuit(void);
* \returns the name of the current video driver or NULL if no driver has been
* initialized.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetNumVideoDrivers
* \sa SDL_GetVideoDriver
@ -369,7 +369,7 @@ extern DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void);
* \returns a number >= 1 or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetDisplayBounds
*/
@ -383,7 +383,7 @@ extern DECLSPEC int SDLCALL SDL_GetNumVideoDisplays(void);
* \returns the name of a display or NULL for an invalid display index or
* failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetNumVideoDisplays
*/
@ -399,7 +399,7 @@ extern DECLSPEC const char * SDLCALL SDL_GetDisplayName(int displayIndex);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetNumVideoDisplays
*/
@ -429,7 +429,7 @@ extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int displayIndex, SDL_Rect * re
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.5.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetDisplayBounds
* \sa SDL_GetNumVideoDisplays
@ -465,7 +465,7 @@ extern DECLSPEC int SDLCALL SDL_GetDisplayUsableBounds(int displayIndex, SDL_Rec
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetNumVideoDisplays
*/
@ -478,7 +478,7 @@ extern DECLSPEC int SDLCALL SDL_GetDisplayDPI(int displayIndex, float * ddpi, fl
* \returns The SDL_DisplayOrientation enum value of the display, or
* `SDL_ORIENTATION_UNKNOWN` if it isn't available.
*
* \since This function is available since SDL 2.0.9.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetNumVideoDisplays
*/
@ -494,7 +494,7 @@ extern DECLSPEC SDL_DisplayOrientation SDLCALL SDL_GetDisplayOrientation(int dis
* \returns a number >= 1 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetDisplayMode
* \sa SDL_GetNumVideoDisplays
@ -519,7 +519,7 @@ extern DECLSPEC int SDLCALL SDL_GetNumDisplayModes(int displayIndex);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetNumDisplayModes
*/
@ -540,7 +540,7 @@ extern DECLSPEC int SDLCALL SDL_GetDisplayMode(int displayIndex, int modeIndex,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetCurrentDisplayMode
* \sa SDL_GetDisplayMode
@ -562,7 +562,7 @@ extern DECLSPEC int SDLCALL SDL_GetDesktopDisplayMode(int displayIndex, SDL_Disp
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetDesktopDisplayMode
* \sa SDL_GetDisplayMode
@ -590,7 +590,7 @@ extern DECLSPEC int SDLCALL SDL_GetCurrentDisplayMode(int displayIndex, SDL_Disp
* \returns the passed in value `closest` or NULL if no matching video mode
* was available; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetDisplayMode
* \sa SDL_GetNumDisplayModes
@ -604,7 +604,7 @@ extern DECLSPEC SDL_DisplayMode * SDLCALL SDL_GetClosestDisplayMode(int displayI
* \returns the index of the display containing the point or a negative error
* code on failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetDisplayBounds
* \sa SDL_GetNumVideoDisplays
@ -619,7 +619,7 @@ extern DECLSPEC int SDLCALL SDL_GetPointDisplayIndex(const SDL_Point * point);
* to the center of the rect on success or a negative error code on
* failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.24.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetDisplayBounds
* \sa SDL_GetNumVideoDisplays
@ -634,7 +634,7 @@ extern DECLSPEC int SDLCALL SDL_GetRectDisplayIndex(const SDL_Rect * rect);
* success or a negative error code on failure; call SDL_GetError()
* for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetDisplayBounds
* \sa SDL_GetNumVideoDisplays
@ -655,7 +655,7 @@ extern DECLSPEC int SDLCALL SDL_GetWindowDisplayIndex(SDL_Window * window);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowDisplayMode
* \sa SDL_SetWindowFullscreen
@ -672,7 +672,7 @@ extern DECLSPEC int SDLCALL SDL_SetWindowDisplayMode(SDL_Window * window,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetWindowDisplayMode
* \sa SDL_SetWindowFullscreen
@ -690,7 +690,7 @@ extern DECLSPEC int SDLCALL SDL_GetWindowDisplayMode(SDL_Window * window,
* \returns the raw ICC profile data on success or NULL on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void* SDLCALL SDL_GetWindowICCProfile(SDL_Window * window, size_t* size);
@ -702,7 +702,7 @@ extern DECLSPEC void* SDLCALL SDL_GetWindowICCProfile(SDL_Window * window, size_
* SDL_PIXELFORMAT_UNKNOWN on failure; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
@ -772,7 +772,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
* \returns the window that was created or NULL on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateWindowFrom
* \sa SDL_DestroyWindow
@ -793,7 +793,7 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title,
* \returns the window that was created or NULL on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateWindow
* \sa SDL_DestroyWindow
@ -810,7 +810,7 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindowFrom(const void *data);
* \returns the ID of the window on success or 0 on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowFromID
*/
@ -826,7 +826,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window);
* \returns the window associated with `id` or NULL if it doesn't exist; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowID
*/
@ -838,7 +838,7 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id);
* \param window the window to query
* \returns a mask of the SDL_WindowFlags associated with `window`
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateWindow
* \sa SDL_HideWindow
@ -858,7 +858,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window);
* \param window the window to change
* \param title the desired window title in UTF-8 format
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowTitle
*/
@ -872,7 +872,7 @@ extern DECLSPEC void SDLCALL SDL_SetWindowTitle(SDL_Window * window,
* \returns the title of the window in UTF-8 format or "" if there is no
* title.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetWindowTitle
*/
@ -884,7 +884,7 @@ extern DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_Window * window);
* \param window the window to change
* \param icon an SDL_Surface structure containing the icon for the window
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Window * window,
SDL_Surface * icon);
@ -899,7 +899,7 @@ extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Window * window,
* \param userdata the associated pointer
* \returns the previous value associated with `name`.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowData
*/
@ -914,7 +914,7 @@ extern DECLSPEC void* SDLCALL SDL_SetWindowData(SDL_Window * window,
* \param name the name of the pointer
* \returns the value associated with `name`.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetWindowData
*/
@ -932,7 +932,7 @@ extern DECLSPEC void *SDLCALL SDL_GetWindowData(SDL_Window * window,
* \param y the y coordinate of the window in screen coordinates, or
* `SDL_WINDOWPOS_CENTERED` or `SDL_WINDOWPOS_UNDEFINED`
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowPosition
*/
@ -951,7 +951,7 @@ extern DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_Window * window,
* \param y a pointer filled in with the y position of the window, in screen
* coordinates, may be NULL
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetWindowPosition
*/
@ -975,7 +975,7 @@ extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_Window * window,
* \param h the height of the window in pixels, in screen coordinates, must be
* > 0
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowSize
* \sa SDL_SetWindowDisplayMode
@ -1001,7 +1001,7 @@ extern DECLSPEC void SDLCALL SDL_SetWindowSize(SDL_Window * window, int w,
* \param h a pointer filled in with the height of the window, in screen
* coordinates, may be NULL
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GL_GetDrawableSize
* \sa SDL_Vulkan_GetDrawableSize
@ -1038,7 +1038,7 @@ extern DECLSPEC void SDLCALL SDL_GetWindowSize(SDL_Window * window, int *w,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.5.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowSize
*/
@ -1059,7 +1059,7 @@ extern DECLSPEC int SDLCALL SDL_GetWindowBordersSize(SDL_Window * window,
* \param h a pointer to variable for storing the height in pixels, may be
* NULL
*
* \since This function is available since SDL 2.26.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateWindow
* \sa SDL_GetWindowSize
@ -1074,7 +1074,7 @@ extern DECLSPEC void SDLCALL SDL_GetWindowSizeInPixels(SDL_Window * window,
* \param min_w the minimum width of the window in pixels
* \param min_h the minimum height of the window in pixels
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowMinimumSize
* \sa SDL_SetWindowMaximumSize
@ -1091,7 +1091,7 @@ extern DECLSPEC void SDLCALL SDL_SetWindowMinimumSize(SDL_Window * window,
* \param h a pointer filled in with the minimum height of the window, may be
* NULL
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowMaximumSize
* \sa SDL_SetWindowMinimumSize
@ -1106,7 +1106,7 @@ extern DECLSPEC void SDLCALL SDL_GetWindowMinimumSize(SDL_Window * window,
* \param max_w the maximum width of the window in pixels
* \param max_h the maximum height of the window in pixels
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowMaximumSize
* \sa SDL_SetWindowMinimumSize
@ -1123,7 +1123,7 @@ extern DECLSPEC void SDLCALL SDL_SetWindowMaximumSize(SDL_Window * window,
* \param h a pointer filled in with the maximum height of the window, may be
* NULL
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowMinimumSize
* \sa SDL_SetWindowMaximumSize
@ -1143,7 +1143,7 @@ extern DECLSPEC void SDLCALL SDL_GetWindowMaximumSize(SDL_Window * window,
* \param window the window of which to change the border state
* \param bordered SDL_FALSE to remove border, SDL_TRUE to add border
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowFlags
*/
@ -1162,7 +1162,7 @@ extern DECLSPEC void SDLCALL SDL_SetWindowBordered(SDL_Window * window,
* \param window the window of which to change the resizable state
* \param resizable SDL_TRUE to allow resizing, SDL_FALSE to disallow
*
* \since This function is available since SDL 2.0.5.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowFlags
*/
@ -1179,7 +1179,7 @@ extern DECLSPEC void SDLCALL SDL_SetWindowResizable(SDL_Window * window,
* \param on_top SDL_TRUE to set the window always on top, SDL_FALSE to
* disable
*
* \since This function is available since SDL 2.0.16.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowFlags
*/
@ -1191,7 +1191,7 @@ extern DECLSPEC void SDLCALL SDL_SetWindowAlwaysOnTop(SDL_Window * window,
*
* \param window the window to show
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_HideWindow
* \sa SDL_RaiseWindow
@ -1203,7 +1203,7 @@ extern DECLSPEC void SDLCALL SDL_ShowWindow(SDL_Window * window);
*
* \param window the window to hide
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ShowWindow
*/
@ -1214,7 +1214,7 @@ extern DECLSPEC void SDLCALL SDL_HideWindow(SDL_Window * window);
*
* \param window the window to raise
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_Window * window);
@ -1223,7 +1223,7 @@ extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_Window * window);
*
* \param window the window to maximize
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_MinimizeWindow
* \sa SDL_RestoreWindow
@ -1235,7 +1235,7 @@ extern DECLSPEC void SDLCALL SDL_MaximizeWindow(SDL_Window * window);
*
* \param window the window to minimize
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_MaximizeWindow
* \sa SDL_RestoreWindow
@ -1247,7 +1247,7 @@ extern DECLSPEC void SDLCALL SDL_MinimizeWindow(SDL_Window * window);
*
* \param window the window to restore
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_MaximizeWindow
* \sa SDL_MinimizeWindow
@ -1266,7 +1266,7 @@ extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_Window * window);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowDisplayMode
* \sa SDL_SetWindowDisplayMode
@ -1292,7 +1292,7 @@ extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window,
* \returns the surface associated with the window, or NULL on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_UpdateWindowSurface
* \sa SDL_UpdateWindowSurfaceRects
@ -1311,7 +1311,7 @@ extern DECLSPEC SDL_Surface * SDLCALL SDL_GetWindowSurface(SDL_Window * window);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowSurface
* \sa SDL_UpdateWindowSurfaceRects
@ -1333,7 +1333,7 @@ extern DECLSPEC int SDLCALL SDL_UpdateWindowSurface(SDL_Window * window);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowSurface
* \sa SDL_UpdateWindowSurface
@ -1355,7 +1355,7 @@ extern DECLSPEC int SDLCALL SDL_UpdateWindowSurfaceRects(SDL_Window * window,
* \param window the window for which the input grab mode should be set
* \param grabbed SDL_TRUE to grab input or SDL_FALSE to release input
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetGrabbedWindow
* \sa SDL_GetWindowGrab
@ -1385,7 +1385,7 @@ extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window,
* \param window The window for which the keyboard grab mode should be set.
* \param grabbed This is SDL_TRUE to grab keyboard, and SDL_FALSE to release.
*
* \since This function is available since SDL 2.0.16.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowKeyboardGrab
* \sa SDL_SetWindowMouseGrab
@ -1402,7 +1402,7 @@ extern DECLSPEC void SDLCALL SDL_SetWindowKeyboardGrab(SDL_Window * window,
* \param window The window for which the mouse grab mode should be set.
* \param grabbed This is SDL_TRUE to grab mouse, and SDL_FALSE to release.
*
* \since This function is available since SDL 2.0.16.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowMouseGrab
* \sa SDL_SetWindowKeyboardGrab
@ -1417,7 +1417,7 @@ extern DECLSPEC void SDLCALL SDL_SetWindowMouseGrab(SDL_Window * window,
* \param window the window to query
* \returns SDL_TRUE if input is grabbed, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetWindowGrab
*/
@ -1429,7 +1429,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowGrab(SDL_Window * window);
* \param window the window to query
* \returns SDL_TRUE if keyboard is grabbed, and SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.16.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetWindowKeyboardGrab
* \sa SDL_GetWindowGrab
@ -1442,7 +1442,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowKeyboardGrab(SDL_Window * window);
* \param window the window to query
* \returns SDL_TRUE if mouse is grabbed, and SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.16.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetWindowKeyboardGrab
* \sa SDL_GetWindowGrab
@ -1454,7 +1454,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowMouseGrab(SDL_Window * window);
*
* \returns the window if input is grabbed or NULL otherwise.
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowGrab
* \sa SDL_SetWindowGrab
@ -1473,7 +1473,7 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetGrabbedWindow(void);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowMouseRect
* \sa SDL_SetWindowMouseGrab
@ -1487,7 +1487,7 @@ extern DECLSPEC int SDLCALL SDL_SetWindowMouseRect(SDL_Window * window, const SD
* \returns A pointer to the mouse confinement rectangle of a window, or NULL
* if there isn't one.
*
* \since This function is available since SDL 2.0.18.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetWindowMouseRect
*/
@ -1514,7 +1514,7 @@ extern DECLSPEC const SDL_Rect * SDLCALL SDL_GetWindowMouseRect(SDL_Window * win
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowBrightness
* \sa SDL_SetWindowGammaRamp
@ -1534,7 +1534,7 @@ extern DECLSPEC int SDLCALL SDL_SetWindowBrightness(SDL_Window * window, float b
* \returns the brightness for the display where 0.0 is completely dark and
* 1.0 is normal brightness.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetWindowBrightness
*/
@ -1553,7 +1553,7 @@ extern DECLSPEC float SDLCALL SDL_GetWindowBrightness(SDL_Window * window);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.5.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowOpacity
*/
@ -1574,7 +1574,7 @@ extern DECLSPEC int SDLCALL SDL_SetWindowOpacity(SDL_Window * window, float opac
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.5.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetWindowOpacity
*/
@ -1588,7 +1588,7 @@ extern DECLSPEC int SDLCALL SDL_GetWindowOpacity(SDL_Window * window, float * ou
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.5.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_SetWindowModalFor(SDL_Window * modal_window, SDL_Window * parent_window);
@ -1603,7 +1603,7 @@ extern DECLSPEC int SDLCALL SDL_SetWindowModalFor(SDL_Window * modal_window, SDL
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.5.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_RaiseWindow
*/
@ -1635,7 +1635,7 @@ extern DECLSPEC int SDLCALL SDL_SetWindowInputFocus(SDL_Window * window);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowGammaRamp
*/
@ -1663,7 +1663,7 @@ extern DECLSPEC int SDLCALL SDL_SetWindowGammaRamp(SDL_Window * window,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_SetWindowGammaRamp
*/
@ -1743,7 +1743,7 @@ typedef SDL_HitTestResult (SDLCALL *SDL_HitTest)(SDL_Window *win,
* \returns 0 on success or -1 on error (including unsupported); call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.4.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_SetWindowHitTest(SDL_Window * window,
SDL_HitTest callback,
@ -1757,7 +1757,7 @@ extern DECLSPEC int SDLCALL SDL_SetWindowHitTest(SDL_Window * window,
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.16.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC int SDLCALL SDL_FlashWindow(SDL_Window * window, SDL_FlashOperation operation);
@ -1769,7 +1769,7 @@ extern DECLSPEC int SDLCALL SDL_FlashWindow(SDL_Window * window, SDL_FlashOperat
*
* \param window the window to destroy
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateWindow
* \sa SDL_CreateWindowFrom
@ -1788,7 +1788,7 @@ extern DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_Window * window);
* \returns SDL_TRUE if the screensaver is enabled, SDL_FALSE if it is
* disabled.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_DisableScreenSaver
* \sa SDL_EnableScreenSaver
@ -1798,7 +1798,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenSaverEnabled(void);
/**
* Allow the screen to be blanked by a screen saver.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_DisableScreenSaver
* \sa SDL_IsScreenSaverEnabled
@ -1814,7 +1814,7 @@ extern DECLSPEC void SDLCALL SDL_EnableScreenSaver(void);
* The screensaver is disabled by default since SDL 2.0.2. Before SDL 2.0.2
* the screensaver was enabled by default.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_EnableScreenSaver
* \sa SDL_IsScreenSaverEnabled
@ -1842,7 +1842,7 @@ extern DECLSPEC void SDLCALL SDL_DisableScreenSaver(void);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GL_GetProcAddress
* \sa SDL_GL_UnloadLibrary
@ -1894,7 +1894,7 @@ extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path);
* \returns a pointer to the named OpenGL function. The returned pointer
* should be cast to the appropriate function signature.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GL_ExtensionSupported
* \sa SDL_GL_LoadLibrary
@ -1905,7 +1905,7 @@ extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc);
/**
* Unload the OpenGL library previously loaded by SDL_GL_LoadLibrary().
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GL_LoadLibrary
*/
@ -1928,7 +1928,7 @@ extern DECLSPEC void SDLCALL SDL_GL_UnloadLibrary(void);
* \param extension the name of the extension to check
* \returns SDL_TRUE if the extension is supported, SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_GL_ExtensionSupported(const char
*extension);
@ -1936,7 +1936,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GL_ExtensionSupported(const char
/**
* Reset all previously set OpenGL context attributes to their default values.
*
* \since This function is available since SDL 2.0.2.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GL_GetAttribute
* \sa SDL_GL_SetAttribute
@ -1956,7 +1956,7 @@ extern DECLSPEC void SDLCALL SDL_GL_ResetAttributes(void);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GL_GetAttribute
* \sa SDL_GL_ResetAttributes
@ -1971,7 +1971,7 @@ extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value);
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GL_ResetAttributes
* \sa SDL_GL_SetAttribute
@ -1993,7 +1993,7 @@ extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value);
* \returns the OpenGL context associated with `window` or NULL on error; call
* SDL_GetError() for more details.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GL_DeleteContext
* \sa SDL_GL_MakeCurrent
@ -2011,7 +2011,7 @@ extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_CreateContext(SDL_Window *
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GL_CreateContext
*/
@ -2024,7 +2024,7 @@ extern DECLSPEC int SDLCALL SDL_GL_MakeCurrent(SDL_Window * window,
* \returns the currently active OpenGL window on success or NULL on failure;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC SDL_Window* SDLCALL SDL_GL_GetCurrentWindow(void);
@ -2034,7 +2034,7 @@ extern DECLSPEC SDL_Window* SDLCALL SDL_GL_GetCurrentWindow(void);
* \returns the currently active OpenGL context or NULL on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GL_MakeCurrent
*/
@ -2055,7 +2055,7 @@ extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_GetCurrentContext(void);
* \param h a pointer to variable for storing the height in pixels, may be
* NULL
*
* \since This function is available since SDL 2.0.1.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_CreateWindow
* \sa SDL_GetWindowSize
@ -2086,7 +2086,7 @@ extern DECLSPEC void SDLCALL SDL_GL_GetDrawableSize(SDL_Window * window, int *w,
* \returns 0 on success or -1 if setting the swap interval is not supported;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GL_GetSwapInterval
*/
@ -2103,7 +2103,7 @@ extern DECLSPEC int SDLCALL SDL_GL_SetSwapInterval(int interval);
* swaps happen immediately instead of waiting for the next retrace;
* call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GL_SetSwapInterval
*/
@ -2121,7 +2121,7 @@ extern DECLSPEC int SDLCALL SDL_GL_GetSwapInterval(void);
*
* \param window the window to change
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window);
@ -2130,7 +2130,7 @@ extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window);
*
* \param context the OpenGL context to be deleted
*
* \since This function is available since SDL 2.0.0.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GL_CreateContext
*/

View file

@ -101,7 +101,7 @@ typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */
* \returns 0 on success or -1 if the library couldn't be loaded; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Vulkan_GetVkInstanceProcAddr
* \sa SDL_Vulkan_UnloadLibrary
@ -116,14 +116,14 @@ extern DECLSPEC int SDLCALL SDL_Vulkan_LoadLibrary(const char *path);
*
* \returns the function pointer for `vkGetInstanceProcAddr` or NULL on error.
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void *SDLCALL SDL_Vulkan_GetVkGetInstanceProcAddr(void);
/**
* Unload the Vulkan library previously loaded by SDL_Vulkan_LoadLibrary()
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Vulkan_LoadLibrary
*/
@ -153,7 +153,7 @@ extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
* Vulkan instance extensions
* \returns SDL_TRUE on success, SDL_FALSE on error.
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Vulkan_CreateSurface
*/
@ -174,7 +174,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(SDL_Window *wi
* created surface
* \returns SDL_TRUE on success, SDL_FALSE on error.
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Vulkan_GetInstanceExtensions
* \sa SDL_Vulkan_GetDrawableSize
@ -195,7 +195,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(SDL_Window *window,
* \param w Pointer to the variable to write the width to or NULL
* \param h Pointer to the variable to write the height to or NULL
*
* \since This function is available since SDL 2.0.6.
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowSize
* \sa SDL_CreateWindow