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Sync SDL wiki -> header
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45 changed files with 730 additions and 730 deletions
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@ -76,7 +76,7 @@ typedef enum
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*
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* \returns the window with mouse focus.
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*
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* \since This function is available since SDL 2.0.0.
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void);
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@ -95,7 +95,7 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void);
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* focus window
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* \returns a 32-bit button bitmask of the current button state.
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*
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* \since This function is available since SDL 2.0.0.
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetGlobalMouseState
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* \sa SDL_GetRelativeMouseState
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@ -126,7 +126,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(int *x, int *y);
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* \returns the current button state as a bitmask which can be tested using
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* the SDL_BUTTON(X) macros.
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*
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* \since This function is available since SDL 2.0.4.
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CaptureMouse
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*/
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@ -145,7 +145,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetGlobalMouseState(int *x, int *y);
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* \param y a pointer filled with the last recorded y coordinate of the mouse
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* \returns a 32-bit button bitmask of the relative button state.
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*
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* \since This function is available since SDL 2.0.0.
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetMouseState
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*/
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@ -166,7 +166,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
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* \param x the x coordinate within the window
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* \param y the y coordinate within the window
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*
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* \since This function is available since SDL 2.0.0.
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_WarpMouseGlobal
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*/
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@ -189,7 +189,7 @@ extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window,
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.4.
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_WarpMouseInWindow
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*/
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@ -214,7 +214,7 @@ extern DECLSPEC int SDLCALL SDL_WarpMouseGlobal(int x, int y);
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*
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* If relative mode is not supported, this returns -1.
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*
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* \since This function is available since SDL 2.0.0.
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetRelativeMouseMode
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*/
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@ -260,7 +260,7 @@ extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(SDL_bool enabled);
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* \returns 0 on success or -1 if not supported; call SDL_GetError() for more
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* information.
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*
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* \since This function is available since SDL 2.0.4.
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetGlobalMouseState
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*/
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@ -271,7 +271,7 @@ extern DECLSPEC int SDLCALL SDL_CaptureMouse(SDL_bool enabled);
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*
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* \returns SDL_TRUE if relative mode is enabled or SDL_FALSE otherwise.
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*
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* \since This function is available since SDL 2.0.0.
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_SetRelativeMouseMode
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*/
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@ -312,7 +312,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(void);
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* \returns a new cursor with the specified parameters on success or NULL on
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* failure; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.0.
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_FreeCursor
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* \sa SDL_SetCursor
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@ -332,7 +332,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateCursor(const Uint8 * data,
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* \returns the new cursor on success or NULL on failure; call SDL_GetError()
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* for more information.
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*
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* \since This function is available since SDL 2.0.0.
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CreateCursor
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* \sa SDL_FreeCursor
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@ -348,7 +348,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateColorCursor(SDL_Surface *surface,
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* \returns a cursor on success or NULL on failure; call SDL_GetError() for
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* more information.
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*
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* \since This function is available since SDL 2.0.0.
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_FreeCursor
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*/
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@ -364,7 +364,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateSystemCursor(SDL_SystemCursor id);
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*
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* \param cursor a cursor to make active
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*
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* \since This function is available since SDL 2.0.0.
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CreateCursor
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* \sa SDL_GetCursor
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@ -380,7 +380,7 @@ extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor * cursor);
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*
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* \returns the active cursor or NULL if there is no mouse.
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*
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* \since This function is available since SDL 2.0.0.
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_SetCursor
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*/
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@ -391,7 +391,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void);
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*
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* \returns the default cursor on success or NULL on failure.
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*
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* \since This function is available since SDL 2.0.0.
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CreateSystemCursor
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*/
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@ -405,7 +405,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetDefaultCursor(void);
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*
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* \param cursor the cursor to free
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*
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* \since This function is available since SDL 2.0.0.
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CreateColorCursor
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* \sa SDL_CreateCursor
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@ -428,7 +428,7 @@ extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor * cursor);
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* cursor is hidden, or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.0.
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CreateCursor
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* \sa SDL_SetCursor
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