Fixed typo in SDL_audio.h

(cherry picked from commit da4608ed03)
This commit is contained in:
Sam Lantinga 2024-10-10 08:49:41 -07:00
parent 36853f923e
commit 2638809c50

View file

@ -594,7 +594,7 @@ extern DECLSPEC int SDLCALL SDL_GetDefaultAudioInfo(char **name,
* frames_ (with stereo output, two samples--left and right--would make a * frames_ (with stereo output, two samples--left and right--would make a
* single sample frame). This number should be a power of two, and may be * single sample frame). This number should be a power of two, and may be
* adjusted by the audio driver to a value more suitable for the hardware. * adjusted by the audio driver to a value more suitable for the hardware.
* Good values seem to range between 512 and 8096 inclusive, depending on * Good values seem to range between 512 and 4096 inclusive, depending on
* the application and CPU speed. Smaller values reduce latency, but can * the application and CPU speed. Smaller values reduce latency, but can
* lead to underflow if the application is doing heavy processing and cannot * lead to underflow if the application is doing heavy processing and cannot
* fill the audio buffer in time. Note that the number of sample frames is * fill the audio buffer in time. Note that the number of sample frames is