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WinRT: added Win10/UWP (Universal Windows Platform) support
"UWP" appears to be Microsoft's new name for WinRT/Windows-Store APIs. This set of changes updates SDL's WinRT backends to support the Win10 flavor of WinRT. It has been tested on Win10 on a desktop. In theory, it should also support Win10 on other devices (phone, Xbox One, etc.), however further patches may be necessary. This adds: - a set of MSVC 2015 project files, for use in creating UWP apps - modifications to various pieces of SDL, in order to compile via MSVC 2015 + the Win10 API set - enables SDL_Window resizing and programmatic-fullscreen toggling, when using the WinRT backend - WinRT README updates
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#ifndef NTDDI_WINBLUE
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#define NTDDI_WINBLUE 0x06030000
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#endif
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#ifndef NTDDI_WIN10
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#define NTDDI_WIN10 0x0A000000
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#endif
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/* This is a set of defines to configure the SDL features */
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