diff --git a/src/gpu/SDL_gpu.c b/src/gpu/SDL_gpu.c index c550c7a570..0450d92521 100644 --- a/src/gpu/SDL_gpu.c +++ b/src/gpu/SDL_gpu.c @@ -2803,8 +2803,8 @@ Uint32 SDL_CalculateGPUTextureFormatSize( Uint32 height, Uint32 depth_or_layer_count) { - Uint32 blockWidth = Texture_GetBlockWidth(format); - Uint32 blockHeight = Texture_GetBlockHeight(format); + Uint32 blockWidth = SDL_max(Texture_GetBlockWidth(format), 1); + Uint32 blockHeight = SDL_max(Texture_GetBlockHeight(format), 1); Uint32 blocksPerRow = (width + blockWidth - 1) / blockWidth; Uint32 blocksPerColumn = (height + blockHeight - 1) / blockHeight; return depth_or_layer_count * blocksPerRow * blocksPerColumn * SDL_GPUTextureFormatTexelBlockSize(format);