Change SDL_BLENDMODE_MUL for gl renderers

Add FIXME for PSP and DirectFB
This commit is contained in:
Sylvain 2023-03-16 09:49:15 +01:00 committed by Sylvain Becker
parent c078dfcf6b
commit 23bce27b26
3 changed files with 3 additions and 1 deletions

View file

@ -87,7 +87,7 @@ this should probably be removed at some point in the future. --ryan. */
#define SDL_BLENDMODE_MUL_FULL \
SDL_COMPOSE_BLENDMODE(SDL_BLENDFACTOR_DST_COLOR, SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA, SDL_BLENDOPERATION_ADD, \
SDL_BLENDFACTOR_DST_ALPHA, SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA, SDL_BLENDOPERATION_ADD)
SDL_BLENDFACTOR_ZERO, SDL_BLENDFACTOR_ONE, SDL_BLENDOPERATION_ADD)
#if !SDL_RENDER_DISABLED
static const SDL_RenderDriver *render_drivers[] = {