From 235c87dc92c9bc9a1b5c30a3a52b8ca17653b7dd Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Wed, 25 Sep 2024 21:54:05 -0700 Subject: [PATCH] Don't use BlitARGBto555PixelAlpha() for SDL_PIXELFORMAT_ARGB1555 This didn't properly take into account destination alpha. Fixes https://github.com/libsdl-org/SDL/issues/8401 (cherry picked from commit 1aea43846e0286d44d3249a02220dab222e38218) (cherry picked from commit c9f3cbe02f1b81f6591608f0f19b35c7d3a1347c) --- src/video/SDL_blit_A.c | 20 ++++++++------------ 1 file changed, 8 insertions(+), 12 deletions(-) diff --git a/src/video/SDL_blit_A.c b/src/video/SDL_blit_A.c index 2cf00e0a2c..96fec1b478 100644 --- a/src/video/SDL_blit_A.c +++ b/src/video/SDL_blit_A.c @@ -1222,10 +1222,9 @@ static void BlitARGBto565PixelAlpha(SDL_BlitInfo *info) DUFFS_LOOP4({ Uint32 s = *srcp; unsigned alpha = s >> 27; /* downscale alpha to 5 bits */ - /* FIXME: Here we special-case opaque alpha since the + /* Here we special-case opaque alpha since the compositioning used (>>8 instead of /255) doesn't handle - it correctly. Also special-case alpha=0 for speed? - Benchmark this! */ + it correctly. */ if (alpha) { if (alpha == (SDL_ALPHA_OPAQUE >> 3)) { *dstp = (Uint16)((s >> 8 & 0xf800) + (s >> 5 & 0x7e0) + (s >> 3 & 0x1f)); @@ -1235,8 +1234,7 @@ static void BlitARGBto565PixelAlpha(SDL_BlitInfo *info) * convert source and destination to G0RAB65565 * and blend all components at the same time */ - s = ((s & 0xfc00) << 11) + (s >> 8 & 0xf800) - + (s >> 3 & 0x1f); + s = ((s & 0xfc00) << 11) + (s >> 8 & 0xf800) + (s >> 3 & 0x1f); d = (d | d << 16) & 0x07e0f81f; d += (s - d) * alpha >> 5; d &= 0x07e0f81f; @@ -1268,21 +1266,19 @@ static void BlitARGBto555PixelAlpha(SDL_BlitInfo *info) unsigned alpha; Uint32 s = *srcp; alpha = s >> 27; /* downscale alpha to 5 bits */ - /* FIXME: Here we special-case opaque alpha since the + /* Here we special-case opaque alpha since the compositioning used (>>8 instead of /255) doesn't handle - it correctly. Also special-case alpha=0 for speed? - Benchmark this! */ + it correctly. */ if (alpha) { if (alpha == (SDL_ALPHA_OPAQUE >> 3)) { *dstp = (Uint16)((s >> 9 & 0x7c00) + (s >> 6 & 0x3e0) + (s >> 3 & 0x1f)); } else { Uint32 d = *dstp; /* - * convert source and destination to G0RAB65565 + * convert source and destination to G0RAB55555 * and blend all components at the same time */ - s = ((s & 0xf800) << 10) + (s >> 9 & 0x7c00) - + (s >> 3 & 0x1f); + s = ((s & 0xf800) << 10) + (s >> 9 & 0x7c00) + (s >> 3 & 0x1f); d = (d | d << 16) & 0x03e07c1f; d += (s - d) * alpha >> 5; d &= 0x03e07c1f; @@ -1452,7 +1448,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface) if (sf->BytesPerPixel == 4 && sf->Amask == 0xff000000 && sf->Gmask == 0xff00 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) || (sf->Bmask == 0xff && df->Bmask == 0x1f))) { if (df->Gmask == 0x7e0) { return BlitARGBto565PixelAlpha; - } else if (df->Gmask == 0x3e0) { + } else if (df->Gmask == 0x3e0 && !df->Amask) { return BlitARGBto555PixelAlpha; } }