Displays are now referenced by instance ID instead of index

This commit is contained in:
Sam Lantinga 2023-01-29 13:30:55 -08:00
parent 758c0dd6d8
commit 22c69bccdf
157 changed files with 1620 additions and 1589 deletions
src/dynapi

View file

@ -164,8 +164,8 @@ SDL3_0.0.0 {
SDL_GetDesktopDisplayMode;
SDL_GetDisplayBounds;
SDL_GetDisplayPhysicalDPI;
SDL_GetDisplayIndexForPoint;
SDL_GetDisplayIndexForRect;
SDL_GetDisplayForPoint;
SDL_GetDisplayForRect;
SDL_GetDisplayMode;
SDL_GetDisplayName;
SDL_GetDisplayOrientation;
@ -268,7 +268,6 @@ SDL3_0.0.0 {
SDL_GetNumRenderDrivers;
SDL_GetNumTouchDevices;
SDL_GetNumTouchFingers;
SDL_GetNumVideoDisplays;
SDL_GetNumVideoDrivers;
SDL_GetOriginalMemoryFunctions;
SDL_GetPerformanceCounter;
@ -348,7 +347,7 @@ SDL3_0.0.0 {
SDL_GetVideoDriver;
SDL_GetWindowBordersSize;
SDL_GetWindowData;
SDL_GetWindowDisplayIndex;
SDL_GetDisplayForWindow;
SDL_GetWindowDisplayMode;
SDL_GetWindowFlags;
SDL_GetWindowFromID;
@ -839,6 +838,8 @@ SDL3_0.0.0 {
SDL_aligned_alloc;
SDL_aligned_free;
SDL_ConvertAudioSamples;
SDL_GetDisplays;
SDL_GetPrimaryDisplay;
# extra symbols go here (don't modify this line)
local: *;
};