diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h index f0d96ed44b..69d01f388f 100644 --- a/include/SDL3/SDL_hints.h +++ b/include/SDL3/SDL_hints.h @@ -3553,13 +3553,14 @@ extern "C" { #define SDL_HINT_WINDOWS_USE_D3D9EX "SDL_WINDOWS_USE_D3D9EX" /** - * A variable controlling whether SDL will clear the window contents when - * the WM_ERASEBKGND message is received. + * A variable controlling whether SDL will clear the window contents when the + * WM_ERASEBKGND message is received. * * The variable can be set to the following values: * * - "0"/"never": Never clear the window. - * - "1"/"initial": Clear the window when the first WM_ERASEBKGND event fires. (default) + * - "1"/"initial": Clear the window when the first WM_ERASEBKGND event fires. + * (default) * - "2"/"always": Clear the window on every WM_ERASEBKGND event. * * This hint should be set before creating a window.