diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index 24253b7480..0110065d04 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -1280,8 +1280,8 @@ typedef struct SDL_GPUColorTargetBlendState SDL_GPUColorComponentFlags color_write_mask; /**< A bitmask specifying which of the RGBA components are enabled for writing. Writes to all channels if enable_color_write_mask is false. */ bool enable_blend; /**< Whether blending is enabled for the color target. */ bool enable_color_write_mask; /**< Whether the color write mask is enabled. */ + Uint8 padding1; Uint8 padding2; - Uint8 padding3; } SDL_GPUColorTargetBlendState;